Player Matchup

Nemesis
Nemesis
Evie32
Nemesis
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 24L
1,486 Elo+
Solo
Geb
Geb
Jaaeee
Geb
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,359 Elo+
Party 1
Medusa
Medusa
Markgetspentas
Medusa
Level 16
God Stats
26W - 16L
1,634 SR
Queue Stats
36W - 34L
1,476 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
Profamius
Ah Muzen Cab
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,416 Elo+
Party 1
Cerberus
Cerberus
lifebreaker24
Cerberus
Level 18
God Stats
16W - 15L
1,466 SR
Queue Stats
50W - 37L
1,570 Elo+
Party 4
Team Averages
Level 19
1,520 SR
1,461 Elo+

VS

Team Averages
Level 9
1,444 SR
1,380 Elo+
Neith
Neith
RiasGremory1996
Neith
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
10W - 15L
1,330 Elo+
Party 3
Baron Samedi
Baron Samedi
SlenderFisting
Baron Samedi
Level 22
God Stats
38W - 20L
1,685 SR
Queue Stats
38W - 21L
1,626 Elo+
Solo
Cthulhu
Cthulhu
Verdeware
Cthulhu
Level 9
God Stats
0W - 2L
1,290 SR
Queue Stats
11W - 19L
1,228 Elo+
Party 2
Ares
Ares
hillythybilly
Ares
Level 7
God Stats
9W - 9L
1,442 SR
Queue Stats
11W - 19L
1,228 Elo+
Party 2
Anhur
Anhur
ultraplague21
Anhur
Level 6
God Stats
2W - 10L
1,303 SR
Queue Stats
54W - 46L
1,489 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Evie32
Nemesis
20
4 / 1 / 26
13,996
1,000
15,373
21,908
8,854
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Geb
Jaaeee
Geb
20
1 / 9 / 21
11,985
856
11,425
25,794
30,545
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
25 / 2 / 19
17,920
1,280
59,891
19,014
8,380
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Muzen Cab
Profamius
Ah Muzen Cab
20
11 / 3 / 25
15,057
1,076
30,773
15,148
6,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cerberus
lifebreaker24
Cerberus
20
6 / 0 / 28
14,076
1,005
12,127
12,704
17,116
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

154

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 11 / 10
11,557
826
11,308
22,718
12,452
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
SlenderFisting
Baron Samedi
19
4 / 7 / 10
13,050
932
25,544
26,869
26,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cthulhu
Verdeware
Cthulhu
19
3 / 10 / 10
13,162
940
18,975
34,726
44,313
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

19
2 / 11 / 10
11,713
837
11,797
31,740
53,885
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
5 / 8 / 9
12,781
913
20,961
20,417
10,432
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

166
Kill Participation
64
47
Kills
15
15
Deaths
47
119
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Evie32
Nemesis
4
1
26
17
W
Geb
Jaaeee
Geb
1
9
21
1.28
W
25
2
19
17.25
W
Ah Muzen Cab
Profamius
Ah Muzen Cab
11
3
25
7.83
L
1
11
10
0.55
L
Baron Samedi
SlenderFisting
Baron Samedi
4
7
10
1.29
L
Cthulhu
Verdeware
Cthulhu
3
10
10
0.8
L
2
11
10
0.64
W
Cerberus
lifebreaker24
Cerberus
6
0
28
20
L
5
8
9
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,589
Damage
88,585
94,568
Taken
136,470
71,349
Mitigated
147,577
13,535
Healing
17,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Evie32
Nemesis
15,373
7,058
0
1,919
21,908
8,854
0
13,592
8,316
0
50,243
W
Geb
Jaaeee
Geb
11,425
788
0
0
25,794
30,545
0
13,670
12,124
16,723
0
W
59,891
37,250
976
6,605
19,014
8,380
0
12,095
6,919
0
86,889
W
Ah Muzen Cab
Profamius
Ah Muzen Cab
30,773
17,201
0
2,603
15,148
6,454
0
10,648
4,500
0
56,005
L
11,308
5,654
0
372
22,718
12,452
0
4,287
18,431
0
27,785
L
Baron Samedi
SlenderFisting
Baron Samedi
25,544
4,120
5,786
9,100
26,869
26,495
0
3,778
23,091
61,917
0
L
Cthulhu
Verdeware
Cthulhu
18,975
1,667
142
0
34,726
44,313
0
5,792
28,934
47,524
0
L
11,797
684
0
0
31,740
53,885
0
6,358
25,382
18,274
0
W
Cerberus
lifebreaker24
Cerberus
12,127
309
0
1,432
12,704
17,116
0
6,311
6,393
20,529
0
L
20,961
11,033
0
2,539
20,417
10,432
0
3,337
17,080
0
43,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,034
Gold Earned
62,263
231
Minions Killed
263
8
Camps Cleared
4
1,317,303
Distance Traveled
1,241,542
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,996
1,000
88
6
3
317,739
2
W
Geb
11,985
856
8
1
0
262,126
1
W
Medusa
17,920
1,280
67
5
3
269,919
0
W
Ah Muzen Cab
15,057
1,076
58
4
0
236,976
0
L
Neith
11,557
826
32
2
0
233,412
0
L
Baron Samedi
13,050
932
96
7
2
224,959
0
L
Cthulhu
13,162
940
57
4
0
280,683
1
L
Ares
11,713
837
8
1
0
263,594
0
W
Cerberus
14,076
1,005
10
1
2
230,543
0
L
Anhur
12,781
913
70
5
2
238,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role