Player Matchup

Neith
Neith
MissSeaTurtle
Neith
Level 151
God Stats
7W - 6L
1,626 SR
Queue Stats
16W - 32L
1,462 Elo+
Party 2
Ganesha
Ganesha
Supertacoboi
Ganesha
Level 83
God Stats
1W - 3L
1,627 SR
Queue Stats
69W - 80L
1,489 Elo+
Party 2
Thanatos
Thanatos
TwoSporks
Thanatos
Level 126
God Stats
3W - 3L
1,546 SR
Queue Stats
32W - 35L
1,584 Elo+
Party 2
Artio
Artio
alyssandwich
Artio
Level 108
God Stats
4W - 6L
1,610 SR
Queue Stats
81W - 83L
1,494 Elo+
Party 2
Hercules
Hercules
minister_matrix
Hercules
Level 152
God Stats
4W - 7L
1,594 SR
Queue Stats
193W - 192L
1,573 Elo+
Party 2
Team Averages
Level 124
1,601 SR
1,520 Elo+

VS

Team Averages
Level 147
1,606 SR
1,523 Elo+
Eset
Eset
Batmanpapi
Eset
Level 155
God Stats
1W - 1L
1,823 SR
Queue Stats
43W - 44L
1,579 Elo+
Party 1
Ra
Ra
Pulling A Steve
Ra
Level 155
God Stats
17W - 15L
1,658 SR
Queue Stats
83W - 92L
1,534 Elo+
Solo
Cthulhu
Cthulhu
Tflan518
Cthulhu
Level 141
God Stats
7W - 2L
1,713 SR
Queue Stats
125W - 124L
1,556 Elo+
Solo
Heimdallr
Heimdallr
UnHijoDeMéxico
Heimdallr
Level 147
God Stats
1W - 2L
1,217 SR
Queue Stats
2W - 2L
1,407 Elo+
Party 1
Chaac
Chaac
xTidox
Chaac
Level 136
God Stats
26W - 19L
1,621 SR
Queue Stats
221W - 201L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 2
8,876
683
8,743
13,022
4,764
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ganesha
Supertacoboi
Ganesha
16
0 / 7 / 10
8,869
682
9,831
17,331
17,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Thanatos
TwoSporks
Thanatos
16
6 / 7 / 2
10,865
836
8,577
15,464
8,622
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
1 / 6 / 4
8,368
644
4,835
18,464
17,897
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hercules
16
3 / 2 / 6
9,832
756
11,730
23,684
21,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 4 / 5
11,391
876
12,326
9,787
3,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
8 / 2 / 10
12,079
929
14,989
7,408
2,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Tflan518
Cthulhu
19
8 / 2 / 13
12,094
930
17,321
16,173
19,552
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
UnHijoDeMéxico
Heimdallr
15
2 / 5 / 9
9,825
756
12,460
12,426
4,735
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
xTidox
Chaac
15
4 / 1 / 15
10,543
811
17,143
15,455
13,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
79
13
Kills
27
27
Deaths
14
24
Assists
52
Player
Kills
Deaths
Assists
KDA
W
5
4
5
1.88
L
3
5
2
0.8
W
8
2
10
6.5
L
Ganesha
Supertacoboi
Ganesha
0
7
10
0.71
W
Cthulhu
Tflan518
Cthulhu
8
2
13
7.25
L
Thanatos
TwoSporks
Thanatos
6
7
2
1
W
Heimdallr
UnHijoDeMéxico
Heimdallr
2
5
9
1.3
L
1
6
4
0.5
L
Hercules
3
2
6
3
W
Chaac
xTidox
Chaac
4
1
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,716
Damage
74,239
87,965
Taken
61,249
69,429
Mitigated
43,566
19,650
Healing
16,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,326
1,525
819
1,313
9,787
3,226
1,509
1,305
8,302
48,600
0
L
8,743
1,601
0
1,890
13,022
4,764
0
6,261
6,402
0
32,155
W
14,989
1,385
3,008
2,765
7,408
2,588
2,356
2,993
4,203
54,044
0
L
Ganesha
Supertacoboi
Ganesha
9,831
784
0
0
17,331
17,122
1
10,935
6,101
30,022
0
W
Cthulhu
Tflan518
Cthulhu
17,321
1,349
851
1,186
16,173
19,552
853
2,930
12,587
42,362
0
L
Thanatos
TwoSporks
Thanatos
8,577
1,201
0
6,548
15,464
8,622
0
5,928
9,023
0
21,113
W
Heimdallr
UnHijoDeMéxico
Heimdallr
12,460
5,708
0
1,006
12,426
4,735
2,143
3,827
8,158
0
30,628
L
4,835
125
387
2,558
18,464
17,897
0
8,578
9,555
19,599
0
L
Hercules
11,730
2,794
0
8,267
23,684
21,024
0
12,685
10,264
0
34,471
W
Chaac
xTidox
Chaac
17,143
2,484
0
5,236
15,455
13,465
651
3,256
11,751
0
26,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,810
Gold Earned
55,932
228
Minions Killed
338
5
Camps Cleared
9
1,247,205
Distance Traveled
1,276,631
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
11,391
876
108
8
5
239,526
1
L
Neith
8,876
683
65
5
1
205,916
8
W
Ra
12,079
929
111
9
2
243,376
2
L
Ganesha
8,869
682
15
1
0
222,898
0
W
Cthulhu
12,094
930
57
4
1
289,984
7
L
Thanatos
10,865
836
46
4
2
236,041
0
W
Heimdallr
9,825
756
39
3
1
221,523
0
L
Artio
8,368
644
27
2
0
272,914
0
L
Hercules
9,832
756
75
6
2
309,436
3
W
Chaac
10,543
811
23
2
0
282,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role