Player Matchup

Ares
Ares
AtlasNugged
Ares
Level 108
God Stats
6W - 8L
1,384 SR
Queue Stats
779W - 805L
1,458 Elo+
Party 2
Agni
Agni
HeySmileyFace
Agni
Level 83
God Stats
1W - 0L
1,735 SR
Queue Stats
39W - 25L
1,195 Elo+
Party 2
Bellona
Bellona
PloutonFFXI
Bellona
Level 87
God Stats
4W - 4L
1,426 SR
Queue Stats
366W - 375L
1,400 Elo+
Solo
Set
Set
RooTs95
Set
Level 69
God Stats
2W - 0L
1,789 SR
Queue Stats
137W - 127L
1,541 Elo+
Party 2
Medusa
Medusa
snailyhayley
Medusa
Level 39
God Stats
53W - 62L
1,481 SR
Queue Stats
104W - 149L
1,368 Elo+
Party 2
Team Averages
Level 77
1,563 SR
1,392 Elo+

VS

Team Averages
Level 38
1,582 SR
1,461 Elo+
Mulan
Mulan
BigBoiChipsAhoy
Mulan
Level 29
God Stats
4W - 8L
1,500 SR
Queue Stats
63W - 56L
1,518 Elo+
Party 1
Baron Samedi
Baron Samedi
IchMochteToten
Baron Samedi
Level 55
God Stats
5W - 9L
1,451 SR
Queue Stats
181W - 197L
1,417 Elo+
Solo
Fenrir
Fenrir
KPotato3
Fenrir
Level 37
God Stats
4W - 4L
1,764 SR
Queue Stats
37W - 34L
1,474 Elo+
Party 1
Anhur
Anhur
TheLaneTrain47
Anhur
Level 18
God Stats
9W - 12L
1,694 SR
Queue Stats
193W - 183L
1,460 Elo+
Party 3
Fafnir
Fafnir
superchef27
Fafnir
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
222W - 214L
1,437 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 14
11,286
537
14,900
18,140
20,637
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

20
9 / 0 / 9
13,017
620
19,783
15,210
8,833
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
PloutonFFXI
Bellona
17
6 / 3 / 10
11,760
560
19,619
18,881
22,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Set
18
5 / 1 / 5
11,806
562
6,872
11,314
5,195
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
16
7 / 3 / 8
11,445
545
12,879
13,330
5,612
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 8 / 1
8,822
420
9,119
22,711
21,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Baron Samedi
IchMochteToten
Baron Samedi
16
0 / 7 / 0
9,758
465
7,866
19,660
9,567
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
KPotato3
Fenrir
14
3 / 7 / 0
9,347
445
6,635
20,762
19,940
Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
4 / 7 / 0
10,025
477
7,435
15,046
5,470
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fafnir
14
1 / 5 / 3
9,427
449
6,293
21,009
24,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
12
34
Kills
8
8
Deaths
34
46
Assists
4
Player
Kills
Deaths
Assists
KDA
W
7
1
14
14
L
0
8
1
0.06
W
9
0
9
13.5
L
Baron Samedi
IchMochteToten
Baron Samedi
0
7
0
0
L
Fenrir
KPotato3
Fenrir
3
7
0
0.43
W
Bellona
PloutonFFXI
Bellona
6
3
10
3.67
W
Set
5
1
5
7.5
L
4
7
0
0.57
W
Medusa
7
3
8
3.67
L
Fafnir
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,053
Damage
37,348
76,875
Taken
99,188
62,793
Mitigated
80,676
25,789
Healing
19,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,900
1,346
330
2,065
18,140
20,637
617
2,942
15,150
45,590
0
L
9,119
2,006
0
2,183
22,711
21,160
211
4,191
18,415
0
44,617
W
19,783
2,108
0
11,070
15,210
8,833
4,148
5,953
9,120
106,778
0
L
Baron Samedi
IchMochteToten
Baron Samedi
7,866
856
490
5,906
19,660
9,567
0
12,052
7,608
74,714
0
L
Fenrir
KPotato3
Fenrir
6,635
1,283
0
4,207
20,762
19,940
0
5,117
15,535
0
58,319
W
Bellona
PloutonFFXI
Bellona
19,619
8,602
0
5,489
18,881
22,516
1,385
587
17,943
0
72,111
W
Set
6,872
2,831
0
564
11,314
5,195
598
2,082
9,142
0
101,078
L
7,435
3,095
0
2,663
15,046
5,470
0
4,692
10,354
0
60,306
W
Medusa
12,879
6,732
0
6,271
13,330
5,612
2,168
2,666
10,616
0
69,324
L
Fafnir
6,293
1,795
0
4,124
21,009
24,539
0
8,874
11,930
21,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,314
Gold Earned
47,379
571
Minions Killed
418
0
Camps Cleared
0
2,021,521
Distance Traveled
1,741,079
22
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,286
537
51
2
0
407,155
10
L
Mulan
8,822
420
80
4
0
363,113
3
W
Agni
13,017
620
168
8
0
396,263
2
L
Baron Samedi
9,758
465
135
6
0
307,235
2
L
Fenrir
9,347
445
90
4
0
365,449
1
W
Bellona
11,760
560
113
5
0
391,144
3
W
Set
11,806
562
142
7
0
469,592
5
L
Anhur
10,025
477
89
4
0
328,269
1
W
Medusa
11,445
545
97
5
0
357,367
2
L
Fafnir
9,427
449
24
1
0
377,013
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role