Player Matchup

Fenrir
Fenrir
OpNeon
Fenrir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 31L
1,169 Elo+
Party 1
Ra
Ra
OpZues
Ra
Level 8
God Stats
2W - 4L
1,500 SR
Queue Stats
27W - 43L
1,305 Elo+
Party 1
Hercules
Hercules
scentedpinecone
Hercules
Level 60
God Stats
1W - 2L
1,279 SR
Queue Stats
63W - 74L
1,179 Elo+
Party 1
Team Averages
Level 27
1,426 SR
1,218 Elo+

VS

Team Averages
Level 37
1,421 SR
1,352 Elo+
Da Ji
Da Ji
Maxlo9276
Da Ji
Level 21
God Stats
1W - 2L
1,263 SR
Queue Stats
15W - 21L
1,435 Elo+
Solo
Pele
Pele
lReviXl
Pele
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 18L
1,255 Elo+
Party 2
Ra
Ra
rapidfire0700
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 26L
1,366 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
OpNeon
Fenrir
15
4 / 8 / 13
13,288
699
11,065
24,180
14,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ra
15
4 / 15 / 16
13,184
694
7,998
18,830
9,372
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
18
17 / 6 / 5
15,499
816
25,697
33,977
18,811
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Maxlo9276
Da Ji
17
12 / 10 / 12
14,959
787
22,673
19,535
10,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pele
lReviXl
Pele
18
13 / 8 / 11
15,901
837
31,131
23,837
8,347
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
4 / 8 / 15
13,238
697
11,672
17,460
12,553
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
67
25
Kills
29
29
Deaths
26
34
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Maxlo9276
Da Ji
12
10
12
1.8
L
Fenrir
OpNeon
Fenrir
4
8
13
1.31
L
Ra
4
15
16
0.8
W
Pele
lReviXl
Pele
13
8
11
2.31
W
4
8
15
1.44
L
Hercules
17
6
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,760
Damage
65,476
76,987
Taken
60,832
43,119
Mitigated
31,891
20,128
Healing
13,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Maxlo9276
Da Ji
22,673
4,160
0
1,302
19,535
10,991
334
2,309
16,970
0
40,254
L
Fenrir
OpNeon
Fenrir
11,065
3,095
0
3,570
24,180
14,936
236
4,776
18,812
87
25,864
L
Ra
7,998
1,810
1,506
1,450
18,830
9,372
238
2,376
16,028
29,815
0
W
Pele
lReviXl
Pele
31,131
9,465
0
9,708
23,837
8,347
1,342
3,466
20,152
0
77,946
W
11,672
1,132
1,346
1,333
17,460
12,553
648
3,034
13,806
38,199
0
L
Hercules
25,697
12,480
0
13,602
33,977
18,811
611
5,502
27,852
0
47,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,971
Gold Earned
44,098
139
Minions Killed
168
4
Camps Cleared
10
819,883
Distance Traveled
873,099
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
14,959
787
34
2
4
280,122
2
L
Fenrir
13,288
699
27
1
2
293,604
0
L
Ra
13,184
694
62
3
1
225,103
1
W
Pele
15,901
837
78
4
5
304,552
0
W
Ra
13,238
697
56
3
1
288,425
0
L
Hercules
15,499
816
50
3
1
301,176
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role