Player Matchup

Medusa
Medusa
KinkyLee0929
Medusa
Level 58
God Stats
0W - 1L
1,859 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Mercury
Mercury
MJ Greatness
Mercury
Level 159
God Stats
1W - 2L
1,686 SR
Queue Stats
287W - 254L
1,608 Elo+
Party 1
Scylla
Scylla
Rashet
Scylla
Level 121
God Stats
8W - 3L
1,755 SR
Queue Stats
80W - 65L
1,665 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Riptzer
Morgan Le Fay
Level 160
God Stats
1W - 1L
1,819 SR
Queue Stats
40W - 32L
1,671 Elo+
Party 1
Cerberus
Cerberus
leppercon22
Cerberus
Level 148
God Stats
5W - 3L
1,798 SR
Queue Stats
87W - 73L
1,647 Elo+
Party 1
Team Averages
Level 129
1,784 SR
1,618 Elo+

VS

Team Averages
Level 115
1,637 SR
1,654 Elo+
Eset
Eset
Cheesyweezii
Eset
Level 108
God Stats
4W - 0L
1,830 SR
Queue Stats
256W - 252L
1,627 Elo+
Solo
Hou Yi
Hou Yi
Duma103
Hou Yi
Level 66
God Stats
4W - 2L
1,565 SR
Queue Stats
41W - 18L
1,762 Elo+
Solo
Geb
Geb
RogueWolfNoise
Geb
Level 152
God Stats
3W - 1L
1,670 SR
Queue Stats
108W - 98L
1,615 Elo+
Solo
Sun Wukong
Sun Wukong
TheNubsie
Sun Wukong
Level 108
God Stats
3W - 1L
1,527 SR
Queue Stats
78W - 65L
1,609 Elo+
Solo
Da Ji
Da Ji
oLayLo
Da Ji
Level 140
God Stats
5W - 4L
1,593 SR
Queue Stats
131W - 84L
1,658 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
0 / 5 / 3
6,358
636
3,721
9,583
2,883
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Mercury
MJ Greatness
Mercury
12
1 / 7 / 2
6,915
692
4,215
9,096
2,957
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
Rashet
Scylla
13
1 / 6 / 1
7,230
723
6,278
7,664
1,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Morgan Le Fay
Riptzer
Morgan Le Fay
14
4 / 5 / 1
8,076
808
10,246
10,101
4,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
leppercon22
Cerberus
12
1 / 5 / 1
7,354
735
4,524
11,851
10,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 10
8,760
876
8,094
7,301
3,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
Duma103
Hou Yi
16
6 / 3 / 8
9,785
979
10,783
8,835
3,552
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
2 / 0 / 18
9,134
913
8,215
10,030
12,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
TheNubsie
Sun Wukong
15
7 / 2 / 12
9,536
954
6,031
11,913
7,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Da Ji
oLayLo
Da Ji
14
8 / 1 / 10
9,235
924
9,550
7,350
3,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
86
7
Kills
28
28
Deaths
7
8
Assists
58
Player
Kills
Deaths
Assists
KDA
W
5
1
10
10
W
Hou Yi
Duma103
Hou Yi
6
3
8
3.33
L
Medusa
0
5
3
0.3
L
Mercury
MJ Greatness
Mercury
1
7
2
0.29
L
Scylla
Rashet
Scylla
1
6
1
0.25
L
Morgan Le Fay
Riptzer
Morgan Le Fay
4
5
1
0.9
W
2
0
18
11
W
Sun Wukong
TheNubsie
Sun Wukong
7
2
12
6.5
L
Cerberus
leppercon22
Cerberus
1
5
1
0.3
W
Da Ji
oLayLo
Da Ji
8
1
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,984
Damage
42,673
48,295
Taken
45,429
22,422
Mitigated
30,322
5,173
Healing
11,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,094
709
517
3,257
7,301
3,244
151
3,032
4,189
25,747
0
W
Hou Yi
Duma103
Hou Yi
10,783
5,452
0
588
8,835
3,552
871
4,126
4,599
0
38,927
L
Medusa
3,721
1,183
31
680
9,583
2,883
90
3,421
5,896
0
13,570
L
Mercury
MJ Greatness
Mercury
4,215
156
0
300
9,096
2,957
0
3,437
5,659
0
14,544
L
Scylla
Rashet
Scylla
6,278
608
0
140
7,664
1,863
0
1,872
5,658
20,188
0
L
Morgan Le Fay
Riptzer
Morgan Le Fay
10,246
698
0
1,458
10,101
4,155
1
3,477
6,498
34,139
0
W
8,215
1,139
0
2,722
10,030
12,195
140
3,963
5,947
20,295
0
W
Sun Wukong
TheNubsie
Sun Wukong
6,031
409
0
3,000
11,913
7,950
166
6,076
5,711
0
19,704
L
Cerberus
leppercon22
Cerberus
4,524
72
0
2,564
11,851
10,564
0
4,407
7,225
13,875
0
W
Da Ji
oLayLo
Da Ji
9,550
2,260
0
1,855
7,350
3,381
0
3,768
3,530
0
17,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,933
Gold Earned
46,450
201
Minions Killed
200
6
Camps Cleared
10
869,221
Distance Traveled
955,206
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
8,760
876
52
5
0
197,246
2
W
Hou Yi
9,785
979
72
7
7
168,370
2
L
Medusa
6,358
636
34
3
1
150,499
0
L
Mercury
6,915
692
18
2
0
192,303
1
L
Scylla
7,230
723
44
4
0
188,992
4
L
Morgan Le Fay
8,076
808
73
7
3
165,416
2
W
Geb
9,134
913
29
3
0
199,070
2
W
Sun Wukong
9,536
954
26
3
2
196,710
0
L
Cerberus
7,354
735
32
3
2
172,011
4
W
Da Ji
9,235
924
21
2
1
193,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role