Player Matchup

Horus
Horus
Edwin2raw
Horus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 13L
1,491 Elo+
Party 3
Scylla
Scylla
Haxerboy
Scylla
Level 97
God Stats
7W - 2L
1,555 SR
Queue Stats
398W - 361L
1,540 Elo+
Party 2
Danzaburou
Danzaburou
LegitAceJAM
Danzaburou
Level 103
God Stats
10W - 6L
1,736 SR
Queue Stats
202W - 157L
1,594 Elo+
Party 3
Gilgamesh
Gilgamesh
Swizzle2
Gilgamesh
Level 8
God Stats
10W - 5L
1,715 SR
Queue Stats
58W - 55L
1,450 Elo+
Solo
Nemesis
Nemesis
ViinsteR
Nemesis
Level 7
God Stats
48W - 52L
1,407 SR
Queue Stats
228W - 238L
1,431 Elo+
Party 2
Team Averages
Level 44
1,583 SR
1,501 Elo+

VS

Team Averages
Level 14
1,516 SR
1,483 Elo+
Kukulkan
Kukulkan
DarkBloodAsura
Kukulkan
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 3L
1,604 Elo+
Party 1
Neith
Neith
Naachoo123
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,604 Elo+
Party 1
Ratatoskr
Ratatoskr
Penguinator420
Ratatoskr
Level 27
God Stats
0W - 3L
1,250 SR
Queue Stats
134W - 95L
1,505 Elo+
Solo
Nemesis
Nemesis
deathrocker354
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,333 Elo+
Solo
Ares
Ares
mblanchb2
Ares
Level 29
God Stats
5W - 1L
1,830 SR
Queue Stats
24W - 24L
1,371 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Edwin2raw
Horus
9
2 / 0 / 6
5,921
592
3,032
5,260
3,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
Haxerboy
Scylla
12
5 / 0 / 0
6,994
699
2,672
2,650
792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
LegitAceJAM
Danzaburou
11
6 / 0 / 2
6,684
668
4,882
3,845
1,103
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
Swizzle2
Gilgamesh
9
2 / 1 / 1
5,313
531
3,461
5,838
2,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
ViinsteR
Nemesis
8
0 / 0 / 1
4,786
479
132
3,602
847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
10
0 / 3 / 0
5,279
528
1,117
3,851
1,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Neith
7
0 / 5 / 0
4,461
446
1,553
4,452
797
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ratatoskr
Penguinator420
Ratatoskr
9
1 / 1 / 0
5,376
538
3,317
6,068
3,325
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

5
0 / 4 / 1
4,175
418
403
4,254
1,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ares
7
0 / 3 / 0
4,473
447
2,199
7,103
3,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
2
15
Kills
1
1
Deaths
16
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
0
3
0
0
W
Horus
Edwin2raw
Horus
2
0
6
5
W
Scylla
Haxerboy
Scylla
5
0
0
5
W
Danzaburou
LegitAceJAM
Danzaburou
6
0
2
7
L
Neith
0
5
0
0
L
Ratatoskr
Penguinator420
Ratatoskr
1
1
0
1
W
Gilgamesh
Swizzle2
Gilgamesh
2
1
1
2.5
W
Nemesis
ViinsteR
Nemesis
0
0
1
0.5
L
0
4
1
0.13
L
Ares
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,179
Damage
8,589
21,195
Taken
25,728
8,227
Mitigated
10,005
6,785
Healing
5,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
1,117
157
0
500
3,851
1,218
82
1,690
2,101
24,560
0
W
Horus
Edwin2raw
Horus
3,032
1,429
190
2,666
5,260
3,241
40
1,470
3,790
0
14,578
W
Scylla
Haxerboy
Scylla
2,672
514
0
500
2,650
792
0
877
1,773
41,540
0
W
Danzaburou
LegitAceJAM
Danzaburou
4,882
2,513
0
1,910
3,845
1,103
694
1,032
2,813
0
43,670
L
Neith
1,553
884
0
583
4,452
797
0
0
4,452
0
14,467
L
Ratatoskr
Penguinator420
Ratatoskr
3,317
673
0
2,506
6,068
3,325
0
0
6,068
0
22,397
W
Gilgamesh
Swizzle2
Gilgamesh
3,461
1,247
0
1,430
5,838
2,244
598
0
5,438
0
20,165
W
Nemesis
ViinsteR
Nemesis
132
60
0
89
3,602
847
0
0
3,559
0
20,169
L
403
0
0
263
4,254
1,536
264
898
3,332
0
9,917
L
Ares
2,199
155
0
1,233
7,103
3,129
0
0
7,103
12,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,698
Gold Earned
23,764
302
Minions Killed
185
0
Camps Cleared
0
933,251
Distance Traveled
840,519
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,279
528
65
7
0
148,821
0
W
Horus
5,921
592
23
2
0
209,846
3
W
Scylla
6,994
699
107
11
0
172,322
2
W
Danzaburou
6,684
668
79
8
0
193,573
0
L
Neith
4,461
446
38
4
0
155,101
1
L
Ratatoskr
5,376
538
51
5
0
176,783
2
W
Gilgamesh
5,313
531
46
5
0
184,782
0
W
Nemesis
4,786
479
47
5
0
172,728
0
L
Nemesis
4,175
418
16
2
0
177,259
1
L
Ares
4,473
447
15
2
0
182,555
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role