Player Matchup

Hel
Hel
Dravin420
Hel
Level 81
God Stats
16W - 38L
1,284 SR
Queue Stats
569W - 926L
1,296 Elo+
Solo
Cupid
Cupid
IceWarrior25
Cupid
Level 41
God Stats
3W - 8L
1,429 SR
Queue Stats
23W - 40L
1,341 Elo+
Solo
Loki
Loki
InfamousZephon
Loki
Level 26
God Stats
28W - 35L
1,391 SR
Queue Stats
55W - 70L
1,291 Elo+
Solo
Team Averages
Level 49
1,368 SR
1,309 Elo+

VS

Team Averages
Level 52
1,386 SR
1,240 Elo+
Artio
Artio
SpartanXElite44
Artio
Level 69
God Stats
4W - 3L
1,368 SR
Queue Stats
152W - 210L
1,231 Elo+
Party 1
Sol
Sol
placidnflacid
Sol
Level 29
God Stats
9W - 18L
1,372 SR
Queue Stats
53W - 123L
1,292 Elo+
Solo
Neith
Neith
stifmisterX
Neith
Level 58
God Stats
24W - 33L
1,418 SR
Queue Stats
106W - 173L
1,198 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 5
6,620
662
4,467
7,419
2,526
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

11
2 / 7 / 3
7,299
730
7,781
10,230
3,424
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

10
3 / 5 / 1
7,096
710
5,552
10,611
5,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 11
8,171
817
6,039
12,461
9,352
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
5 / 2 / 9
8,752
875
9,214
8,100
3,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
7 / 1 / 7
8,208
821
7,691
5,017
1,819
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
43
5
Kills
16
16
Deaths
5
9
Assists
27
Player
Kills
Deaths
Assists
KDA
L
0
4
5
0.63
L
2
7
3
0.5
L
3
5
1
0.7
W
4
2
11
4.75
W
5
2
9
4.75
W
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,800
Damage
22,944
28,260
Taken
25,578
11,686
Mitigated
14,361
5,538
Healing
10,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,467
423
2,351
2,041
7,419
2,526
580
3,938
3,481
18,082
0
L
7,781
3,711
42
0
10,230
3,424
440
6,501
3,729
0
20,038
L
5,552
1,752
48
1,056
10,611
5,736
331
5,271
5,340
0
20,732
W
6,039
468
1,059
4,777
12,461
9,352
0
3,019
9,442
19,819
0
W
9,214
5,318
0
2,941
8,100
3,190
1,156
1,231
6,869
31,687
0
W
7,691
3,419
0
1,860
5,017
1,819
420
1,073
3,944
0
18,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,015
Gold Earned
25,131
95
Minions Killed
115
5
Camps Cleared
5
515,079
Distance Traveled
518,858
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,620
662
27
3
1
190,407
0
L
Cupid
7,299
730
39
4
2
153,068
0
L
Loki
7,096
710
29
3
2
171,604
0
W
Artio
8,171
817
24
2
2
200,361
2
W
Sol
8,752
875
60
6
2
149,352
0
W
Neith
8,208
821
31
3
1
169,145
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role