Player Matchup

Hel
Hel
 
Hel
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
ElementalForFun
Ne Zha
Level 18
God Stats
20W - 22L
1,652 SR
Queue Stats
139W - 150L
1,441 Elo+
Solo
Fenrir
Fenrir
Runthor
Fenrir
Level 20
God Stats
29W - 17L
1,620 SR
Queue Stats
50W - 39L
1,535 Elo+
Party 3
King Arthur
King Arthur
Warm5ensations
King Arthur
Level 29
God Stats
95W - 80L
1,549 SR
Queue Stats
100W - 84L
1,521 Elo+
Party 3
Ymir
Ymir
jdcook3
Ymir
Level 26
God Stats
10W - 13L
1,385 SR
Queue Stats
29W - 25L
1,416 Elo+
Solo
Team Averages
Level 23
1,541 SR
1,483 Elo+

VS

Team Averages
Level 18
1,352 SR
1,426 Elo+
Cthulhu
Cthulhu
BaggySmalls
Cthulhu
Level 27
God Stats
0W - 4L
989 SR
Queue Stats
23W - 48L
1,295 Elo+
Party 2
Baba Yaga
Baba Yaga
BigDaddyKush
Baba Yaga
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,277 Elo+
Party 1
Charybdis
Charybdis
Citrol
Charybdis
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Tiamat
Tiamat
CutieBoop
Tiamat
Level 17
God Stats
5W - 4L
1,485 SR
Queue Stats
23W - 40L
1,321 Elo+
Party 2
Odin
Odin
pu70smanc0s
Odin
Level 8
God Stats
0W - 2L
1,287 SR
Queue Stats
11W - 6L
1,736 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
20
10 / 3 / 20
15,466
1,031
30,033
27,294
21,004
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
8 / 3 / 20
15,527
1,035
20,425
21,140
12,273
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
Runthor
Fenrir
20
3 / 2 / 17
13,962
931
16,346
21,055
17,571
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Warm5ensations
King Arthur
20
18 / 6 / 16
17,639
1,176
35,528
23,125
24,218
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ymir
jdcook3
Ymir
20
5 / 4 / 28
16,255
1,084
16,171
27,575
38,445
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

115

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BaggySmalls
Cthulhu
20
6 / 9 / 5
14,659
977
24,003
26,430
38,240
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Baba Yaga
BigDaddyKush
Baba Yaga
20
4 / 10 / 9
14,176
945
29,368
22,715
8,964
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
Citrol
Charybdis
20
2 / 11 / 13
13,524
902
20,979
19,688
6,861
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tiamat
CutieBoop
Tiamat
20
1 / 7 / 12
13,229
882
11,632
20,758
11,255
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

20
5 / 7 / 11
14,832
989
23,254
34,977
55,289
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
68
44
Kills
18
18
Deaths
44
101
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
10
3
20
6.67
L
Cthulhu
BaggySmalls
Cthulhu
6
9
5
0.94
L
Baba Yaga
BigDaddyKush
Baba Yaga
4
10
9
0.85
L
Charybdis
Citrol
Charybdis
2
11
13
0.77
L
Tiamat
CutieBoop
Tiamat
1
7
12
1
W
8
3
20
6
W
Fenrir
Runthor
Fenrir
3
2
17
5.75
W
King Arthur
Warm5ensations
King Arthur
18
6
16
4.33
W
Ymir
jdcook3
Ymir
5
4
28
4.75
L
5
7
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,503
Damage
109,236
120,189
Taken
124,568
113,511
Mitigated
120,609
49,141
Healing
8,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
30,033
1,106
24,177
16,664
27,294
21,004
0
17,203
10,091
48,642
0
L
Cthulhu
BaggySmalls
Cthulhu
24,003
1,252
0
0
26,430
38,240
0
10,164
16,266
55,494
0
L
Baba Yaga
BigDaddyKush
Baba Yaga
29,368
4,178
0
3,040
22,715
8,964
0
6,923
15,792
62,001
0
L
Charybdis
Citrol
Charybdis
20,979
11,552
0
0
19,688
6,861
0
9,215
10,328
0
39,444
L
Tiamat
CutieBoop
Tiamat
11,632
1,431
372
1,462
20,758
11,255
0
10,379
10,379
28,960
0
W
20,425
9,381
0
2,190
21,140
12,273
0
11,909
9,007
0
40,017
W
Fenrir
Runthor
Fenrir
16,346
9,832
581
3,335
21,055
17,571
0
10,191
10,864
0
26,322
W
King Arthur
Warm5ensations
King Arthur
35,528
8,038
0
107
23,125
24,218
0
10,419
11,947
2,134
60,529
W
Ymir
jdcook3
Ymir
16,171
1,791
0
2,087
27,575
38,445
0
15,281
12,294
46,949
0
L
23,254
3,968
0
3,373
34,977
55,289
0
10,098
24,581
0
40,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,849
Gold Earned
70,420
234
Minions Killed
252
12
Camps Cleared
3
1,529,455
Distance Traveled
1,357,772
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
15,466
1,031
56
4
0
335,844
3
L
Cthulhu
14,659
977
60
4
0
300,889
0
L
Baba Yaga
14,176
945
83
6
0
277,571
0
L
Charybdis
13,524
902
33
2
1
210,272
1
L
Tiamat
13,229
882
35
2
0
273,007
0
W
Ne Zha
15,527
1,035
37
2
3
298,169
0
W
Fenrir
13,962
931
20
1
5
317,740
0
W
King Arthur
17,639
1,176
63
4
2
290,237
0
W
Ymir
16,255
1,084
58
4
2
287,465
5
L
Odin
14,832
989
41
3
2
296,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role