Player Matchup

Zeus
Zeus
FIRE ELFO
Zeus
Level 32
God Stats
2W - 4L
1,500 SR
Queue Stats
127W - 132L
1,437 Elo+
Solo
Chang'e
Chang'e
Hynahyuuga
Chang'e
Level 95
God Stats
25W - 25L
1,522 SR
Queue Stats
283W - 316L
1,550 Elo+
Solo
Ymir
Ymir
JuanmaDraque
Ymir
Level 28
God Stats
9W - 4L
1,658 SR
Queue Stats
130W - 61L
1,626 Elo+
Party 1
Ra
Ra
KdzNikes
Ra
Level 23
God Stats
2W - 1L
1,701 SR
Queue Stats
118W - 35L
1,765 Elo+
Party 1
Anhur
Anhur
jelcrot1
Anhur
Level 114
God Stats
1W - 1L
1,676 SR
Queue Stats
177W - 133L
1,656 Elo+
Party 1
Team Averages
Level 58
1,612 SR
1,607 Elo+

VS

Team Averages
Level 90
1,598 SR
1,528 Elo+
Agni
Agni
BlackDenon
Agni
Level 67
God Stats
2W - 1L
1,700 SR
Queue Stats
486W - 553L
1,548 Elo+
Party 2
Charybdis
Charybdis
DarKfireD
Charybdis
Level 158
God Stats
3W - 4L
1,297 SR
Queue Stats
55W - 55L
1,459 Elo+
Solo
Cerberus
Cerberus
GuAlieninja
Cerberus
Level 64
God Stats
10W - 10L
1,636 SR
Queue Stats
432W - 504L
1,539 Elo+
Party 2
Hades
Hades
HESVARTI
Hades
Level 114
God Stats
6W - 3L
1,667 SR
Queue Stats
103W - 114L
1,482 Elo+
Solo
Fenrir
Fenrir
eduu96
Fenrir
Level 48
God Stats
26W - 18L
1,692 SR
Queue Stats
332W - 281L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
17
2 / 11 / 7
10,019
1,002
10,808
15,541
4,716
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
Hynahyuuga
Chang'e
17
1 / 6 / 5
9,752
975
8,994
16,203
4,941
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
1 / 5 / 13
10,385
1,039
7,130
15,698
15,711
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

18
2 / 9 / 12
10,923
1,092
12,629
15,624
5,236
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
jelcrot1
Anhur
17
9 / 4 / 3
12,374
1,237
18,528
15,241
5,256
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

91

VS

Team 2 Tickets

211

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 7 / 17
10,536
1,054
13,994
11,452
3,975
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
DarKfireD
Charybdis
18
11 / 3 / 16
12,682
1,268
19,236
12,048
4,476
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
GuAlieninja
Cerberus
18
4 / 4 / 17
10,517
1,052
5,990
13,064
20,680
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hades
HESVARTI
Hades
19
4 / 1 / 25
12,341
1,234
21,460
18,407
9,034
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
eduu96
Fenrir
19
13 / 0 / 13
12,635
1,264
14,368
9,678
5,418
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
123
15
Kills
35
35
Deaths
15
40
Assists
88
Player
Kills
Deaths
Assists
KDA
W
3
7
17
1.64
W
Charybdis
DarKfireD
Charybdis
11
3
16
6.33
L
Zeus
2
11
7
0.5
W
Cerberus
GuAlieninja
Cerberus
4
4
17
3.13
W
Hades
HESVARTI
Hades
4
1
25
16.5
L
Chang'e
Hynahyuuga
Chang'e
1
6
5
0.58
L
1
5
13
1.5
L
2
9
12
0.89
W
Fenrir
eduu96
Fenrir
13
0
13
19.5
L
Anhur
jelcrot1
Anhur
9
4
3
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,089
Damage
75,048
78,307
Taken
64,649
35,860
Mitigated
43,583
7,686
Healing
13,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,994
499
0
338
11,452
3,975
0
8,086
3,366
31,260
0
W
Charybdis
DarKfireD
Charybdis
19,236
10,078
0
792
12,048
4,476
0
5,447
6,601
0
45,603
L
Zeus
10,808
2,016
0
476
15,541
4,716
0
7,849
7,692
27,399
0
W
Cerberus
GuAlieninja
Cerberus
5,990
563
0
1,919
13,064
20,680
0
8,453
4,611
11,423
0
W
Hades
HESVARTI
Hades
21,460
629
1,470
8,445
18,407
9,034
0
11,968
6,439
48,347
0
L
Chang'e
Hynahyuuga
Chang'e
8,994
903
2,157
2,390
16,203
4,941
0
7,879
8,324
27,636
0
L
7,130
1,383
0
248
15,698
15,711
0
6,342
9,356
18,082
0
L
12,629
929
961
209
15,624
5,236
0
9,881
5,743
41,323
0
W
Fenrir
eduu96
Fenrir
14,368
3,026
0
589
9,678
5,418
0
5,607
4,071
0
27,567
L
Anhur
jelcrot1
Anhur
18,528
14,169
0
1,245
15,241
5,256
0
9,493
5,748
0
38,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,453
Gold Earned
58,711
192
Minions Killed
212
6
Camps Cleared
9
941,609
Distance Traveled
1,013,771
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,536
1,054
43
4
1
183,802
0
W
Charybdis
12,682
1,268
61
6
1
180,889
4
L
Zeus
10,019
1,002
25
3
0
142,846
2
W
Cerberus
10,517
1,052
11
1
0
204,290
0
W
Hades
12,341
1,234
75
8
2
214,328
0
L
Chang'e
9,752
975
25
3
3
182,664
0
L
Ymir
10,385
1,039
26
3
0
213,469
3
L
Ra
10,923
1,092
81
8
0
196,480
2
W
Fenrir
12,635
1,264
22
2
5
230,462
3
L
Anhur
12,374
1,237
35
4
3
206,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role