Player Matchup

Artio
Artio
 
Artio
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
BadBo0y-is-back
Izanami
Level 97
God Stats
17W - 14L
1,556 SR
Queue Stats
712W - 699L
1,533 Elo+
Solo
Merlin
Merlin
ROBOTICBEE
Merlin
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 48L
1,587 Elo+
Party 1
Horus
Horus
RattoMatic
Horus
Level 126
God Stats
17W - 18L
1,650 SR
Queue Stats
334W - 326L
1,613 Elo+
Solo
Loki
Loki
lnarin
Loki
Level 129
God Stats
24W - 20L
1,655 SR
Queue Stats
64W - 53L
1,609 Elo+
Party 1
Team Averages
Level 121
1,572 SR
1,568 Elo+

VS

Team Averages
Level 133
1,548 SR
1,539 Elo+
King Arthur
King Arthur
 
King Arthur
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
 
Hun Batz
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
Gh0stKiller742
Ganesha
Level 127
God Stats
11W - 17L
1,375 SR
Queue Stats
190W - 183L
1,530 Elo+
Party 2
Sol
Sol
Osmoke1987
Sol
Level 149
God Stats
4W - 4L
1,574 SR
Queue Stats
156W - 157L
1,593 Elo+
Solo
Zeus
Zeus
rPhoenyx
Zeus
Level 106
God Stats
0W - 1L
1,789 SR
Queue Stats
267W - 231L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
11
3 / 0 / 1
6,540
654
4,616
5,058
4,243
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
3 / 1 / 1
5,955
596
6,123
5,538
1,338
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Merlin
ROBOTICBEE
Merlin
11
1 / 1 / 0
5,997
600
1,835
3,245
1,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Horus
9
1 / 0 / 3
5,090
509
3,252
4,049
1,679
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
lnarin
Loki
10
2 / 0 / 2
5,709
571
2,920
3,877
963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
9
0 / 4 / 0
4,981
498
2,929
8,078
3,537
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hun Batz
 
Hun Batz
9
1 / 1 / 0
4,972
497
949
4,736
1,336
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 4 / 1
4,473
447
1,080
8,129
2,949
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
1 / 0 / 0
5,067
507
3,586
5,380
958
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Zeus
10
0 / 1 / 1
4,918
492
1,367
3,362
1,653
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
4
10
Kills
2
2
Deaths
10
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
3
0
1
3.5
L
King Arthur
 
King Arthur
0
4
0
0
L
Hun Batz
 
Hun Batz
1
1
0
1
W
3
1
1
3.5
L
0
4
1
0.13
L
1
0
0
1
W
Merlin
ROBOTICBEE
Merlin
1
1
0
1
W
Horus
1
0
3
2.5
W
Loki
lnarin
Loki
2
0
2
3
L
Zeus
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,746
Damage
9,911
21,767
Taken
29,685
9,328
Mitigated
10,433
10,548
Healing
9,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
4,616
663
162
3,281
5,058
4,243
0
110
4,948
31,095
0
L
King Arthur
 
King Arthur
2,929
595
0
2,087
8,078
3,537
0
3,568
4,510
0
26,963
L
Hun Batz
 
Hun Batz
949
345
0
1,803
4,736
1,336
0
1,388
3,348
0
17,573
W
6,123
4,254
0
1,476
5,538
1,338
620
2,653
2,885
0
46,894
L
1,080
132
0
1,490
8,129
2,949
0
0
8,129
8,670
0
L
3,586
1,640
0
2,582
5,380
958
0
0
5,380
36,080
0
W
Merlin
ROBOTICBEE
Merlin
1,835
207
0
573
3,245
1,105
0
1,093
2,152
41,249
0
W
Horus
3,252
1,756
836
1,805
4,049
1,679
0
2,097
1,952
0
10,204
W
Loki
lnarin
Loki
2,920
1,086
0
2,415
3,877
963
0
80
3,797
0
29,181
L
Zeus
1,367
165
0
1,177
3,362
1,653
0
1,495
1,867
27,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,291
Gold Earned
24,411
331
Minions Killed
223
0
Camps Cleared
0
1,005,999
Distance Traveled
953,446
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
6,540
654
84
8
0
211,995
2
L
King Arthur
4,981
498
59
6
0
183,615
1
L
Hun Batz
4,972
497
46
5
0
210,500
0
W
Izanami
5,955
596
89
9
0
180,638
4
L
Ganesha
4,473
447
2
0
0
186,930
2
L
Sol
5,067
507
70
7
0
187,746
5
W
Merlin
5,997
600
82
8
0
171,604
4
W
Horus
5,090
509
14
1
0
219,613
4
W
Loki
5,709
571
62
6
0
222,149
0
L
Zeus
4,918
492
46
5
0
184,655
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role