Player Matchup

Izanami
Izanami
MrBojangels16
Izanami
Level 87
God Stats
10W - 11L
1,584 SR
Queue Stats
95W - 117L
1,373 Elo+
Solo
Nemesis
Nemesis
RECFINAL14
Nemesis
Level 128
God Stats
10W - 7L
1,492 SR
Queue Stats
70W - 60L
1,476 Elo+
Solo
Hera
Hera
RomuloRex
Hera
Level 124
God Stats
0W - 1L
1,566 SR
Queue Stats
20W - 20L
1,422 Elo+
Party 1
Bellona
Bellona
Virkzyy
Bellona
Level 58
God Stats
1W - 2L
1,524 SR
Queue Stats
27W - 23L
1,489 Elo+
Solo
Cerberus
Cerberus
Zubeste
Cerberus
Level 127
God Stats
1W - 1L
1,453 SR
Queue Stats
8W - 13L
1,398 Elo+
Party 1
Team Averages
Level 105
1,524 SR
1,432 Elo+

VS

Team Averages
Level 102
1,554 SR
1,406 Elo+
Scylla
Scylla
 
Scylla
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
JuicyThighMeat
Achilles
Level 120
God Stats
10W - 5L
1,517 SR
Queue Stats
120W - 122L
1,415 Elo+
Party 2
Ne Zha
Ne Zha
KamiEneru4242
Ne Zha
Level 128
God Stats
44W - 38L
1,583 SR
Queue Stats
125W - 126L
1,415 Elo+
Party 2
Agni
Agni
NAMEMENOW
Agni
Level 17
God Stats
6W - 7L
1,566 SR
Queue Stats
51W - 50L
1,324 Elo+
Party 2
Bacchus
Bacchus
chriz95284
Bacchus
Level 86
God Stats
16W - 10L
1,605 SR
Queue Stats
82W - 89L
1,375 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
17
1 / 3 / 1
9,413
672
9,064
11,696
4,005
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
RECFINAL14
Nemesis
15
1 / 4 / 2
9,144
653
7,314
16,619
10,702
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
14
0 / 4 / 2
8,087
578
7,380
10,487
2,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Virkzyy
Bellona
16
2 / 3 / 1
8,900
636
7,198
13,633
12,338
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
Zubeste
Cerberus
14
0 / 3 / 3
7,941
567
4,959
12,231
12,687
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
1 / 0 / 10
9,661
690
12,818
5,580
2,170
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Achilles
16
5 / 0 / 7
10,208
729
10,062
12,589
12,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
4 / 0 / 4
10,881
777
12,190
7,721
3,450
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Agni
16
4 / 2 / 6
10,231
731
11,688
9,979
4,511
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
chriz95284
Bacchus
15
3 / 2 / 10
9,465
676
5,170
11,098
16,226
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
54
4
Kills
17
17
Deaths
4
9
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
1
0
10
6
W
Achilles
5
0
7
8.5
W
4
0
4
6
L
Izanami
1
3
1
0.5
W
Agni
4
2
6
3.5
L
Nemesis
RECFINAL14
Nemesis
1
4
2
0.5
L
Hera
0
4
2
0.25
L
Bellona
Virkzyy
Bellona
2
3
1
0.83
L
Cerberus
Zubeste
Cerberus
0
3
3
0.5
W
Bacchus
chriz95284
Bacchus
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,915
Damage
51,928
64,666
Taken
46,967
42,402
Mitigated
39,201
5,791
Healing
5,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
12,818
696
98
994
5,580
2,170
428
2,106
3,358
46,619
0
W
Achilles
10,062
2,564
0
2,273
12,589
12,844
114
2,379
10,140
0
21,072
W
12,190
2,649
0
900
7,721
3,450
496
3,267
4,276
0
58,830
L
Izanami
9,064
4,983
559
957
11,696
4,005
128
8,271
3,387
0
47,409
W
Agni
11,688
161
0
857
9,979
4,511
827
1,472
8,467
37,968
0
L
Nemesis
RECFINAL14
Nemesis
7,314
1,745
0
1,579
16,619
10,702
0
7,127
9,221
0
25,349
L
Hera
7,380
1,738
38
654
10,487
2,670
50
2,284
8,067
27,568
0
L
Bellona
Virkzyy
Bellona
7,198
2,242
0
1,062
13,633
12,338
175
5,112
7,976
0
30,576
L
Cerberus
Zubeste
Cerberus
4,959
58
0
942
12,231
12,687
0
7,483
4,578
22,140
0
W
Bacchus
chriz95284
Bacchus
5,170
249
0
0
11,098
16,226
87
3,086
7,929
8,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,485
Gold Earned
50,446
305
Minions Killed
319
9
Camps Cleared
6
1,240,489
Distance Traveled
1,329,635
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,661
690
107
8
1
254,169
0
W
Achilles
10,208
729
32
2
0
292,965
3
W
Ne Zha
10,881
777
99
7
4
282,103
0
L
Izanami
9,413
672
104
7
2
246,323
3
W
Agni
10,231
731
67
5
1
252,113
0
L
Nemesis
9,144
653
50
4
1
266,246
4
L
Hera
8,087
578
66
5
3
218,312
4
L
Bellona
8,900
636
42
3
3
252,762
1
L
Cerberus
7,941
567
43
3
0
256,846
2
W
Bacchus
9,465
676
14
1
0
248,285
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role