Player Matchup

Izanami
Izanami
Rickbarry24
Izanami
Level 16
God Stats
2W - 0L
1,730 SR
Queue Stats
35W - 23L
1,562 Elo+
Party 1
Raijin
Raijin
Sweetcrnsalsa
Raijin
Level 22
God Stats
3W - 2L
1,640 SR
Queue Stats
104W - 97L
1,457 Elo+
Party 1
Osiris
Osiris
ThanatosIsBusted
Osiris
Level 28
God Stats
11W - 5L
1,781 SR
Queue Stats
163W - 189L
1,579 Elo+
Solo
Mulan
Mulan
Wh1tellightning
Mulan
Level 18
God Stats
10W - 3L
1,647 SR
Queue Stats
33W - 24L
1,518 Elo+
Party 1
Sobek
Sobek
Xernu
Sobek
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,627 Elo+
Party 1
Team Averages
Level 42
1,660 SR
1,549 Elo+

VS

Team Averages
Level 20
1,525 SR
1,488 Elo+
Ymir
Ymir
AustinHMF
Ymir
Level 29
God Stats
6W - 9L
1,366 SR
Queue Stats
124W - 120L
1,503 Elo+
Solo
Bellona
Bellona
BerzerkerBallet
Bellona
Level 13
God Stats
9W - 5L
1,778 SR
Queue Stats
13W - 8L
1,652 Elo+
Solo
Hachiman
Hachiman
Daemon215
Hachiman
Level 27
God Stats
21W - 16L
1,479 SR
Queue Stats
156W - 148L
1,500 Elo+
Solo
Kukulkan
Kukulkan
GeT21RekT
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,285 Elo+
Solo
Gilgamesh
Gilgamesh
Waffleondrugs
Gilgamesh
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
88W - 80L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Rickbarry24
Izanami
10
1 / 3 / 1
6,391
457
5,642
6,042
1,625
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
8 / 2 / 2
9,239
660
6,621
7,950
2,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 1 / 5
8,617
616
7,615
10,172
6,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
4 / 0 / 3
8,344
596
8,408
13,116
8,093
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sobek
Xernu
Sobek
11
3 / 1 / 4
7,724
552
5,082
10,439
8,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
0 / 3 / 3
6,001
429
4,538
14,471
7,868
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

7
1 / 5 / 0
5,890
421
4,356
7,149
3,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
Daemon215
Hachiman
12
5 / 2 / 1
7,625
545
8,775
6,691
1,832
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
GeT21RekT
Kukulkan
9
0 / 5 / 3
6,435
460
5,168
8,566
2,319
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
Waffleondrugs
Gilgamesh
11
1 / 6 / 0
6,843
489
5,325
11,472
4,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
21
Kills
7
7
Deaths
21
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
3
3
0.5
L
1
5
0
0.2
L
Hachiman
Daemon215
Hachiman
5
2
1
2.75
L
Kukulkan
GeT21RekT
Kukulkan
0
5
3
0.3
W
Izanami
Rickbarry24
Izanami
1
3
1
0.5
W
8
2
2
4.5
W
5
1
5
7.5
L
Gilgamesh
Waffleondrugs
Gilgamesh
1
6
0
0.17
W
4
0
3
5.5
W
Sobek
Xernu
Sobek
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,368
Damage
28,162
47,719
Taken
48,349
27,333
Mitigated
19,843
16,116
Healing
11,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
4,538
1,343
0
4,979
14,471
7,868
0
3,634
10,805
18,904
0
L
4,356
1,478
67
1,797
7,149
3,697
0
1,173
5,838
0
25,825
L
Hachiman
Daemon215
Hachiman
8,775
4,587
0
2,384
6,691
1,832
319
2,451
4,176
0
42,238
L
Kukulkan
GeT21RekT
Kukulkan
5,168
672
121
1,325
8,566
2,319
479
2,988
5,296
33,823
0
W
Izanami
Rickbarry24
Izanami
5,642
3,721
0
1,843
6,042
1,625
145
1,455
4,587
0
39,715
W
6,621
1,064
165
1,571
7,950
2,802
309
3,147
4,803
52,206
0
W
7,615
4,069
0
3,339
10,172
6,641
54
1,457
8,715
0
59,945
L
Gilgamesh
Waffleondrugs
Gilgamesh
5,325
1,596
0
1,275
11,472
4,127
351
885
10,531
0
33,815
W
8,408
1,451
0
5,254
13,116
8,093
1,686
680
12,436
0
51,953
W
Sobek
Xernu
Sobek
5,082
748
0
3,944
10,439
8,172
0
2,967
7,472
15,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,315
Gold Earned
32,794
404
Minions Killed
274
0
Camps Cleared
0
1,352,532
Distance Traveled
1,243,446
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,001
429
23
2
0
255,685
0
L
Bellona
5,890
421
51
4
0
175,783
0
L
Hachiman
7,625
545
81
6
0
271,195
5
L
Kukulkan
6,435
460
54
4
0
269,704
2
W
Izanami
6,391
457
86
6
0
249,492
0
W
Raijin
9,239
660
109
8
0
258,113
1
W
Osiris
8,617
616
104
7
0
297,004
5
L
Gilgamesh
6,843
489
65
5
0
271,079
2
W
Mulan
8,344
596
93
7
0
273,446
3
W
Sobek
7,724
552
12
1
0
274,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role