Player Matchup

Merlin
Merlin
 
Merlin
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
ColdnessKills
Sylvanus
Level 109
God Stats
13W - 7L
1,679 SR
Queue Stats
94W - 83L
1,680 Elo+
Party 2
Anhur
Anhur
CozyKal
Anhur
Level 159
God Stats
21W - 16L
1,693 SR
Queue Stats
622W - 572L
1,699 Elo+
Solo
Hercules
Hercules
Jackson8739
Hercules
Level 124
God Stats
19W - 18L
1,566 SR
Queue Stats
432W - 431L
1,572 Elo+
Solo
Ravana
Ravana
MASHOGA
Ravana
Level 146
God Stats
1W - 1L
1,502 SR
Queue Stats
437W - 393L
1,681 Elo+
Party 2
Team Averages
Level 137
1,588 SR
1,627 Elo+

VS

Team Averages
Level 139
1,679 SR
1,632 Elo+
Hel
Hel
Annoyingboy96
Hel
Level 135
God Stats
3W - 4L
1,431 SR
Queue Stats
429W - 403L
1,615 Elo+
Solo
Xing Tian
Xing Tian
Crolalala
Xing Tian
Level 135
God Stats
1W - 2L
1,686 SR
Queue Stats
30W - 25L
1,672 Elo+
Party 1
Serqet
Serqet
JVlystery
Serqet
Level 139
God Stats
2W - 1L
1,862 SR
Queue Stats
251W - 209L
1,719 Elo+
Solo
Chaac
Chaac
JuicyTheCrab
Chaac
Level 128
God Stats
3W - 2L
1,842 SR
Queue Stats
97W - 114L
1,581 Elo+
Party 1
Heimdallr
Heimdallr
ZeusInc
Heimdallr
Level 158
God Stats
10W - 10L
1,573 SR
Queue Stats
621W - 556L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
4 / 3 / 10
14,121
543
23,366
15,629
7,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
ColdnessKills
Sylvanus
17
4 / 2 / 13
13,224
509
8,152
21,553
34,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Anhur
CozyKal
Anhur
20
11 / 0 / 2
16,129
620
21,955
20,629
10,444
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hercules
Jackson8739
Hercules
19
6 / 4 / 9
14,545
559
20,696
30,810
43,756
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ravana
MASHOGA
Ravana
20
5 / 0 / 13
15,174
584
22,711
19,492
13,377
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 8 / 2
11,048
425
10,878
25,660
8,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
Crolalala
Xing Tian
15
0 / 3 / 6
10,304
396
14,529
25,720
34,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Serqet
JVlystery
Serqet
19
3 / 8 / 1
12,422
478
14,216
25,696
9,135
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
1 / 5 / 4
11,754
452
16,395
25,712
28,512
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heimdallr
ZeusInc
Heimdallr
19
3 / 6 / 2
11,996
461
12,412
18,495
5,591
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
24
30
Kills
9
9
Deaths
30
47
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
4
3
10
3
L
2
8
2
0.38
W
Sylvanus
ColdnessKills
Sylvanus
4
2
13
5.25
W
Anhur
CozyKal
Anhur
11
0
2
12
L
Xing Tian
Crolalala
Xing Tian
0
3
6
1
L
Serqet
JVlystery
Serqet
3
8
1
0.44
W
Hercules
Jackson8739
Hercules
6
4
9
2.63
L
1
5
4
0.6
W
Ravana
MASHOGA
Ravana
5
0
13
11.5
L
Heimdallr
ZeusInc
Heimdallr
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,880
Damage
68,430
108,113
Taken
121,283
110,349
Mitigated
86,273
53,032
Healing
36,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
23,366
1,135
709
3,461
15,629
7,816
2,046
5,243
10,046
112,624
0
L
10,878
424
6,463
8,704
25,660
8,944
0
7,470
18,190
76,537
0
W
Sylvanus
ColdnessKills
Sylvanus
8,152
1,374
7,500
8,989
21,553
34,956
408
5,153
15,992
26,032
0
W
Anhur
CozyKal
Anhur
21,955
12,106
0
11,548
20,629
10,444
4,749
4,268
15,851
0
172,568
L
Xing Tian
Crolalala
Xing Tian
14,529
683
0
2,175
25,720
34,091
0
9,967
15,753
40,892
0
L
Serqet
JVlystery
Serqet
14,216
3,257
0
9,247
25,696
9,135
0
5,155
20,541
0
93,751
W
Hercules
Jackson8739
Hercules
20,696
6,355
0
15,608
30,810
43,756
237
6,388
22,929
0
82,343
L
16,395
2,787
0
7,315
25,712
28,512
0
6,029
19,683
459
84,165
W
Ravana
MASHOGA
Ravana
22,711
5,554
0
5,217
19,492
13,377
2,290
5,953
13,395
0
149,781
L
Heimdallr
ZeusInc
Heimdallr
12,412
6,987
0
2,304
18,495
5,591
0
2,897
15,598
0
92,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,193
Gold Earned
57,524
734
Minions Killed
664
0
Camps Cleared
0
2,517,941
Distance Traveled
2,453,324
39
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
14,121
543
163
6
0
452,039
8
L
Hel
11,048
425
148
6
0
460,254
7
W
Sylvanus
13,224
509
34
1
0
487,253
9
W
Anhur
16,129
620
206
8
0
459,922
11
L
Xing Tian
10,304
396
35
1
0
528,104
2
L
Serqet
12,422
478
145
6
0
467,311
0
W
Hercules
14,545
559
148
6
0
520,736
4
L
Chaac
11,754
452
158
6
0
515,866
5
W
Ravana
15,174
584
183
7
0
597,991
7
L
Heimdallr
11,996
461
178
7
0
481,789
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role