Player Matchup

Ullr
Ullr
EddyFicio_777
Ullr
Level 68
God Stats
4W - 5L
1,179 SR
Queue Stats
365W - 332L
1,544 Elo+
Party 2
Sun Wukong
Sun Wukong
Graboyt-X
Sun Wukong
Level 156
God Stats
3W - 6L
1,251 SR
Queue Stats
36W - 45L
1,462 Elo+
Party 2
Janus
Janus
IYARO_DLT
Janus
Level 160
God Stats
9W - 9L
1,589 SR
Queue Stats
359W - 317L
1,546 Elo+
Party 2
Hera
Hera
NxG Storm
Hera
Level 127
God Stats
3W - 0L
1,701 SR
Queue Stats
114W - 87L
1,626 Elo+
Party 1
Amaterasu
Amaterasu
Vextions
Amaterasu
Level 159
God Stats
3W - 2L
1,595 SR
Queue Stats
206W - 184L
1,605 Elo+
Party 1
Team Averages
Level 134
1,463 SR
1,556 Elo+

VS

Team Averages
Level 119
1,543 SR
1,583 Elo+
Achilles
Achilles
AlanEnriquez
Achilles
Level 126
God Stats
5W - 6L
1,615 SR
Queue Stats
124W - 133L
1,613 Elo+
Party 3
Neith
Neith
AngelishMeow
Neith
Level 149
God Stats
10W - 10L
1,479 SR
Queue Stats
312W - 292L
1,550 Elo+
Solo
Sylvanus
Sylvanus
GoryC2
Sylvanus
Level 148
God Stats
0W - 1L
1,287 SR
Queue Stats
98W - 125L
1,544 Elo+
Party 3
Scylla
Scylla
GuyThtLovesCatz
Scylla
Level 117
God Stats
15W - 12L
1,503 SR
Queue Stats
398W - 352L
1,664 Elo+
Party 3
Anubis
Anubis
psssssh
Anubis
Level 54
God Stats
21W - 10L
1,828 SR
Queue Stats
325W - 338L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 1
10,157
635
6,709
8,006
2,632
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
Graboyt-X
Sun Wukong
14
0 / 1 / 3
7,865
492
2,521
11,449
9,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Janus
IYARO_DLT
Janus
16
5 / 3 / 3
9,590
599
10,722
7,628
2,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hera
13
3 / 3 / 3
8,391
524
7,454
8,489
2,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
Vextions
Amaterasu
13
0 / 1 / 8
8,396
525
2,456
11,942
11,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AlanEnriquez
Achilles
14
2 / 1 / 3
8,239
515
3,981
8,133
5,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
2 / 5 / 3
8,472
530
8,297
10,487
4,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
GoryC2
Sylvanus
11
0 / 1 / 3
6,763
423
4,539
8,471
7,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

12
1 / 5 / 2
7,490
468
4,893
10,507
4,291
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
psssssh
Anubis
13
3 / 1 / 0
8,226
514
7,087
5,615
2,791
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
19
13
Kills
8
8
Deaths
13
18
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Achilles
AlanEnriquez
Achilles
2
1
3
3.5
L
2
5
3
0.7
W
5
0
1
5.5
L
Sylvanus
GoryC2
Sylvanus
0
1
3
1.5
W
Sun Wukong
Graboyt-X
Sun Wukong
0
1
3
1.5
L
1
5
2
0.4
W
Janus
IYARO_DLT
Janus
5
3
3
2.17
W
Hera
3
3
3
1.5
W
Amaterasu
Vextions
Amaterasu
0
1
8
4
L
Anubis
psssssh
Anubis
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,862
Damage
28,797
47,514
Taken
43,213
28,611
Mitigated
24,187
13,247
Healing
13,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
AlanEnriquez
Achilles
3,981
1,473
0
2,481
8,133
5,562
0
2,766
5,111
0
46,100
L
8,297
3,255
0
2,340
10,487
4,321
0
1,858
8,468
0
66,959
W
6,709
2,636
0
274
8,006
2,632
3,209
1,408
6,598
0
84,255
L
Sylvanus
GoryC2
Sylvanus
4,539
1,957
740
2,306
8,471
7,222
0
3,933
4,185
20,428
5,590
W
Sun Wukong
Graboyt-X
Sun Wukong
2,521
82
0
3,992
11,449
9,677
426
4,752
6,697
0
39,176
L
4,893
586
0
2,327
10,507
4,291
0
6,748
3,433
52,400
0
W
Janus
IYARO_DLT
Janus
10,722
636
172
1,879
7,628
2,523
37
3,417
4,211
80,176
0
W
Hera
7,454
1,504
0
2,481
8,489
2,757
0
2,767
5,722
51,016
0
W
Amaterasu
Vextions
Amaterasu
2,456
574
0
4,449
11,942
11,022
0
3,610
8,332
0
15,391
L
Anubis
psssssh
Anubis
7,087
422
0
3,295
5,615
2,791
104
1,881
3,236
47,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,399
Gold Earned
39,190
532
Minions Killed
440
0
Camps Cleared
0
1,566,828
Distance Traveled
1,343,493
16
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,239
515
88
6
0
290,551
4
L
Neith
8,472
530
100
6
0
300,521
7
W
Ullr
10,157
635
162
10
0
311,992
3
L
Sylvanus
6,763
423
63
4
0
287,259
5
W
Sun Wukong
7,865
492
84
5
0
315,523
8
L
Scylla
7,490
468
96
6
0
253,658
6
W
Janus
9,590
599
159
10
0
323,674
4
W
Hera
8,391
524
97
6
0
292,027
1
W
Amaterasu
8,396
525
30
2
0
323,612
0
L
Anubis
8,226
514
93
6
0
211,504
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role