Player Matchup

Kukulkan
Kukulkan
Demon Voltage
Kukulkan
Level 21
God Stats
12W - 13L
1,626 SR
Queue Stats
135W - 123L
1,461 Elo+
Solo
Arachne
Arachne
Friedss
Arachne
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,435 Elo+
Solo
Bellona
Bellona
SebCard11
Bellona
Level 29
God Stats
1W - 2L
1,285 SR
Queue Stats
26W - 25L
1,441 Elo+
Solo
Ymir
Ymir
bruno332roldan
Ymir
Level 8
God Stats
1W - 2L
1,244 SR
Queue Stats
1W - 2L
1,440 Elo+
Solo
Cupid
Cupid
julioroma96
Cupid
Level 14
God Stats
3W - 3L
1,557 SR
Queue Stats
12W - 16L
1,331 Elo+
Solo
Team Averages
Level 20
1,442 SR
1,421 Elo+

VS

Team Averages
Level 18
1,624 SR
1,447 Elo+
Sol
Sol
Above The Rim88
Sol
Level 18
God Stats
2W - 0L
1,808 SR
Queue Stats
6W - 12L
1,465 Elo+
Solo
Skadi
Skadi
Clipperking93
Skadi
Level 21
God Stats
36W - 26L
1,546 SR
Queue Stats
124W - 119L
1,395 Elo+
Solo
Scylla
Scylla
Lalo20022
Scylla
Level 7
God Stats
1W - 0L
1,701 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Mystogan56
Morgan Le Fay
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 11L
1,509 Elo+
Solo
Nemesis
Nemesis
lmGuppy
Nemesis
Level 17
God Stats
5W - 3L
1,564 SR
Queue Stats
7W - 6L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Demon Voltage
Kukulkan
8
0 / 1 / 0
6,249
347
918
2,731
764
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Friedss
Arachne
1
0 / 0 / 0
4,848
269
0
0
0
Bellona
SebCard11
Bellona
14
7 / 4 / 1
8,751
486
10,915
15,572
15,205
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
2 / 6 / 5
7,368
409
5,059
20,756
10,206
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
3 / 3 / 1
7,470
415
6,633
5,730
1,554
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 5
8,550
475
6,553
8,124
2,622
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
6 / 3 / 4
9,708
539
10,780
13,586
5,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
Lalo20022
Scylla
14
3 / 1 / 5
8,914
495
4,896
6,470
3,133
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Morgan Le Fay
Mystogan56
Morgan Le Fay
15
2 / 1 / 2
9,490
527
6,553
7,583
3,147
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Nemesis
lmGuppy
Nemesis
13
1 / 4 / 6
8,655
481
6,396
12,467
4,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
35
12
Kills
13
14
Deaths
13
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
1
4
5
0.88
W
6
3
4
2.67
L
Kukulkan
Demon Voltage
Kukulkan
0
1
0
0
L
Arachne
Friedss
Arachne
0
0
0
0
W
Scylla
Lalo20022
Scylla
3
1
5
5.5
W
Morgan Le Fay
Mystogan56
Morgan Le Fay
2
1
2
3
L
Bellona
SebCard11
Bellona
7
4
1
1.88
L
2
6
5
0.75
L
3
3
1
1.17
W
Nemesis
lmGuppy
Nemesis
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,525
Damage
35,178
44,789
Taken
48,230
27,729
Mitigated
18,537
10,217
Healing
17,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,553
1,535
139
2,387
8,124
2,622
5,695
639
7,485
38,405
0
W
10,780
5,536
0
5,962
13,586
5,074
6,414
1,618
11,968
0
54,199
L
Kukulkan
Demon Voltage
Kukulkan
918
97
0
557
2,731
764
0
1,168
1,563
18,986
0
L
Arachne
Friedss
Arachne
0
0
0
0
0
0
0
0
0
0
0
W
Scylla
Lalo20022
Scylla
4,896
1,208
110
2,147
6,470
3,133
1,390
490
5,980
32,552
0
W
Morgan Le Fay
Mystogan56
Morgan Le Fay
6,553
725
0
1,077
7,583
3,147
2,091
1,375
6,208
51,738
0
L
Bellona
SebCard11
Bellona
10,915
1,704
0
2,220
15,572
15,205
92
6,759
8,813
0
37,731
L
5,059
1,140
328
5,165
20,756
10,206
0
7,596
13,160
17,001
0
L
6,633
3,656
72
1,875
5,730
1,554
660
2,479
3,251
0
30,673
W
Nemesis
lmGuppy
Nemesis
6,396
2,491
0
5,292
12,467
4,561
34
1,855
10,612
0
45,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,686
Gold Earned
45,317
180
Minions Killed
380
0
Camps Cleared
0
898,133
Distance Traveled
1,451,434
2
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,550
475
73
4
0
280,796
5
W
Skadi
9,708
539
82
5
0
254,965
3
L
Kukulkan
6,249
347
46
3
0
100,451
0
L
Arachne
4,848
269
0
0
0
0
0
W
Scylla
8,914
495
58
3
0
278,654
2
W
Morgan Le Fay
9,490
527
103
6
0
292,975
0
L
Bellona
8,751
486
60
3
0
270,837
0
L
Ymir
7,368
409
19
1
0
285,654
2
L
Cupid
7,470
415
55
3
0
241,191
0
W
Nemesis
8,655
481
64
4
0
344,044
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role