Player Matchup

Eset
Eset
Kariana_5NDON
Eset
Level 110
God Stats
14W - 11L
1,493 SR
Queue Stats
490W - 445L
1,500 Elo+
Party 1
Nemesis
Nemesis
MrCramps
Nemesis
Level 48
God Stats
6W - 3L
1,500 SR
Queue Stats
240W - 201L
1,566 Elo+
Party 1
He Bo
He Bo
Reyes_5NDON
He Bo
Level 127
God Stats
13W - 12L
1,559 SR
Queue Stats
935W - 825L
1,501 Elo+
Party 1
Terra
Terra
The_Holy_Warden
Terra
Level 104
God Stats
1W - 2L
1,311 SR
Queue Stats
200W - 189L
1,581 Elo+
Party 2
Medusa
Medusa
buddydab247
Medusa
Level 44
God Stats
3W - 4L
1,484 SR
Queue Stats
172W - 169L
1,498 Elo+
Party 2
Team Averages
Level 87
1,470 SR
1,529 Elo+

VS

Team Averages
Level 42
1,587 SR
1,396 Elo+
Skadi
Skadi
Frick Togo
Skadi
Level 15
God Stats
1W - 2L
1,516 SR
Queue Stats
3W - 8L
1,193 Elo+
Party 3
Bakasura
Bakasura
KingGeoboss
Bakasura
Level 44
God Stats
1W - 3L
1,537 SR
Queue Stats
68W - 76L
1,472 Elo+
Party 3
Ganesha
Ganesha
bff999
Ganesha
Level 41
God Stats
9W - 9L
1,602 SR
Queue Stats
63W - 78L
1,412 Elo+
Party 3
Erlang Shen
Erlang Shen
omgitsj8ther
Erlang Shen
Level 44
God Stats
1W - 2L
1,765 SR
Queue Stats
68W - 74L
1,439 Elo+
Solo
Merlin
Merlin
reeet420
Merlin
Level 68
God Stats
0W - 1L
1,516 SR
Queue Stats
182W - 205L
1,465 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 3
8,481
652
5,425
6,480
2,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
MrCramps
Nemesis
12
3 / 2 / 1
7,355
566
3,805
7,735
2,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 2 / 4
8,465
651
8,503
9,660
4,074
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
1 / 1 / 8
6,596
507
2,961
8,594
5,158
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
13
8 / 2 / 1
7,588
584
12,514
9,593
3,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
10
1 / 5 / 1
5,907
454
4,961
7,589
1,582
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bakasura
KingGeoboss
Bakasura
11
2 / 3 / 1
6,807
524
2,891
8,811
3,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ganesha
bff999
Ganesha
9
0 / 4 / 3
5,911
455
3,106
11,601
7,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
omgitsj8ther
Erlang Shen
10
3 / 4 / 0
6,511
501
5,969
8,503
3,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
reeet420
Merlin
11
0 / 3 / 0
6,394
492
3,748
8,641
3,306
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
19
Kills
6
7
Deaths
19
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Skadi
1
5
1
0.3
W
4
0
3
5.5
L
Bakasura
KingGeoboss
Bakasura
2
3
1
0.83
W
Nemesis
MrCramps
Nemesis
3
2
1
1.75
W
3
2
4
2.5
W
1
1
8
5
L
Ganesha
bff999
Ganesha
0
4
3
0.38
W
Medusa
8
2
1
4.25
L
Erlang Shen
omgitsj8ther
Erlang Shen
3
4
0
0.75
L
Merlin
reeet420
Merlin
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,208
Damage
20,675
42,062
Taken
45,145
17,742
Mitigated
19,378
17,515
Healing
9,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
4,961
2,487
0
664
7,589
1,582
0
670
6,919
0
27,116
W
5,425
733
482
3,086
6,480
2,462
920
2,624
3,856
56,064
0
L
Bakasura
KingGeoboss
Bakasura
2,891
1,916
0
2,750
8,811
3,058
0
2,596
6,131
0
30,809
W
Nemesis
MrCramps
Nemesis
3,805
1,433
0
3,632
7,735
2,655
0
444
7,001
0
42,806
W
8,503
815
0
4,947
9,660
4,074
556
680
8,970
50,244
0
W
2,961
353
1,198
1,417
8,594
5,158
72
1,670
6,712
17,595
0
L
Ganesha
bff999
Ganesha
3,106
269
257
2,288
11,601
7,555
0
2,023
9,578
18,023
0
W
Medusa
12,514
6,846
0
2,753
9,593
3,393
444
1,669
7,902
0
50,739
L
Erlang Shen
omgitsj8ther
Erlang Shen
5,969
2,882
0
2,386
8,503
3,877
0
6,089
2,379
0
27,624
L
Merlin
reeet420
Merlin
3,748
192
0
1,517
8,641
3,306
0
5,140
3,249
37,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,485
Gold Earned
31,530
420
Minions Killed
297
0
Camps Cleared
0
1,269,781
Distance Traveled
1,160,069
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,907
454
71
5
0
230,851
0
W
Eset
8,481
652
121
9
0
249,118
8
L
Bakasura
6,807
524
82
6
0
282,089
2
W
Nemesis
7,355
566
88
7
0
321,835
3
W
He Bo
8,465
651
98
8
0
238,803
4
W
Terra
6,596
507
39
3
0
243,484
2
L
Ganesha
5,911
455
3
0
0
239,006
1
W
Medusa
7,588
584
74
6
0
216,541
2
L
Erlang Shen
6,511
501
55
4
0
200,669
2
L
Merlin
6,394
492
86
7
0
207,454
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role