Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
A_Booggyy
Morgan Le Fay
Level 16
God Stats
2W - 4L
1,171 SR
Queue Stats
150W - 159L
1,589 Elo+
Solo
Hou Yi
Hou Yi
EMoneyMendia
Hou Yi
Level 29
God Stats
1W - 0L
1,435 SR
Queue Stats
3W - 6L
1,429 Elo+
Solo
Medusa
Medusa
Pessimistix
Medusa
Level 28
God Stats
6W - 10L
1,359 SR
Queue Stats
286W - 310L
1,248 Elo+
Solo
Thor
Thor
YoungKarma180
Thor
Level 23
God Stats
48W - 32L
1,596 SR
Queue Stats
106W - 82L
1,572 Elo+
Solo
Team Averages
Level 25
1,412 SR
1,467 Elo+

VS

Team Averages
Level 18
1,483 SR
1,433 Elo+
Rama
Rama
AlexisMonroe7
Rama
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 19L
1,617 Elo+
Solo
Thanatos
Thanatos
BIGBODYBURKE986
Thanatos
Level 24
God Stats
10W - 14L
1,322 SR
Queue Stats
322W - 327L
1,501 Elo+
Solo
Merlin
Merlin
Evol1Scopee
Merlin
Level 29
God Stats
9W - 15L
1,343 SR
Queue Stats
54W - 77L
1,240 Elo+
Solo
Freya
Freya
SyxGodShawn
Freya
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,296 Elo+
Solo
Gilgamesh
Gilgamesh
datboiReckless
Gilgamesh
Level 29
God Stats
3W - 4L
1,749 SR
Queue Stats
42W - 43L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
12
2 / 1 / 8
7,247
518
2,685
7,685
6,232
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
A_Booggyy
Morgan Le Fay
13
6 / 2 / 3
8,158
583
6,355
5,201
1,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hou Yi
13
1 / 2 / 3
7,557
540
3,484
7,069
2,128
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
12
6 / 4 / 1
7,121
509
6,334
6,571
2,257
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 2 / 5
8,352
597
4,831
7,439
2,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 5 / 3
7,832
559
9,524
10,424
3,098
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
13
5 / 3 / 3
7,990
571
6,124
9,998
3,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
6
0 / 4 / 0
4,950
354
2,086
3,953
842
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

7
1 / 4 / 1
5,441
389
933
5,246
1,403
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
datboiReckless
Gilgamesh
9
1 / 2 / 1
5,692
407
3,245
6,394
4,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
19
18
Kills
11
11
Deaths
18
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
2
1
8
6
W
Morgan Le Fay
A_Booggyy
Morgan Le Fay
6
2
3
3.75
L
4
5
3
1.1
L
Thanatos
5
3
3
2.17
W
Hou Yi
1
2
3
1.25
L
Merlin
0
4
0
0
W
Medusa
6
4
1
1.63
L
1
4
1
0.38
W
3
2
5
2.75
L
Gilgamesh
datboiReckless
Gilgamesh
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,689
Damage
21,912
33,965
Taken
36,015
15,078
Mitigated
13,146
8,467
Healing
9,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
2,685
831
2,234
1,544
7,685
6,232
372
1,250
6,391
20,187
0
W
Morgan Le Fay
A_Booggyy
Morgan Le Fay
6,355
997
0
432
5,201
1,801
813
579
4,622
39,291
0
L
9,524
6,645
0
2,456
10,424
3,098
0
2,583
7,841
0
52,498
L
Thanatos
6,124
1,040
0
5,668
9,998
3,378
0
1,148
8,850
0
41,803
W
Hou Yi
3,484
1,982
0
1,102
7,069
2,128
857
288
6,614
0
31,226
L
Merlin
2,086
189
0
363
3,953
842
364
886
3,067
14,657
0
W
Medusa
6,334
2,411
0
19
6,571
2,257
1,952
836
5,735
0
28,336
L
933
345
0
514
5,246
1,403
0
2,983
2,263
13,990
0
W
4,831
907
0
3,136
7,439
2,660
424
66
7,288
0
54,462
L
Gilgamesh
datboiReckless
Gilgamesh
3,245
704
0
861
6,394
4,425
0
1,440
4,954
0
16,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,435
Gold Earned
31,905
331
Minions Killed
246
0
Camps Cleared
0
1,302,816
Distance Traveled
893,430
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,247
518
32
2
0
248,277
1
W
Morgan Le Fay
8,158
583
79
6
0
263,413
2
L
Rama
7,832
559
96
7
0
220,017
0
L
Thanatos
7,990
571
80
6
0
269,918
5
W
Hou Yi
7,557
540
59
4
0
248,636
0
L
Merlin
4,950
354
12
1
0
126,365
0
W
Medusa
7,121
509
53
4
0
257,735
0
L
Freya
5,441
389
32
2
0
140,881
0
W
Thor
8,352
597
108
8
0
284,755
2
L
Gilgamesh
5,692
407
26
2
0
136,249
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role