Player Matchup

Hera
Hera
LoneTactician
Hera
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 5L
1,449 Elo+
Party 1
Anubis
Anubis
V3NIN R1CK
Anubis
Level 83
God Stats
4W - 1L
1,567 SR
Queue Stats
15W - 8L
1,249 Elo+
Party 1
Thoth
Thoth
VeninNinja
Thoth
Level 115
God Stats
3W - 1L
1,541 SR
Queue Stats
36W - 19L
1,517 Elo+
Party 1
Neith
Neith
chloriccrane090
Neith
Level 108
God Stats
2W - 0L
1,524 SR
Queue Stats
34W - 17L
1,688 Elo+
Party 1
Bellona
Bellona
jasonvoorhees72
Bellona
Level 27
God Stats
3W - 0L
1,744 SR
Queue Stats
3W - 1L
1,436 Elo+
Party 1
Team Averages
Level 76
1,575 SR
1,468 Elo+

VS

Team Averages
Level 123
1,406 SR
1,377 Elo+
Scylla
Scylla
 
Scylla
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
ALM1GHTYM3RKZ
Zeus
Level 102
God Stats
7W - 6L
1,422 SR
Queue Stats
22W - 44L
1,287 Elo+
Solo
Tsukuyomi
Tsukuyomi
Camin
Tsukuyomi
Level 123
God Stats
23W - 17L
1,332 SR
Queue Stats
179W - 190L
1,153 Elo+
Solo
Charybdis
Charybdis
Kyd-Wykyd-
Charybdis
Level 123
God Stats
0W - 1L
1,275 SR
Queue Stats
57W - 45L
1,513 Elo+
Solo
Gilgamesh
Gilgamesh
Mabuuu
Gilgamesh
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 24L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 7
4,231
846
1,998
2,329
668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
V3NIN R1CK
Anubis
10
2 / 1 / 7
5,038
1,008
2,504
3,950
1,923
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thoth
11
7 / 1 / 7
6,339
1,268
5,049
3,662
1,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
7 / 0 / 6
6,708
1,342
4,769
3,718
1,212
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 0 / 6
4,190
838
1,413
2,972
1,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
9
1 / 4 / 0
4,490
898
2,727
4,580
1,524
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 5 / 1
4,014
803
3,636
4,312
911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
Camin
Tsukuyomi
9
1 / 2 / 1
4,811
962
2,658
3,129
941
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
Kyd-Wykyd-
Charybdis
9
0 / 1 / 1
4,286
857
2,165
3,144
812
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
Mabuuu
Gilgamesh
7
0 / 4 / 0
3,673
735
1,672
4,526
1,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
5
16
Kills
2
2
Deaths
16
33
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
4
0
0.25
L
0
5
1
0.1
L
Tsukuyomi
Camin
Tsukuyomi
1
2
1
0.75
L
Charybdis
Kyd-Wykyd-
Charybdis
0
1
1
0.5
W
0
0
7
3.5
L
Gilgamesh
Mabuuu
Gilgamesh
0
4
0
0
W
Anubis
V3NIN R1CK
Anubis
2
1
7
5.5
W
Thoth
7
1
7
10.5
W
7
0
6
10
W
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,733
Damage
12,858
16,631
Taken
19,691
6,572
Mitigated
5,380
4,797
Healing
848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
2,727
549
0
544
4,580
1,524
0
2,318
2,116
11,948
0
L
3,636
114
0
0
4,312
911
0
1,806
2,486
10,537
0
L
Tsukuyomi
Camin
Tsukuyomi
2,658
467
0
6
3,129
941
0
1,364
1,709
0
8,062
L
Charybdis
Kyd-Wykyd-
Charybdis
2,165
708
0
156
3,144
812
1
1,355
1,683
0
6,013
W
1,998
670
0
0
2,329
668
0
680
1,649
5,567
0
L
Gilgamesh
Mabuuu
Gilgamesh
1,672
242
0
142
4,526
1,192
0
2,658
1,706
0
5,625
W
Anubis
V3NIN R1CK
Anubis
2,504
276
0
1,869
3,950
1,923
0
1,677
2,147
11,151
0
W
Thoth
5,049
148
0
500
3,662
1,172
0
1,247
2,359
12,719
0
W
4,769
1,916
0
1,922
3,718
1,212
0
1,326
2,336
0
14,419
W
1,413
145
301
205
2,972
1,597
0
1,349
1,461
0
2,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,506
Gold Earned
21,274
72
Minions Killed
86
3
Camps Cleared
4
466,135
Distance Traveled
433,527
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
4,490
898
23
5
2
83,306
1
L
Zeus
4,014
803
21
4
0
83,549
0
L
Tsukuyomi
4,811
962
19
4
0
114,466
1
L
Charybdis
4,286
857
13
3
1
90,320
2
W
Hera
4,231
846
7
1
0
86,796
0
L
Gilgamesh
3,673
735
10
2
1
61,886
1
W
Anubis
5,038
1,008
15
3
2
82,774
2
W
Thoth
6,339
1,268
15
3
0
102,533
1
W
Neith
6,708
1,342
33
7
1
86,689
1
W
Bellona
4,190
838
2
0
0
107,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role