Player Matchup

Bellona
Bellona
ENJager
Bellona
Level 105
God Stats
4W - 1L
1,566 SR
Queue Stats
123W - 98L
1,509 Elo+
Solo
Erlang Shen
Erlang Shen
KAS R3APER
Erlang Shen
Level 129
God Stats
5W - 0L
1,853 SR
Queue Stats
372W - 294L
1,630 Elo+
Party 3
Ares
Ares
Kashellhound
Ares
Level 148
God Stats
12W - 4L
1,740 SR
Queue Stats
641W - 548L
1,588 Elo+
Party 3
Hel
Hel
coaltair
Hel
Level 109
God Stats
9W - 4L
1,634 SR
Queue Stats
415W - 338L
1,597 Elo+
Party 3
Jormungandr
Jormungandr
mylilcuz
Jormungandr
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
137W - 132L
1,496 Elo+
Party 3
Team Averages
Level 111
1,658 SR
1,564 Elo+

VS

Team Averages
Level 102
1,749 SR
1,546 Elo+
Hachiman
Hachiman
ELDIOBLO69
Hachiman
Level 103
God Stats
3W - 3L
1,871 SR
Queue Stats
874W - 899L
1,554 Elo+
Solo
The Morrigan
The Morrigan
KhaosKing121
The Morrigan
Level 102
God Stats
1W - 2L
1,525 SR
Queue Stats
118W - 109L
1,534 Elo+
Party 1
Ah Puch
Ah Puch
Kyton Juarez
Ah Puch
Level 46
God Stats
0W - 1L
1,828 SR
Queue Stats
131W - 157L
1,479 Elo+
Party 2
Yemoja
Yemoja
Project417
Yemoja
Level 120
God Stats
1W - 1L
1,712 SR
Queue Stats
77W - 67L
1,597 Elo+
Party 1
Nox
Nox
iNz Diogenes
Nox
Level 138
God Stats
1W - 2L
1,809 SR
Queue Stats
100W - 101L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ENJager
Bellona
20
10 / 1 / 10
12,190
938
16,291
22,158
26,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Erlang Shen
KAS R3APER
Erlang Shen
15
1 / 2 / 16
9,196
707
9,941
13,854
13,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
6 / 4 / 13
10,071
775
11,373
15,704
17,627
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
4 / 1 / 13
9,820
755
9,222
13,420
12,061
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
mylilcuz
Jormungandr
17
2 / 3 / 15
9,937
764
9,531
15,091
9,425
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ELDIOBLO69
Hachiman
15
5 / 6 / 2
9,207
708
14,922
14,230
6,090
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Morrigan
KhaosKing121
The Morrigan
12
1 / 6 / 5
7,779
598
7,506
8,964
3,568
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Puch
Kyton Juarez
Ah Puch
16
1 / 4 / 6
8,920
686
20,999
13,565
5,781
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
Project417
Yemoja
14
1 / 3 / 6
7,885
607
4,491
11,105
10,702
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
3 / 4 / 5
9,156
704
12,023
11,659
5,330
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
35
23
Kills
11
11
Deaths
23
67
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hachiman
ELDIOBLO69
Hachiman
5
6
2
1
W
Bellona
ENJager
Bellona
10
1
10
15
W
Erlang Shen
KAS R3APER
Erlang Shen
1
2
16
4.5
W
6
4
13
3.13
L
The Morrigan
KhaosKing121
The Morrigan
1
6
5
0.58
L
Ah Puch
Kyton Juarez
Ah Puch
1
4
6
1
L
Yemoja
Project417
Yemoja
1
3
6
1.33
W
4
1
13
10.5
L
3
4
5
1.38
W
Jormungandr
mylilcuz
Jormungandr
2
3
15
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,358
Damage
59,941
80,227
Taken
59,523
78,570
Mitigated
31,471
46,777
Healing
23,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
ELDIOBLO69
Hachiman
14,922
7,686
1,070
2,822
14,230
6,090
0
7,203
7,027
0
23,804
W
Bellona
ENJager
Bellona
16,291
1,679
1,306
8,815
22,158
26,434
947
11,800
10,358
332
32,350
W
Erlang Shen
KAS R3APER
Erlang Shen
9,941
2,845
385
2,666
13,854
13,023
1,837
7,241
6,613
0
23,232
W
11,373
203
1,418
1,714
15,704
17,627
246
5,929
9,775
14,555
0
L
The Morrigan
KhaosKing121
The Morrigan
7,506
1,406
958
1,095
8,964
3,568
0
4,436
4,521
15,047
614
L
Ah Puch
Kyton Juarez
Ah Puch
20,999
627
730
4,560
13,565
5,781
0
8,966
4,599
41,036
0
L
Yemoja
Project417
Yemoja
4,491
1,264
6,600
2,689
11,105
10,702
0
5,043
6,062
7,829
0
W
9,222
330
17,343
8,965
13,420
12,061
1,366
7,630
5,790
18,464
0
L
12,023
1,415
1,025
2,382
11,659
5,330
0
4,806
6,853
20,479
0
W
Jormungandr
mylilcuz
Jormungandr
9,531
845
1,977
2,188
15,091
9,425
467
11,805
3,286
34,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,214
Gold Earned
42,947
151
Minions Killed
109
0
Camps Cleared
0
1,261,462
Distance Traveled
1,001,092
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,207
708
20
2
0
160,213
1
W
Bellona
12,190
938
33
3
0
271,137
3
W
Erlang Shen
9,196
707
31
2
0
244,951
0
W
Ares
10,071
775
7
1
0
230,019
2
L
The Morrigan
7,779
598
13
1
0
189,024
1
L
Ah Puch
8,920
686
49
4
0
223,826
1
L
Yemoja
7,885
607
8
1
0
207,558
0
W
Hel
9,820
755
21
2
0
273,912
4
L
Nox
9,156
704
19
1
0
220,471
0
W
Jormungandr
9,937
764
59
5
0
241,443
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role