Player Matchup

Ra
Ra
AdrianOrozco_
Ra
Level 15
God Stats
2W - 1L
1,518 SR
Queue Stats
30W - 28L
1,426 Elo+
Solo
Guan Yu
Guan Yu
SixtyRocket2259
Guan Yu
Level 9
God Stats
4W - 2L
1,631 SR
Queue Stats
18W - 19L
1,437 Elo+
Solo
Xbalanque
Xbalanque
coolboy111
Xbalanque
Level 13
God Stats
4W - 16L
1,345 SR
Queue Stats
14W - 41L
1,180 Elo+
Solo
Sobek
Sobek
diamante-blanco5
Sobek
Level 14
God Stats
1W - 1L
1,267 SR
Queue Stats
9W - 22L
1,166 Elo+
Solo
Janus
Janus
lChiquis F
Janus
Level 29
God Stats
3W - 3L
1,524 SR
Queue Stats
23W - 31L
1,294 Elo+
Solo
Team Averages
Level 16
1,457 SR
1,301 Elo+

VS

Team Averages
Level 18
1,464 SR
1,377 Elo+
Hel
Hel
Captain-K-009
Hel
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 14L
1,221 Elo+
Solo
Hades
Hades
ElTaquero20
Hades
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 21L
1,580 Elo+
Solo
Fenrir
Fenrir
JaySteezyx
Fenrir
Level 17
God Stats
3W - 3L
1,472 SR
Queue Stats
43W - 51L
1,441 Elo+
Solo
Medusa
Medusa
Warsx15
Medusa
Level 14
God Stats
3W - 6L
1,239 SR
Queue Stats
273W - 304L
1,135 Elo+
Solo
Zeus
Zeus
skill_rk7
Zeus
Level 23
God Stats
23W - 19L
1,610 SR
Queue Stats
152W - 135L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 8 / 17
16,566
1,183
30,013
17,397
7,611
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
11 / 2 / 16
16,176
1,155
28,049
23,621
26,204
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Xbalanque
coolboy111
Xbalanque
20
5 / 6 / 16
13,746
982
23,039
17,383
12,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
0 / 0 / 0
8,680
620
0
0
0
Janus
20
9 / 5 / 15
14,850
1,061
15,596
16,466
5,335
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Team 1 Tickets

210

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 6 / 5
11,209
801
188
13,088
3,575
20
8 / 8 / 8
14,863
1,062
24,537
22,394
14,579
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fenrir
JaySteezyx
Fenrir
20
4 / 12 / 12
14,414
1,030
20,190
33,308
19,820
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Medusa
Warsx15
Medusa
18
2 / 4 / 6
12,255
875
3,953
22,311
7,448
Zeus
18
6 / 6 / 4
13,307
951
13,806
11,529
2,503
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
55
36
Kills
20
21
Deaths
36
64
Assists
35
Player
Kills
Deaths
Assists
KDA
W
11
8
17
2.44
L
0
6
5
0.42
L
8
8
8
1.5
L
Fenrir
JaySteezyx
Fenrir
4
12
12
0.83
W
11
2
16
9.5
L
Medusa
Warsx15
Medusa
2
4
6
1.25
W
Xbalanque
coolboy111
Xbalanque
5
6
16
2.17
W
0
0
0
0
W
Janus
9
5
15
3.3
L
Zeus
6
6
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,697
Damage
62,674
74,867
Taken
102,630
51,209
Mitigated
47,925
17,898
Healing
6,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
30,013
2,372
2,346
2,233
17,397
7,611
0
9,564
7,589
64,906
0
L
188
135
170
6
13,088
3,575
0
6,400
6,688
2,374
0
L
24,537
937
303
4,318
22,394
14,579
0
12,089
10,305
42,884
0
L
Fenrir
JaySteezyx
Fenrir
20,190
2,689
0
1,061
33,308
19,820
0
11,980
21,328
0
49,313
W
28,049
4,943
4,247
5,304
23,621
26,204
0
8,322
13,787
0
55,969
L
Medusa
Warsx15
Medusa
3,953
1,308
0
26
22,311
7,448
0
11,189
11,122
0
13,335
W
Xbalanque
coolboy111
Xbalanque
23,039
8,801
0
953
17,383
12,059
0
12,350
5,033
0
37,104
W
0
0
0
0
0
0
0
0
0
0
0
W
Janus
15,596
2,723
102
2,713
16,466
5,335
0
8,295
8,171
26,907
0
L
Zeus
13,806
2,374
29
891
11,529
2,503
0
3,951
7,578
27,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,018
Gold Earned
66,048
211
Minions Killed
148
8
Camps Cleared
5
1,021,016
Distance Traveled
1,078,742
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
16,566
1,183
92
7
0
226,548
0
L
Hel
11,209
801
5
0
1
209,810
1
L
Hades
14,863
1,062
49
4
0
184,554
0
L
Fenrir
14,414
1,030
64
5
3
277,177
0
W
Guan Yu
16,176
1,155
61
4
4
285,935
2
L
Medusa
12,255
875
13
1
0
264,603
0
W
Xbalanque
13,746
982
32
2
3
251,011
0
W
Sobek
8,680
620
0
0
0
0
0
W
Janus
14,850
1,061
26
2
1
257,522
0
L
Zeus
13,307
951
17
1
1
142,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role