Player Matchup

Chernobog
Chernobog
Muka666
Chernobog
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Set
Set
PeperoMilk
Set
Level 24
God Stats
0W - 2L
1,266 SR
Queue Stats
77W - 132L
1,322 Elo+
Solo
Osiris
Osiris
Rupaulla
Osiris
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,153 Elo+
Party 1
Cabrakan
Cabrakan
jamba xurupita
Cabrakan
Level 127
God Stats
7W - 9L
1,490 SR
Queue Stats
910W - 1,009L
1,406 Elo+
Solo
Da Ji
Da Ji
xArchangell
Da Ji
Level 29
God Stats
0W - 1L
1,270 SR
Queue Stats
0W - 2L
1,207 Elo+
Party 1
Team Averages
Level 45
1,405 SR
1,318 Elo+

VS

Team Averages
Level 110
1,521 SR
1,474 Elo+
Izanami
Izanami
 
Izanami
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
 
Geb
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
BLACKNEW99
Merlin
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 18L
1,306 Elo+
Solo
Zhong Kui
Zhong Kui
Elfinallan
Zhong Kui
Level 69
God Stats
2W - 1L
1,527 SR
Queue Stats
190W - 143L
1,532 Elo+
Solo
Cernunnos
Cernunnos
zBlowder
Cernunnos
Level 127
God Stats
11W - 4L
1,581 SR
Queue Stats
417W - 348L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Muka666
Chernobog
9
1 / 5 / 3
5,630
1,126
3,273
5,360
2,156
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

5
0 / 1 / 0
4,288
858
142
1,629
507
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Osiris
Rupaulla
Osiris
9
0 / 4 / 2
4,949
990
1,382
5,474
5,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cabrakan
10
1 / 3 / 2
5,747
1,149
2,188
6,226
5,269
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

8
2 / 4 / 0
4,906
981
1,954
4,305
2,722
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
8 / 1 / 9
7,066
1,413
7,003
2,442
919
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Geb
 
Geb
9
0 / 2 / 12
5,833
1,167
1,150
4,409
3,959
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
BLACKNEW99
Merlin
12
1 / 0 / 12
6,416
1,283
2,878
1,619
515
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
Elfinallan
Zhong Kui
11
5 / 0 / 11
6,862
1,372
4,569
3,402
1,797
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
zBlowder
Cernunnos
11
3 / 1 / 14
6,730
1,346
4,165
2,001
953
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
75
4
Kills
17
17
Deaths
4
7
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
8
1
9
12.5
W
Geb
 
Geb
0
2
12
3
W
Merlin
BLACKNEW99
Merlin
1
0
12
7
W
Zhong Kui
Elfinallan
Zhong Kui
5
0
11
10.5
L
Chernobog
Muka666
Chernobog
1
5
3
0.5
L
0
1
0
0
L
Osiris
Rupaulla
Osiris
0
4
2
0.25
L
Cabrakan
1
3
2
0.67
L
2
4
0
0.5
W
Cernunnos
zBlowder
Cernunnos
3
1
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,939
Damage
19,765
22,994
Taken
13,873
15,736
Mitigated
8,143
1,765
Healing
6,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
7,003
3,013
321
542
2,442
919
1,238
563
1,879
0
13,279
W
Geb
 
Geb
1,150
44
0
216
4,409
3,959
176
482
3,927
1,929
0
W
Merlin
BLACKNEW99
Merlin
2,878
242
1,264
941
1,619
515
1,153
467
1,152
9,010
0
W
Zhong Kui
Elfinallan
Zhong Kui
4,569
915
710
1,381
3,402
1,797
1,126
236
3,166
11,071
0
L
Chernobog
Muka666
Chernobog
3,273
1,348
0
180
5,360
2,156
0
1,989
3,371
0
6,840
L
142
18
0
231
1,629
507
0
652
977
0
661
L
Osiris
Rupaulla
Osiris
1,382
556
0
90
5,474
5,082
0
2,630
2,844
0
3,669
L
Cabrakan
2,188
225
127
1,082
6,226
5,269
0
1,924
4,302
7,245
0
L
1,954
316
0
55
4,305
2,722
0
1,402
2,903
0
2,417
W
Cernunnos
zBlowder
Cernunnos
4,165
2,399
495
485
2,001
953
973
440
1,561
0
9,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,520
Gold Earned
32,907
30
Minions Killed
55
0
Camps Cleared
0
320,047
Distance Traveled
480,445
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,066
1,413
18
4
0
91,749
3
W
Geb
5,833
1,167
1
0
0
89,174
1
W
Merlin
6,416
1,283
11
2
0
105,715
1
W
Zhong Kui
6,862
1,372
14
3
0
98,623
3
L
Chernobog
5,630
1,126
11
2
0
80,514
1
L
Set
4,288
858
0
0
0
31,923
1
L
Osiris
4,949
990
7
1
0
59,021
1
L
Cabrakan
5,747
1,149
11
2
0
82,441
0
L
Da Ji
4,906
981
1
0
0
66,148
0
W
Cernunnos
6,730
1,346
11
2
0
95,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role