Player Matchup

Janus
Janus
Kauehenricok0723
Janus
Level 17
God Stats
0W - 3L
1,142 SR
Queue Stats
83W - 192L
1,248 Elo+
Party 2
Sun Wukong
Sun Wukong
Mega_GamerBr13
Sun Wukong
Level 6
God Stats
21W - 42L
1,430 SR
Queue Stats
96W - 201L
1,320 Elo+
Party 2
Cerberus
Cerberus
enzospeed33
Cerberus
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 108L
1,138 Elo+
Party 2
Skadi
Skadi
jaggedmichael
Skadi
Level 86
God Stats
1W - 4L
1,443 SR
Queue Stats
243W - 346L
1,342 Elo+
Party 2
Fenrir
Fenrir
phtesser1021_PBE
Fenrir
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 17L
1,120 Elo+
Party 2
Team Averages
Level 27
1,403 SR
1,234 Elo+

VS

Team Averages
Level 24
1,527 SR
1,367 Elo+
King Arthur
King Arthur
 
King Arthur
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
BigMacJxrry
Hades
Level 28
God Stats
6W - 12L
1,374 SR
Queue Stats
63W - 77L
1,363 Elo+
Party 1
Loki
Loki
NeGrIToOxD
Loki
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,119 Elo+
Solo
Tsukuyomi
Tsukuyomi
jaderixk
Tsukuyomi
Level 17
God Stats
6W - 7L
1,463 SR
Queue Stats
16W - 22L
1,380 Elo+
Solo
Neith
Neith
vinous-shot3
Neith
Level 6
God Stats
2W - 0L
1,799 SR
Queue Stats
12W - 13L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 0
9,090
478
3,220
11,449
3,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
Mega_GamerBr13
Sun Wukong
13
1 / 4 / 2
7,661
403
1,561
10,903
6,978
Talisman

Talisman

+75
Health
+15
Magical Protection

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
enzospeed33
Cerberus
11
0 / 1 / 3
7,333
386
1,969
10,469
7,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

15
7 / 4 / 0
9,124
480
11,311
14,518
5,793
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 7 / 0
7,426
391
1,844
14,399
5,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
18
15 / 1 / 2
11,676
615
20,857
12,514
15,313
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
7 / 0 / 1
10,008
527
8,702
7,900
4,570
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 1 / 5
8,792
463
2,151
9,161
2,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
jaderixk
Tsukuyomi
13
1 / 3 / 1
7,742
407
4,384
7,720
2,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

11
0 / 5 / 2
7,443
392
5,924
8,820
2,043
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
10
Kills
23
23
Deaths
10
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
15
1
2
16
W
7
0
1
7.5
L
1
7
0
0.14
L
Sun Wukong
Mega_GamerBr13
Sun Wukong
1
4
2
0.5
W
0
1
5
2.5
L
Cerberus
enzospeed33
Cerberus
0
1
3
1.5
W
Tsukuyomi
jaderixk
Tsukuyomi
1
3
1
0.5
L
7
4
0
1.75
L
1
7
0
0.14
W
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,905
Damage
42,018
61,738
Taken
46,115
29,079
Mitigated
27,108
13,530
Healing
10,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
20,857
2,810
0
125
12,514
15,313
431
1,043
11,419
0
71,775
W
8,702
973
0
4,235
7,900
4,570
2,441
2,043
5,705
50,306
0
L
3,220
197
108
460
11,449
3,752
1,052
6,277
5,172
40,951
0
L
Sun Wukong
Mega_GamerBr13
Sun Wukong
1,561
527
0
41
10,903
6,978
794
536
10,367
0
24,946
W
2,151
679
0
4,140
9,161
2,848
144
450
8,673
0
61,789
L
Cerberus
enzospeed33
Cerberus
1,969
130
0
4,099
10,469
7,312
0
0
10,469
15,790
0
W
Tsukuyomi
jaderixk
Tsukuyomi
4,384
368
0
619
7,720
2,334
424
567
7,153
0
32,845
L
11,311
5,201
0
4,740
14,518
5,793
1,440
870
13,648
0
64,186
L
1,844
839
0
4,082
14,399
5,244
0
1,019
13,380
0
33,149
W
5,924
2,431
0
1,468
8,820
2,043
1,155
844
7,976
0
33,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,634
Gold Earned
45,661
327
Minions Killed
432
0
Camps Cleared
0
1,676,328
Distance Traveled
1,847,003
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,676
615
127
7
0
381,335
2
W
Hades
10,008
527
97
5
0
354,869
0
L
Janus
9,090
478
82
4
0
330,376
0
L
Sun Wukong
7,661
403
46
2
0
367,701
0
W
Loki
8,792
463
92
5
0
423,057
0
L
Cerberus
7,333
386
41
2
0
302,508
1
W
Tsukuyomi
7,742
407
46
2
0
363,709
4
L
Skadi
9,124
480
97
5
0
307,759
3
L
Fenrir
7,426
391
61
3
0
367,984
0
W
Neith
7,443
392
70
4
0
324,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role