Player Matchup

Neith
Neith
FeralAlias
Neith
Level 93
God Stats
43W - 34L
1,606 SR
Queue Stats
156W - 160L
1,590 Elo+
Solo
Fafnir
Fafnir
TylenHall PM
Fafnir
Level 114
God Stats
2W - 0L
1,500 SR
Queue Stats
165W - 150L
1,610 Elo+
Party 1
Merlin
Merlin
charlesroids
Merlin
Level 119
God Stats
2W - 5L
1,526 SR
Queue Stats
204W - 191L
1,676 Elo+
Party 1
Team Averages
Level 109
1,544 SR
1,625 Elo+

VS

Team Averages
Level 131
1,535 SR
1,508 Elo+
Fenrir
Fenrir
 
Fenrir
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
SILENTST0RMS
Chronos
Level 121
God Stats
0W - 3L
1,250 SR
Queue Stats
32W - 53L
1,502 Elo+
Party 2
Hou Yi
Hou Yi
redm00n99
Hou Yi
Level 125
God Stats
2W - 1L
1,854 SR
Queue Stats
81W - 81L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
6 / 5 / 6
10,682
712
10,403
10,510
4,216
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fafnir
14
2 / 0 / 6
10,766
718
5,552
9,143
13,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
15
4 / 0 / 6
10,302
687
13,671
4,500
1,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
3 / 3 / 1
9,229
615
8,299
13,675
11,020
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Chronos
SILENTST0RMS
Chronos
12
1 / 5 / 4
8,966
598
5,534
11,097
3,818
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hou Yi
redm00n99
Hou Yi
12
1 / 4 / 3
8,775
585
6,748
12,325
4,138
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
12
Kills
5
5
Deaths
12
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
3
1
1.17
W
Neith
6
5
6
1.8
L
Chronos
SILENTST0RMS
Chronos
1
5
4
0.6
W
Fafnir
2
0
6
5
W
Merlin
4
0
6
7
L
Hou Yi
redm00n99
Hou Yi
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,626
Damage
20,581
24,153
Taken
37,097
19,590
Mitigated
18,976
4,741
Healing
7,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
8,299
2,607
0
861
13,675
11,020
0
6,732
6,943
0
24,861
W
Neith
10,403
3,766
0
2,043
10,510
4,216
0
2,130
8,380
0
29,995
L
Chronos
SILENTST0RMS
Chronos
5,534
1,777
0
4,118
11,097
3,818
0
7,512
3,585
42,262
0
W
Fafnir
5,552
1,096
0
2,121
9,143
13,493
0
3,452
5,691
9,279
0
W
Merlin
13,671
474
0
577
4,500
1,881
0
175
4,325
58,395
0
L
Hou Yi
redm00n99
Hou Yi
6,748
2,997
0
2,699
12,325
4,138
0
6,010
6,315
0
28,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,750
Gold Earned
26,970
180
Minions Killed
182
5
Camps Cleared
7
826,005
Distance Traveled
796,591
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,229
615
44
3
2
292,012
2
W
Neith
10,682
712
51
3
3
263,897
1
L
Chronos
8,966
598
84
6
5
261,441
6
W
Fafnir
10,766
718
12
1
0
271,613
2
W
Merlin
10,302
687
117
8
2
290,495
5
L
Hou Yi
8,775
585
54
4
0
243,138
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role