Player Matchup

Morgan Le Fay
Morgan Le Fay
ByAngi
Morgan Le Fay
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,684 Elo+
Solo
Kukulkan
Kukulkan
Edd the spy NBD
Kukulkan
Level 21
God Stats
0W - 2L
1,371 SR
Queue Stats
16W - 23L
1,494 Elo+
Solo
Nike
Nike
ReconnX3692
Nike
Level 13
God Stats
0W - 1L
1,188 SR
Queue Stats
12W - 24L
1,481 Elo+
Solo
Zeus
Zeus
Tony2334
Zeus
Level 8
God Stats
10W - 15L
1,502 SR
Queue Stats
13W - 17L
1,467 Elo+
Solo
Bastet
Bastet
XBeliasTheGigasX
Bastet
Level 27
God Stats
84W - 50L
1,669 SR
Queue Stats
919W - 1,005L
1,508 Elo+
Solo
Team Averages
Level 15
1,446 SR
1,527 Elo+

VS

Team Averages
Level 16
1,618 SR
1,741 Elo+
Medusa
Medusa
AsTrAlDiStOrTiOn
Medusa
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 2L
1,925 Elo+
Party 1
Amaterasu
Amaterasu
Druzilla84
Amaterasu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 57L
1,236 Elo+
Solo
Zeus
Zeus
Faceless_Fetus
Zeus
Level 10
God Stats
8W - 1L
1,746 SR
Queue Stats
143W - 20L
2,019 Elo+
Party 1
Ah Puch
Ah Puch
KhausJ
Ah Puch
Level 29
God Stats
16W - 9L
1,525 SR
Queue Stats
74W - 55L
1,481 Elo+
Solo
Athena
Athena
Slimy_Potatoes
Athena
Level 21
God Stats
3W - 0L
1,817 SR
Queue Stats
63W - 3L
2,044 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ByAngi
Morgan Le Fay
16
0 / 13 / 6
8,929
992
6,494
17,516
6,615
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
15
1 / 8 / 4
8,732
970
7,194
11,614
4,348
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 8 / 3
8,302
922
6,495
22,237
17,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Zeus
15
2 / 3 / 4
9,314
1,035
10,334
7,209
2,533
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
7 / 13 / 3
10,895
1,211
12,875
17,640
6,463
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

54

VS

Team 2 Tickets

264

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
19 / 2 / 18
12,912
1,435
20,758
10,159
3,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
Druzilla84
Amaterasu
16
0 / 5 / 18
8,768
974
2,449
10,362
7,469
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
15 / 1 / 25
12,179
1,353
22,930
5,214
1,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
KhausJ
Ah Puch
17
3 / 3 / 20
9,981
1,109
12,116
8,412
2,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

18
8 / 0 / 31
12,385
1,376
15,095
13,535
13,012
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
157
11
Kills
45
45
Deaths
11
20
Assists
112
Player
Kills
Deaths
Assists
KDA
W
19
2
18
14
L
Morgan Le Fay
ByAngi
Morgan Le Fay
0
13
6
0.23
W
Amaterasu
Druzilla84
Amaterasu
0
5
18
1.8
L
Kukulkan
1
8
4
0.38
W
15
1
25
27.5
W
Ah Puch
KhausJ
Ah Puch
3
3
20
4.33
L
1
8
3
0.31
W
8
0
31
23.5
L
Zeus
2
3
4
1.33
L
7
13
3
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,392
Damage
73,348
76,216
Taken
47,682
37,909
Mitigated
28,814
2,831
Healing
4,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,758
9,259
0
18
10,159
3,981
0
5,318
4,651
0
40,118
L
Morgan Le Fay
ByAngi
Morgan Le Fay
6,494
1,486
0
539
17,516
6,615
0
10,559
6,819
23,699
0
W
Amaterasu
Druzilla84
Amaterasu
2,449
827
0
764
10,362
7,469
0
6,020
4,205
0
9,295
L
Kukulkan
7,194
524
0
282
11,614
4,348
0
6,748
4,756
43,322
0
W
22,930
651
0
0
5,214
1,690
0
2,482
2,732
41,493
0
W
Ah Puch
KhausJ
Ah Puch
12,116
113
0
1,966
8,412
2,662
0
3,884
4,373
27,620
0
L
6,495
564
0
624
22,237
17,950
0
15,403
6,541
1,565
8,141
W
15,095
3,403
1,133
825
13,535
13,012
0
7,217
5,693
21,505
0
L
Zeus
10,334
980
346
139
7,209
2,533
0
5,493
1,600
28,205
0
L
12,875
5,142
0
901
17,640
6,463
0
11,111
6,359
0
19,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,172
Gold Earned
56,225
175
Minions Killed
170
7
Camps Cleared
3
755,989
Distance Traveled
831,890
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,912
1,435
43
5
1
181,210
0
L
Morgan Le Fay
8,929
992
27
3
3
147,967
0
W
Amaterasu
8,768
974
19
2
0
117,685
1
L
Kukulkan
8,732
970
75
8
0
165,084
2
W
Zeus
12,179
1,353
51
6
0
161,097
0
W
Ah Puch
9,981
1,109
45
5
2
170,929
1
L
Nike
8,302
922
7
1
1
159,116
0
W
Athena
12,385
1,376
12
1
0
200,969
0
L
Zeus
9,314
1,035
55
6
0
119,684
0
L
Bastet
10,895
1,211
11
1
3
164,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role