Player Matchup

Artemis
Artemis
Justthebasic
Artemis
Level 64
God Stats
7W - 3L
1,450 SR
Queue Stats
47W - 31L
1,554 Elo+
Solo
Neith
Neith
KingIDKCANYOU
Neith
Level 89
God Stats
25W - 38L
1,413 SR
Queue Stats
35W - 55L
1,372 Elo+
Solo
Persephone
Persephone
Koo-chee_karnage
Persephone
Level 126
God Stats
26W - 14L
1,665 SR
Queue Stats
285W - 286L
1,494 Elo+
Solo
Cthulhu
Cthulhu
Pavementt
Cthulhu
Level 67
God Stats
5W - 4L
1,412 SR
Queue Stats
76W - 80L
1,415 Elo+
Solo
Baron Samedi
Baron Samedi
spaceghostvert
Baron Samedi
Level 63
God Stats
1W - 0L
1,563 SR
Queue Stats
9W - 15L
1,360 Elo+
Solo
Team Averages
Level 82
1,501 SR
1,439 Elo+

VS

Team Averages
Level 110
1,396 SR
1,429 Elo+
Kali
Kali
Desolayte
Kali
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,403 Elo+
Party 1
Chang'e
Chang'e
ItachiAyala
Chang'e
Level 109
God Stats
7W - 7L
1,448 SR
Queue Stats
130W - 148L
1,423 Elo+
Party 1
Mulan
Mulan
Prophetaki
Mulan
Level 105
God Stats
12W - 19L
1,441 SR
Queue Stats
57W - 88L
1,435 Elo+
Party 1
Tiamat
Tiamat
R2D233
Tiamat
Level 140
God Stats
2W - 3L
1,387 SR
Queue Stats
15W - 24L
1,428 Elo+
Solo
Jormungandr
Jormungandr
Vic0624
Jormungandr
Level 131
God Stats
2W - 3L
1,203 SR
Queue Stats
85W - 107L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Justthebasic
Artemis
14
3 / 1 / 13
8,760
876
10,876
4,887
1,730
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
4 / 0 / 10
9,089
909
7,323
2,731
1,018
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Persephone
Koo-chee_karnage
Persephone
16
9 / 0 / 5
10,190
1,019
7,380
5,483
1,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cthulhu
Pavementt
Cthulhu
14
2 / 3 / 14
8,484
848
8,470
9,948
8,368
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
spaceghostvert
Baron Samedi
15
4 / 2 / 11
8,940
894
8,382
11,026
4,682
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
12
1 / 6 / 2
7,121
712
3,203
11,480
4,468
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
ItachiAyala
Chang'e
13
2 / 5 / 2
7,204
720
4,364
10,357
3,489
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
13
0 / 3 / 4
6,789
679
4,877
8,678
4,397
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Tiamat
R2D233
Tiamat
14
1 / 4 / 3
7,308
731
8,720
7,668
5,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
Vic0624
Jormungandr
13
2 / 4 / 1
7,257
726
4,827
13,568
7,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
18
22
Kills
6
6
Deaths
22
53
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Kali
1
6
2
0.33
L
Chang'e
ItachiAyala
Chang'e
2
5
2
0.6
W
Artemis
Justthebasic
Artemis
3
1
13
9.5
W
4
0
10
9
W
Persephone
Koo-chee_karnage
Persephone
9
0
5
11.5
W
Cthulhu
Pavementt
Cthulhu
2
3
14
3
L
Mulan
0
3
4
0.67
L
Tiamat
R2D233
Tiamat
1
4
3
0.63
L
Jormungandr
Vic0624
Jormungandr
2
4
1
0.63
W
Baron Samedi
spaceghostvert
Baron Samedi
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,431
Damage
25,991
34,075
Taken
51,751
17,636
Mitigated
26,165
14,017
Healing
7,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
3,203
1,281
0
748
11,480
4,468
0
5,804
5,579
0
11,075
L
Chang'e
ItachiAyala
Chang'e
4,364
465
1,660
2,704
10,357
3,489
1
4,215
6,099
18,601
0
W
Artemis
Justthebasic
Artemis
10,876
5,470
0
1,287
4,887
1,730
385
2,582
2,189
0
28,917
W
7,323
2,584
0
1,046
2,731
1,018
1,511
1,611
1,052
0
32,420
W
Persephone
Koo-chee_karnage
Persephone
7,380
394
0
1,680
5,483
1,838
485
2,211
3,224
21,011
0
W
Cthulhu
Pavementt
Cthulhu
8,470
543
771
3,267
9,948
8,368
197
4,740
5,021
18,346
0
L
Mulan
4,877
719
0
520
8,678
4,397
0
5,079
3,385
0
19,531
L
Tiamat
R2D233
Tiamat
8,720
292
0
590
7,668
5,983
0
3,038
4,597
27,608
0
L
Jormungandr
Vic0624
Jormungandr
4,827
1,452
0
1,227
13,568
7,828
96
6,136
7,309
24,742
0
W
Baron Samedi
spaceghostvert
Baron Samedi
8,382
644
1,191
4,775
11,026
4,682
155
6,537
4,235
29,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,463
Gold Earned
35,679
252
Minions Killed
202
7
Camps Cleared
8
941,700
Distance Traveled
926,236
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
7,121
712
20
2
2
197,906
0
L
Chang'e
7,204
720
38
4
2
199,720
3
W
Artemis
8,760
876
53
5
2
176,507
0
W
Neith
9,089
909
73
7
1
187,828
1
W
Persephone
10,190
1,019
38
4
2
192,094
1
W
Cthulhu
8,484
848
30
3
0
199,887
3
L
Mulan
6,789
679
42
4
2
180,430
1
L
Tiamat
7,308
731
64
6
2
178,339
1
L
Jormungandr
7,257
726
38
4
0
169,841
2
W
Baron Samedi
8,940
894
58
6
2
185,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role