Player Matchup

Sol
Sol
AllahsC4Vest
Sol
Level 138
God Stats
12W - 8L
1,588 SR
Queue Stats
208W - 233L
1,478 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Beetlefield
Morgan Le Fay
Level 87
God Stats
1W - 2L
1,730 SR
Queue Stats
75W - 102L
1,387 Elo+
Party 1
Fafnir
Fafnir
ISimpedForFae
Fafnir
Level 109
God Stats
1W - 2L
1,704 SR
Queue Stats
84W - 102L
1,445 Elo+
Party 1
Guan Yu
Guan Yu
MuthaFknAdam
Guan Yu
Level 114
God Stats
0W - 2L
1,266 SR
Queue Stats
114W - 114L
1,411 Elo+
Party 1
Chiron
Chiron
Timmy2Hitz
Chiron
Level 113
God Stats
12W - 4L
1,642 SR
Queue Stats
125W - 111L
1,523 Elo+
Solo
Team Averages
Level 112
1,586 SR
1,449 Elo+

VS

Team Averages
Level 109
1,544 SR
1,490 Elo+
Nu Wa
Nu Wa
HeLLMaIsTrOz
Nu Wa
Level 97
God Stats
10W - 8L
1,634 SR
Queue Stats
266W - 222L
1,546 Elo+
Party 2
Neith
Neith
KingIDKCANYOU
Neith
Level 89
God Stats
25W - 38L
1,393 SR
Queue Stats
35W - 55L
1,356 Elo+
Solo
Guan Yu
Guan Yu
Solidus0101
Guan Yu
Level 111
God Stats
10W - 10L
1,529 SR
Queue Stats
60W - 71L
1,500 Elo+
Party 3
Fafnir
Fafnir
Veliicelia
Fafnir
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 70L
1,501 Elo+
Party 3
Loki
Loki
xllTRYHARD-_-
Loki
Level 144
God Stats
25W - 20L
1,665 SR
Queue Stats
207W - 185L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 0
8,575
715
7,059
4,657
1,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Morgan Le Fay
Beetlefield
Morgan Le Fay
14
1 / 5 / 2
7,682
640
7,584
8,978
3,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
1 / 4 / 3
8,769
731
7,245
13,187
10,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Guan Yu
MuthaFknAdam
Guan Yu
13
0 / 6 / 3
7,321
610
6,453
11,881
8,795
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chiron
Timmy2Hitz
Chiron
16
0 / 0 / 1
7,907
659
6,632
6,751
2,336
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 10
8,490
708
9,554
7,695
2,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 0 / 9
8,700
725
6,758
4,272
1,659
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Guan Yu
Solidus0101
Guan Yu
17
6 / 0 / 5
9,564
797
5,253
7,948
6,938
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fafnir
Veliicelia
Fafnir
14
0 / 0 / 15
9,324
777
5,740
15,029
18,812
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
6 / 2 / 6
9,541
795
8,468
8,884
3,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
60
4
Kills
15
15
Deaths
4
9
Assists
45
Player
Kills
Deaths
Assists
KDA
L
2
0
0
2
L
Morgan Le Fay
Beetlefield
Morgan Le Fay
1
5
2
0.4
W
1
2
10
3
L
1
4
3
0.63
W
2
0
9
6.5
L
Guan Yu
MuthaFknAdam
Guan Yu
0
6
3
0.25
W
Guan Yu
Solidus0101
Guan Yu
6
0
5
8.5
L
Chiron
Timmy2Hitz
Chiron
0
0
1
0.5
W
Fafnir
Veliicelia
Fafnir
0
0
15
7.5
W
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,973
Damage
35,773
45,454
Taken
43,828
25,898
Mitigated
33,097
12,643
Healing
16,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,059
1,930
0
1,974
4,657
1,352
0
1,816
2,695
39,565
0
L
Morgan Le Fay
Beetlefield
Morgan Le Fay
7,584
1,051
0
830
8,978
3,398
0
3,090
5,822
29,788
0
W
9,554
2,629
0
1,005
7,695
2,218
95
4,219
3,476
35,986
0
L
7,245
1,985
0
4,339
13,187
10,017
7
3,623
9,240
15,142
0
W
6,758
2,506
0
2,544
4,272
1,659
1,104
2,260
2,012
0
39,439
L
Guan Yu
MuthaFknAdam
Guan Yu
6,453
722
668
1,406
11,881
8,795
0
4,157
7,527
3,742
17,692
W
Guan Yu
Solidus0101
Guan Yu
5,253
96
2,998
3,125
7,948
6,938
291
3,470
4,478
0
21,570
L
Chiron
Timmy2Hitz
Chiron
6,632
2,019
1,092
2,334
6,751
2,336
0
1,956
4,695
0
46,659
W
Fafnir
Veliicelia
Fafnir
5,740
1,821
0
4,794
15,029
18,812
66
8,055
6,974
10,367
0
W
8,468
2,569
0
1,809
8,884
3,470
44
5,207
3,677
0
32,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,254
Gold Earned
45,619
289
Minions Killed
278
6
Camps Cleared
8
1,172,151
Distance Traveled
1,205,299
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,575
715
78
7
0
234,143
0
L
Morgan Le Fay
7,682
640
48
4
0
209,627
1
W
Nu Wa
8,490
708
47
4
2
241,926
3
L
Fafnir
8,769
731
16
1
0
246,677
2
W
Neith
8,700
725
98
8
1
221,124
1
L
Guan Yu
7,321
610
30
3
1
249,602
4
W
Guan Yu
9,564
797
65
5
0
257,657
0
L
Chiron
7,907
659
117
10
5
232,102
2
W
Fafnir
9,324
777
19
2
0
231,110
2
W
Loki
9,541
795
49
4
5
253,482
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role