Player Matchup

Jormungandr
Jormungandr
Achmedtwo
Jormungandr
Level 28
God Stats
1W - 1L
1,727 SR
Queue Stats
53W - 40L
1,529 Elo+
Party 1
Fafnir
Fafnir
Motile
Fafnir
Level 15
God Stats
4W - 4L
1,507 SR
Queue Stats
30W - 23L
1,549 Elo+
Party 1
Amaterasu
Amaterasu
RavishingRed 22
Amaterasu
Level 30
God Stats
0W - 4L
1,115 SR
Queue Stats
20W - 20L
1,409 Elo+
Solo
Thoth
Thoth
SnOwRip
Thoth
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 43L
1,385 Elo+
Solo
Tsukuyomi
Tsukuyomi
XxWillowxX1
Tsukuyomi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 47L
1,531 Elo+
Solo
Team Averages
Level 23
1,470 SR
1,480 Elo+

VS

Team Averages
Level 23
1,607 SR
1,488 Elo+
Ra
Ra
FinalBossChad
Ra
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Discordia
Discordia
HappyLUVDOG
Discordia
Level 29
God Stats
2W - 0L
1,810 SR
Queue Stats
69W - 57L
1,567 Elo+
Solo
Achilles
Achilles
MadMacRex
Achilles
Level 29
God Stats
2W - 1L
1,525 SR
Queue Stats
6W - 18L
1,359 Elo+
Solo
Odin
Odin
iWillSlaughter
Odin
Level 27
God Stats
3W - 2L
1,699 SR
Queue Stats
16W - 16L
1,563 Elo+
Party 2
Ullr
Ullr
oo Adrhian oo
Ullr
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 66L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Achmedtwo
Jormungandr
20
5 / 3 / 7
14,707
980
22,986
25,968
39,349
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fafnir
Motile
Fafnir
19
1 / 4 / 6
13,262
884
14,303
25,605
42,907
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Amaterasu
RavishingRed 22
Amaterasu
20
6 / 7 / 3
14,475
965
16,828
21,938
16,090
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
SnOwRip
Thoth
19
1 / 11 / 5
13,095
873
13,099
22,548
8,011
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
XxWillowxX1
Tsukuyomi
18
0 / 7 / 4
12,005
800
7,140
16,197
5,769
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

157

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 7 / 16
13,868
925
11,202
13,030
4,545
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Discordia
HappyLUVDOG
Discordia
20
5 / 3 / 17
14,970
998
27,591
10,526
4,462
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Achilles
MadMacRex
Achilles
20
4 / 3 / 20
14,284
952
17,613
24,341
24,674
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
14 / 0 / 17
16,405
1,094
34,713
18,626
19,119
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

20
7 / 0 / 13
14,729
982
13,275
14,301
5,088
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
115
13
Kills
32
32
Deaths
13
25
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Achmedtwo
Jormungandr
5
3
7
2.83
W
2
7
16
1.43
W
Discordia
HappyLUVDOG
Discordia
5
3
17
4.5
W
Achilles
MadMacRex
Achilles
4
3
20
4.67
L
Fafnir
Motile
Fafnir
1
4
6
1
L
Amaterasu
RavishingRed 22
Amaterasu
6
7
3
1.07
L
Thoth
SnOwRip
Thoth
1
11
5
0.32
L
Tsukuyomi
XxWillowxX1
Tsukuyomi
0
7
4
0.29
W
14
0
17
22.5
W
7
0
13
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,356
Damage
104,394
112,256
Taken
80,824
112,126
Mitigated
57,888
3,252
Healing
12,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Achmedtwo
Jormungandr
22,986
3,919
0
0
25,968
39,349
0
8,748
17,220
71,763
0
W
11,202
2,819
2,207
2,508
13,030
4,545
0
8,187
4,843
29,258
0
W
Discordia
HappyLUVDOG
Discordia
27,591
2,485
486
1,704
10,526
4,462
0
6,947
3,579
64,302
0
W
Achilles
MadMacRex
Achilles
17,613
9,662
0
74
24,341
24,674
0
15,370
8,971
0
35,195
L
Fafnir
Motile
Fafnir
14,303
3,032
0
2,565
25,605
42,907
0
8,111
17,126
22,943
0
L
Amaterasu
RavishingRed 22
Amaterasu
16,828
8,636
0
142
21,938
16,090
0
11,279
10,659
0
38,424
L
Thoth
SnOwRip
Thoth
13,099
1,307
0
489
22,548
8,011
0
5,260
17,288
40,130
0
L
Tsukuyomi
XxWillowxX1
Tsukuyomi
7,140
1,316
0
56
16,197
5,769
0
5,395
10,802
0
15,460
W
34,713
7,424
1,237
3,315
18,626
19,119
0
10,444
8,030
0
60,061
W
13,275
7,122
0
662
14,301
5,088
0
9,440
4,861
0
28,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,544
Gold Earned
74,256
242
Minions Killed
273
8
Camps Cleared
8
1,351,920
Distance Traveled
1,393,196
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
14,707
980
119
8
1
296,467
0
W
Ra
13,868
925
50
3
1
185,566
0
W
Discordia
14,970
998
91
6
0
263,804
0
W
Achilles
14,284
952
44
3
2
316,141
0
L
Fafnir
13,262
884
10
1
0
297,692
0
L
Amaterasu
14,475
965
34
2
7
294,337
0
L
Thoth
13,095
873
55
4
0
276,645
1
L
Tsukuyomi
12,005
800
24
2
0
186,779
0
W
Odin
16,405
1,094
62
4
2
320,197
0
W
Ullr
14,729
982
26
2
3
307,488
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role