Player Matchup

Sol
Sol
AlexisMonroe7
Sol
Level 3
God Stats
7W - 1L
1,733 SR
Queue Stats
29W - 19L
1,391 Elo+
Solo
Ares
Ares
BloomerBlood
Ares
Level 9
God Stats
10W - 10L
1,119 SR
Queue Stats
68W - 66L
1,445 Elo+
Party 1
Cu Chulainn
Cu Chulainn
GeV kach M
Cu Chulainn
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,568 Elo+
Solo
Nu Wa
Nu Wa
ioloxLK
Nu Wa
Level 29
God Stats
1W - 0L
1,835 SR
Queue Stats
3W - 1L
1,444 Elo+
Solo
Kali
Kali
naoho
Kali
Level 41
God Stats
2W - 0L
1,688 SR
Queue Stats
236W - 170L
1,591 Elo+
Party 1
Team Averages
Level 20
1,575 SR
1,488 Elo+

VS

Team Averages
Level 24
1,643 SR
1,499 Elo+
Kali
Kali
DonavanDollars
Kali
Level 28
God Stats
2W - 3L
1,536 SR
Queue Stats
42W - 45L
1,431 Elo+
Party 2
Neith
Neith
Resurexion
Neith
Level 28
God Stats
3W - 7L
1,501 SR
Queue Stats
89W - 102L
1,614 Elo+
Solo
Odin
Odin
XixToxicWolfxIX
Odin
Level 28
God Stats
0W - 1L
1,735 SR
Queue Stats
48W - 36L
1,572 Elo+
Solo
Cu Chulainn
Cu Chulainn
mano_vitao
Cu Chulainn
Level 11
God Stats
3W - 2L
1,574 SR
Queue Stats
21W - 25L
1,437 Elo+
Solo
Skadi
Skadi
unstable_drake34
Skadi
Level 26
God Stats
12W - 10L
1,867 SR
Queue Stats
21W - 21L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
19 / 1 / 4
14,185
709
29,243
18,982
10,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
4 / 2 / 16
11,754
588
7,245
14,646
17,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cu Chulainn
GeV kach M
Cu Chulainn
16
2 / 6 / 5
11,259
563
13,294
16,781
15,464
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
ioloxLK
Nu Wa
16
5 / 4 / 12
11,356
568
14,658
11,828
5,655
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kali
naoho
Kali
18
10 / 3 / 9
13,029
651
12,880
14,491
9,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 6 / 4
10,268
513
8,295
16,333
5,392
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
14
0 / 7 / 2
8,586
429
7,424
13,721
4,407
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
6 / 7 / 2
10,619
531
9,733
20,432
14,769
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cu Chulainn
mano_vitao
Cu Chulainn
9
0 / 14 / 1
6,387
319
449
16,240
7,252
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
4 / 7 / 4
9,726
486
11,194
24,923
7,772
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
28
40
Kills
15
16
Deaths
41
46
Assists
13
Player
Kills
Deaths
Assists
KDA
W
19
1
4
21
W
4
2
16
6
L
5
6
4
1.17
W
Cu Chulainn
GeV kach M
Cu Chulainn
2
6
5
0.75
L
Neith
0
7
2
0.14
L
6
7
2
1
W
Nu Wa
ioloxLK
Nu Wa
5
4
12
2.75
L
Cu Chulainn
mano_vitao
Cu Chulainn
0
14
1
0.04
W
Kali
naoho
Kali
10
3
9
4.83
L
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,320
Damage
37,095
76,728
Taken
91,649
58,394
Mitigated
39,592
27,611
Healing
9,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,243
14,066
0
12,726
18,982
10,270
9,666
115
18,867
133,293
16,170
W
7,245
976
0
2,524
14,646
17,175
788
46
14,600
32,029
0
L
8,295
3,718
1,245
2,991
16,333
5,392
297
9,544
6,789
0
38,894
W
Cu Chulainn
GeV kach M
Cu Chulainn
13,294
4,277
0
4,134
16,781
15,464
2,356
0
16,781
0
63,149
L
Neith
7,424
2,441
38
3,035
13,721
4,407
0
10,279
3,442
0
63,881
L
9,733
2,817
0
250
20,432
14,769
196
4,618
15,814
0
59,217
W
Nu Wa
ioloxLK
Nu Wa
14,658
3,636
0
2,006
11,828
5,655
1,995
0
11,828
53,868
0
L
Cu Chulainn
mano_vitao
Cu Chulainn
449
258
0
0
16,240
7,252
320
10,246
5,994
0
6,107
W
Kali
naoho
Kali
12,880
6,978
0
6,221
14,491
9,830
1,901
0
14,491
0
79,170
L
11,194
4,973
139
1,365
24,923
7,772
137
13,919
11,004
0
49,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,583
Gold Earned
45,586
526
Minions Killed
368
0
Camps Cleared
0
1,909,123
Distance Traveled
1,734,188
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
14,185
709
193
10
0
345,711
1
W
Ares
11,754
588
42
2
0
415,647
0
L
Kali
10,268
513
59
3
0
404,565
1
W
Cu Chulainn
11,259
563
116
6
0
352,159
4
L
Neith
8,586
429
109
5
0
355,889
0
L
Odin
10,619
531
121
6
0
317,870
2
W
Nu Wa
11,356
568
71
4
0
370,804
4
L
Cu Chulainn
6,387
319
14
1
0
311,704
0
W
Kali
13,029
651
104
5
0
424,802
1
L
Skadi
9,726
486
65
3
0
344,160
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role