Player Matchup

Kukulkan
Kukulkan
Hyooda
Kukulkan
Level 28
God Stats
26W - 30L
1,487 SR
Queue Stats
43W - 63L
1,492 Elo+
Party 2
Gilgamesh
Gilgamesh
MMagel
Gilgamesh
Level 47
God Stats
13W - 9L
1,507 SR
Queue Stats
128W - 154L
1,445 Elo+
Party 2
Cthulhu
Cthulhu
Recordacion
Cthulhu
Level 117
God Stats
32W - 26L
1,515 SR
Queue Stats
236W - 250L
1,545 Elo+
Party 2
Team Averages
Level 64
1,503 SR
1,494 Elo+

VS

Team Averages
Level 32
1,451 SR
1,243 Elo+
Cthulhu
Cthulhu
Acooo
Cthulhu
Level 5
God Stats
3W - 4L
1,245 SR
Queue Stats
14W - 12L
1,237 Elo+
Party 1
Izanami
Izanami
NermDog
Izanami
Level 85
God Stats
1W - 2L
1,761 SR
Queue Stats
93W - 97L
1,469 Elo+
Party 1
Bellona
Bellona
兰帕尔特
Bellona
Level 6
God Stats
0W - 4L
1,347 SR
Queue Stats
0W - 13L
1,025 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Hyooda
Kukulkan
10
0 / 1 / 7
7,005
637
5,042
3,649
1,185
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
MMagel
Gilgamesh
11
3 / 1 / 4
7,601
691
4,041
8,880
6,978
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Recordacion
Cthulhu
12
4 / 0 / 3
8,025
730
6,190
6,729
4,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Acooo
Cthulhu
8
1 / 1 / 0
6,336
576
3,467
3,384
1,268
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
NermDog
Izanami
12
1 / 3 / 1
7,275
661
4,715
7,596
2,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
兰帕尔特
Bellona
10
0 / 3 / 0
6,265
570
3,437
8,118
3,798
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
7
Kills
2
2
Deaths
7
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Acooo
Cthulhu
1
1
0
1
W
Kukulkan
Hyooda
Kukulkan
0
1
7
3.5
W
Gilgamesh
MMagel
Gilgamesh
3
1
4
5
L
Izanami
NermDog
Izanami
1
3
1
0.5
W
Cthulhu
Recordacion
Cthulhu
4
0
3
5.5
L
Bellona
兰帕尔特
Bellona
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,273
Damage
11,619
19,258
Taken
19,098
12,843
Mitigated
8,040
2,471
Healing
3,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Acooo
Cthulhu
3,467
265
85
561
3,384
1,268
0
2,256
1,128
9,278
0
W
Kukulkan
Hyooda
Kukulkan
5,042
760
0
754
3,649
1,185
391
1,674
1,975
25,182
0
W
Gilgamesh
MMagel
Gilgamesh
4,041
1,234
0
56
8,880
6,978
259
982
7,898
0
12,685
L
Izanami
NermDog
Izanami
4,715
2,472
0
1,654
7,596
2,974
0
4,546
3,050
0
39,989
W
Cthulhu
Recordacion
Cthulhu
6,190
393
0
1,661
6,729
4,680
126
1,315
5,414
21,485
0
L
Bellona
兰帕尔特
Bellona
3,437
934
0
765
8,118
3,798
0
4,807
3,311
0
9,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,631
Gold Earned
19,876
121
Minions Killed
123
3
Camps Cleared
7
675,014
Distance Traveled
535,187
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,336
576
14
1
1
151,222
0
W
Kukulkan
7,005
637
58
5
2
208,690
1
W
Gilgamesh
7,601
691
23
2
0
228,499
1
L
Izanami
7,275
661
98
9
6
189,507
1
W
Cthulhu
8,025
730
40
4
1
237,825
4
L
Bellona
6,265
570
11
1
0
194,458
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role