Player Matchup

Morgan Le Fay
Morgan Le Fay
AngelMage
Morgan Le Fay
Level 8
God Stats
6W - 2L
1,668 SR
Queue Stats
15W - 6L
1,724 Elo+
Solo
Tsukuyomi
Tsukuyomi
Epilefjuliet
Tsukuyomi
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,260 Elo+
Solo
Kukulkan
Kukulkan
N0v1ce09
Kukulkan
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,363 Elo+
Solo
Danzaburou
Danzaburou
SaiKpeta
Danzaburou
Level 17
God Stats
1W - 1L
1,292 SR
Queue Stats
9W - 14L
1,450 Elo+
Solo
Bakasura
Bakasura
luiz0guilherme09
Bakasura
Level 24
God Stats
3W - 2L
1,357 SR
Queue Stats
33W - 40L
1,398 Elo+
Solo
Team Averages
Level 12
1,463 SR
1,439 Elo+

VS

Team Averages
Level 11
1,515 SR
1,369 Elo+
Merlin
Merlin
Amadorys
Merlin
Level 14
God Stats
28W - 21L
1,555 SR
Queue Stats
76W - 55L
1,475 Elo+
Party 1
Ra
Ra
FARFROMRATEDR
Ra
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,116 Elo+
Solo
Neith
Neith
Raiek-M
Neith
Level 13
God Stats
8W - 6L
1,591 SR
Queue Stats
74W - 78L
1,450 Elo+
Party 1
Artio
Artio
afonsojer1
Artio
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,472 Elo+
Solo
King Arthur
King Arthur
chinelocomasas12
King Arthur
Level 11
God Stats
23W - 22L
1,427 SR
Queue Stats
85W - 82L
1,333 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AngelMage
Morgan Le Fay
18
7 / 2 / 16
11,691
1,063
15,124
10,017
4,494
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
Epilefjuliet
Tsukuyomi
19
6 / 7 / 19
11,985
1,090
18,404
12,155
4,718
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Kukulkan
N0v1ce09
Kukulkan
18
8 / 3 / 15
11,861
1,078
20,137
11,799
4,807
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
SaiKpeta
Danzaburou
19
11 / 0 / 18
13,082
1,189
22,145
8,950
3,535
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
11 / 3 / 18
13,143
1,195
16,753
13,869
5,615
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Team 1 Tickets

237

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Amadorys
Merlin
17
7 / 8 / 7
12,802
1,164
21,787
19,793
7,348
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
1 / 17 / 9
9,967
906
5,506
20,457
14,242
Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Raiek-M
Neith
17
6 / 4 / 7
11,853
1,078
12,756
16,813
6,631
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artio
16
0 / 9 / 8
9,320
847
1,823
16,844
21,972
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
chinelocomasas12
King Arthur
17
1 / 5 / 8
10,169
924
5,900
23,037
23,116
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
54
43
Kills
15
15
Deaths
43
86
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Merlin
Amadorys
Merlin
7
8
7
1.31
W
Morgan Le Fay
AngelMage
Morgan Le Fay
7
2
16
7.5
W
Tsukuyomi
Epilefjuliet
Tsukuyomi
6
7
19
2.21
L
1
17
9
0.32
W
Kukulkan
N0v1ce09
Kukulkan
8
3
15
5.17
L
Neith
Raiek-M
Neith
6
4
7
2.38
W
Danzaburou
SaiKpeta
Danzaburou
11
0
18
20
L
Artio
0
9
8
0.44
L
King Arthur
chinelocomasas12
King Arthur
1
5
8
1
W
11
3
18
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,563
Damage
47,772
56,790
Taken
96,944
23,169
Mitigated
73,309
7,874
Healing
2,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Amadorys
Merlin
21,787
2,024
0
123
19,793
7,348
0
6,829
12,904
59,258
0
W
Morgan Le Fay
AngelMage
Morgan Le Fay
15,124
830
0
690
10,017
4,494
0
4,943
5,074
23,826
0
W
Tsukuyomi
Epilefjuliet
Tsukuyomi
18,404
5,921
0
140
12,155
4,718
0
5,354
6,801
0
29,956
L
5,506
1,050
160
0
20,457
14,242
0
8,570
11,165
13,264
0
W
Kukulkan
N0v1ce09
Kukulkan
20,137
4,795
0
889
11,799
4,807
0
6,404
5,395
39,571
0
L
Neith
Raiek-M
Neith
12,756
3,816
0
833
16,813
6,631
0
5,836
10,757
0
35,925
W
Danzaburou
SaiKpeta
Danzaburou
22,145
11,957
0
3,010
8,950
3,535
0
5,638
3,312
0
58,325
L
Artio
1,823
378
170
781
16,844
21,972
0
5,685
10,685
3,132
0
L
King Arthur
chinelocomasas12
King Arthur
5,900
721
0
0
23,037
23,116
0
8,341
14,304
0
13,198
W
16,753
10,045
345
2,800
13,869
5,615
0
6,777
7,092
0
32,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,762
Gold Earned
54,111
214
Minions Killed
185
14
Camps Cleared
1
1,019,112
Distance Traveled
910,620
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,802
1,164
91
8
1
190,486
2
W
Morgan Le Fay
11,691
1,063
14
1
1
202,142
2
W
Tsukuyomi
11,985
1,090
34
3
1
194,361
1
L
Ra
9,967
906
18
2
0
144,445
1
W
Kukulkan
11,861
1,078
50
5
2
193,685
4
L
Neith
11,853
1,078
53
5
0
221,223
0
W
Danzaburou
13,082
1,189
79
7
1
194,019
2
L
Artio
9,320
847
1
0
0
135,058
0
L
King Arthur
10,169
924
22
2
0
219,408
0
W
Bakasura
13,143
1,195
37
3
9
234,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role