Player Matchup

Ymir
Ymir
BrisaFKS
Ymir
Level 14
God Stats
8W - 6L
1,511 SR
Queue Stats
13W - 13L
1,423 Elo+
Party 1
Janus
Janus
Gabu
Janus
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 42L
1,390 Elo+
Party 1
Hun Batz
Hun Batz
Otávio
Hun Batz
Level 23
God Stats
3W - 4L
1,240 SR
Queue Stats
13W - 11L
1,445 Elo+
Party 1
Danzaburou
Danzaburou
Raaffuu
Danzaburou
Level 14
God Stats
41W - 44L
1,227 SR
Queue Stats
111W - 107L
1,372 Elo+
Party 1
Ares
Ares
kekefell
Ares
Level 23
God Stats
14W - 13L
1,742 SR
Queue Stats
22W - 22L
1,435 Elo+
Party 1
Team Averages
Level 24
1,444 SR
1,413 Elo+

VS

Team Averages
Level 19
1,470 SR
1,441 Elo+
Apollo
Apollo
Candolo
Apollo
Level 16
God Stats
7W - 6L
1,587 SR
Queue Stats
11W - 11L
1,510 Elo+
Solo
Discordia
Discordia
Dragsio126
Discordia
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,510 Elo+
Solo
Fenrir
Fenrir
Math1520
Fenrir
Level 29
God Stats
20W - 22L
1,494 SR
Queue Stats
72W - 92L
1,398 Elo+
Solo
Odin
Odin
MeiaNoite08
Odin
Level 18
God Stats
8W - 8L
1,434 SR
Queue Stats
41W - 41L
1,375 Elo+
Solo
Sylvanus
Sylvanus
Pegaso-1v4
Sylvanus
Level 28
God Stats
0W - 2L
1,337 SR
Queue Stats
119W - 143L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
3 / 4 / 4
10,415
521
9,590
14,400
12,202
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Janus
Gabu
Janus
16
8 / 4 / 7
10,890
545
13,150
12,261
4,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hun Batz
Otávio
Hun Batz
20
14 / 0 / 3
12,730
637
12,640
12,260
5,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
Raaffuu
Danzaburou
15
6 / 6 / 8
10,868
543
16,846
16,195
6,781
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ares
12
1 / 5 / 6
8,960
448
2,785
21,543
11,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Candolo
Apollo
17
11 / 7 / 2
11,109
555
19,011
16,734
5,860
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Discordia
Dragsio126
Discordia
14
2 / 12 / 3
8,489
424
13,044
11,561
3,339
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
Math1520
Fenrir
1
0 / 0 / 0
5,499
275
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
4 / 7 / 1
9,126
456
8,144
22,359
14,467
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sylvanus
Pegaso-1v4
Sylvanus
13
2 / 7 / 8
9,086
454
9,848
19,032
21,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
33
32
Kills
19
19
Deaths
33
28
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ymir
3
4
4
1.25
L
Apollo
Candolo
Apollo
11
7
2
1.71
L
Discordia
Dragsio126
Discordia
2
12
3
0.29
W
Janus
Gabu
Janus
8
4
7
2.88
L
Fenrir
Math1520
Fenrir
0
0
0
0
L
4
7
1
0.64
W
Hun Batz
Otávio
Hun Batz
14
0
3
15.5
L
Sylvanus
Pegaso-1v4
Sylvanus
2
7
8
0.86
W
Danzaburou
Raaffuu
Danzaburou
6
6
8
1.67
W
Ares
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,011
Damage
50,047
76,659
Taken
69,686
40,189
Mitigated
45,146
18,962
Healing
10,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
9,590
3,170
0
3,199
14,400
12,202
1,420
2,422
11,978
51,568
0
L
Apollo
Candolo
Apollo
19,011
13,314
0
3,753
16,734
5,860
1,458
6,787
9,947
0
66,322
L
Discordia
Dragsio126
Discordia
13,044
1,011
0
37
11,561
3,339
1,345
4,174
7,387
51,323
0
W
Janus
Gabu
Janus
13,150
1,182
465
4,839
12,261
4,352
2,536
3,923
8,338
61,850
0
L
Fenrir
Math1520
Fenrir
0
0
0
0
0
0
0
0
0
0
0
L
8,144
3,118
0
2,708
22,359
14,467
57
10,051
12,308
0
35,414
W
Hun Batz
Otávio
Hun Batz
12,640
3,742
0
1,580
12,260
5,570
453
1,840
10,420
0
95,300
L
Sylvanus
Pegaso-1v4
Sylvanus
9,848
3,366
662
3,364
19,032
21,480
229
4,513
14,519
29,660
0
W
Danzaburou
Raaffuu
Danzaburou
16,846
7,390
0
4,358
16,195
6,781
1,149
6,634
9,561
0
50,293
W
Ares
2,785
564
0
4,521
21,543
11,284
725
8,073
13,470
18,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,863
Gold Earned
43,309
469
Minions Killed
306
0
Camps Cleared
0
1,870,266
Distance Traveled
1,218,407
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,415
521
121
6
0
363,628
2
L
Apollo
11,109
555
125
6
0
291,762
3
L
Discordia
8,489
424
67
3
0
325,250
1
W
Janus
10,890
545
103
5
0
364,119
0
L
Fenrir
5,499
275
0
0
0
5,892
0
L
Odin
9,126
456
71
4
0
314,609
1
W
Hun Batz
12,730
637
161
8
0
450,741
2
L
Sylvanus
9,086
454
43
2
0
280,894
1
W
Danzaburou
10,868
543
64
3
0
348,668
0
W
Ares
8,960
448
20
1
0
343,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role