Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Aaron Leyenda
Nu Wa
Level 62
God Stats
3W - 8L
1,198 SR
Queue Stats
95W - 123L
1,442 Elo+
Solo
Ullr
Ullr
KarmicMango4
Ullr
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
256W - 252L
1,484 Elo+
Solo
Fenrir
Fenrir
dock2011
Fenrir
Level 107
God Stats
1W - 2L
1,605 SR
Queue Stats
195W - 191L
1,514 Elo+
Solo
Team Averages
Level 108
1,461 SR
1,488 Elo+

VS

Team Averages
Level 106
1,582 SR
1,532 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
Bombi21
Hachiman
Level 123
God Stats
14W - 9L
1,628 SR
Queue Stats
170W - 162L
1,524 Elo+
Solo
Nike
Nike
Hyuxnie
Nike
Level 108
God Stats
32W - 21L
1,606 SR
Queue Stats
550W - 515L
1,522 Elo+
Solo
Bakasura
Bakasura
KingBlightSama
Bakasura
Level 109
God Stats
48W - 25L
1,674 SR
Queue Stats
484W - 457L
1,575 Elo+
Party 1
Hera
Hera
mjgcomputer
Hera
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
350W - 328L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
6
0 / 1 / 0
3,482
580
1,558
3,165
564
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
 
Cthulhu
5
0 / 1 / 0
3,403
567
1,939
5,095
1,155
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
1 / 1 / 0
4,048
675
1,528
3,418
1,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 0 / 0
3,757
626
1,527
4,377
1,189
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
dock2011
Fenrir
3
0 / 2 / 0
3,112
519
1,199
2,634
635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
7
0 / 0 / 1
4,237
706
2,272
3,133
1,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hachiman
Bombi21
Hachiman
7
0 / 0 / 1
3,841
640
2,949
2,692
627
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nike
Hyuxnie
Nike
6
2 / 0 / 0
3,772
629
2,777
4,829
1,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
7
3 / 0 / 0
4,845
808
1,636
3,608
1,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
0 / 1 / 1
4,454
742
2,909
2,105
521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
8
1
Kills
5
5
Deaths
1
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
1
0
0
L
Cthulhu
 
Cthulhu
0
1
0
0
W
Sylvanus
 
Sylvanus
0
0
1
0.5
L
1
1
0
1
W
Hachiman
Bombi21
Hachiman
0
0
1
0.5
W
Nike
Hyuxnie
Nike
2
0
0
2
L
0
0
0
0
W
Bakasura
3
0
0
3
L
Fenrir
dock2011
Fenrir
0
2
0
0
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,751
Damage
12,543
18,689
Taken
16,367
4,628
Mitigated
5,737
6,729
Healing
7,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
1,558
943
0
1,492
3,165
564
0
0
2,942
0
15,619
L
Cthulhu
 
Cthulhu
1,939
200
0
1,090
5,095
1,155
0
0
4,745
10,334
0
W
Sylvanus
 
Sylvanus
2,272
1,147
568
1,725
3,133
1,515
74
86
3,039
15,079
4,628
L
1,528
339
0
729
3,418
1,085
21
2,520
898
14,265
0
W
Hachiman
Bombi21
Hachiman
2,949
1,374
0
1,130
2,692
627
32
843
1,841
0
18,176
W
Nike
Hyuxnie
Nike
2,777
92
0
1,671
4,829
1,741
0
1,286
3,535
0
10,988
L
1,527
876
0
2,696
4,377
1,189
0
1,513
2,829
0
17,156
W
Bakasura
1,636
1,232
0
1,538
3,608
1,333
0
166
3,434
0
17,543
L
Fenrir
dock2011
Fenrir
1,199
484
0
722
2,634
635
0
632
1,941
0
5,833
W
2,909
262
0
712
2,105
521
0
946
1,051
22,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,802
Gold Earned
21,149
128
Minions Killed
186
0
Camps Cleared
0
530,492
Distance Traveled
636,217
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
3,482
580
21
4
0
113,489
1
L
Cthulhu
3,403
567
15
3
0
126,599
1
W
Sylvanus
4,237
706
37
6
0
116,192
2
L
Nu Wa
4,048
675
36
6
0
113,085
1
W
Hachiman
3,841
640
46
8
0
118,458
2
W
Nike
3,772
629
12
2
0
137,046
0
L
Ullr
3,757
626
42
7
0
115,036
1
W
Bakasura
4,845
808
47
8
0
140,891
0
L
Fenrir
3,112
519
14
2
0
62,283
0
W
Hera
4,454
742
44
7
0
123,630
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role