Player Matchup

Jormungandr
Jormungandr
Arkcadis
Jormungandr
Level 129
God Stats
1W - 0L
1,846 SR
Queue Stats
5W - 2L
1,500 Elo+
Solo
Da Ji
Da Ji
BubblesLXVI
Da Ji
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
184W - 203L
1,446 Elo+
Solo
Agni
Agni
XmarsBarz
Agni
Level 94
God Stats
5W - 2L
1,536 SR
Queue Stats
108W - 106L
1,467 Elo+
Solo
Freya
Freya
deathrowdub2012
Freya
Level 135
God Stats
4W - 1L
1,500 SR
Queue Stats
136W - 124L
1,466 Elo+
Solo
Kumbhakarna
Kumbhakarna
kirahdez
Kumbhakarna
Level 141
God Stats
2W - 2L
1,262 SR
Queue Stats
262W - 265L
1,446 Elo+
Solo
Team Averages
Level 113
1,529 SR
1,465 Elo+

VS

Team Averages
Level 94
1,388 SR
1,442 Elo+
Apollo
Apollo
 
Apollo
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
 
Ah Puch
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
Mikeysobad
Hel
Level 106
God Stats
3W - 2L
1,511 SR
Queue Stats
132W - 130L
1,432 Elo+
Party 2
Chaac
Chaac
MurderGuru
Chaac
Level 139
God Stats
1W - 4L
1,333 SR
Queue Stats
162W - 180L
1,338 Elo+
Solo
Medusa
Medusa
VizionSphinx
Medusa
Level 77
God Stats
0W - 3L
1,098 SR
Queue Stats
30W - 35L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Arkcadis
Jormungandr
19
4 / 4 / 21
11,848
741
14,687
21,917
29,061
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
16 / 7 / 8
13,827
864
14,479
12,735
7,577
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Agni
17
2 / 5 / 16
10,770
673
22,735
13,852
5,830
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
5 / 4 / 20
11,994
750
15,906
18,117
9,128
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kumbhakarna
kirahdez
Kumbhakarna
19
4 / 3 / 21
11,644
728
12,492
33,414
29,029
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
19
4 / 10 / 10
11,641
728
9,421
18,951
7,737
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
 
Ah Puch
17
2 / 4 / 9
10,758
672
14,894
12,529
5,284
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 4 / 9
10,957
685
20,275
13,540
7,620
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chaac
18
3 / 6 / 13
11,238
702
13,539
23,667
22,382
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
20
10 / 7 / 7
13,234
827
25,244
21,759
9,744
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
71
31
Kills
23
23
Deaths
31
86
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
4
10
10
0.9
L
Ah Puch
 
Ah Puch
2
4
9
1.63
W
Jormungandr
Arkcadis
Jormungandr
4
4
21
3.63
W
16
7
8
2.86
L
4
4
9
2.13
L
Chaac
3
6
13
1.58
L
Medusa
10
7
7
1.93
W
Agni
2
5
16
2
W
5
4
20
3.75
W
Kumbhakarna
kirahdez
Kumbhakarna
4
3
21
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,299
Damage
83,373
100,035
Taken
90,446
80,625
Mitigated
52,767
37,563
Healing
39,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
9,421
4,042
1,451
3,702
18,951
7,737
962
14,649
4,302
0
26,111
L
Ah Puch
 
Ah Puch
14,894
1,238
232
1,518
12,529
5,284
819
11,192
1,337
31,766
0
W
Jormungandr
Arkcadis
Jormungandr
14,687
3,124
1,073
1,692
21,917
29,061
871
4,828
17,089
38,293
0
W
14,479
3,298
961
1,315
12,735
7,577
1,804
4,254
8,481
0
21,014
L
20,275
594
8,408
6,787
13,540
7,620
0
9,808
3,732
30,500
0
L
Chaac
13,539
449
1,626
8,359
23,667
22,382
400
12,993
10,674
2,123
21,461
L
Medusa
25,244
10,693
1,098
6,693
21,759
9,744
2,326
17,178
4,581
0
41,816
W
Agni
22,735
1,519
1,254
3,327
13,852
5,830
878
5,361
8,491
43,940
0
W
15,906
5,060
1,168
6,740
18,117
9,128
1,814
7,710
10,407
39,417
0
W
Kumbhakarna
kirahdez
Kumbhakarna
12,492
1,038
3,665
16,368
33,414
29,029
173
14,261
19,153
20,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,083
Gold Earned
57,828
199
Minions Killed
155
0
Camps Cleared
0
1,304,661
Distance Traveled
1,326,568
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
11,641
728
40
3
0
238,013
1
L
Ah Puch
10,758
672
32
2
0
253,868
0
W
Jormungandr
11,848
741
55
3
0
254,824
3
W
Da Ji
13,827
864
23
1
0
209,291
0
L
Hel
10,957
685
28
2
0
305,140
0
L
Chaac
11,238
702
22
1
0
278,247
0
L
Medusa
13,234
827
33
2
0
251,300
3
W
Agni
10,770
673
49
3
0
259,873
0
W
Freya
11,994
750
48
3
0
266,161
1
W
Kumbhakarna
11,644
728
24
2
0
314,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role