Player Matchup

Baron Samedi
Baron Samedi
Corndog133
Baron Samedi
Level 103
God Stats
30W - 9L
1,833 SR
Queue Stats
411W - 241L
1,771 Elo+
Party 2
Gilgamesh
Gilgamesh
Coulderoi
Gilgamesh
Level 95
God Stats
8W - 4L
1,454 SR
Queue Stats
160W - 65L
1,716 Elo+
Party 2
Charybdis
Charybdis
SerperiorPyroar
Charybdis
Level 121
God Stats
13W - 4L
1,855 SR
Queue Stats
450W - 271L
1,783 Elo+
Party 2
Ymir
Ymir
Stryker1158
Ymir
Level 101
God Stats
44W - 6L
1,955 SR
Queue Stats
288W - 164L
1,802 Elo+
Party 2
Heimdallr
Heimdallr
Troutster
Heimdallr
Level 19
God Stats
7W - 3L
1,659 SR
Queue Stats
242W - 82L
1,831 Elo+
Party 2
Team Averages
Level 88
1,751 SR
1,781 Elo+

VS

Team Averages
Level 71
1,490 SR
1,549 Elo+
Awilix
Awilix
 
Awilix
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
Geminii_Airr
Hera
Level 83
God Stats
3W - 4L
1,447 SR
Queue Stats
99W - 85L
1,486 Elo+
Solo
Neith
Neith
Munchyleigh23
Neith
Level 42
God Stats
0W - 1L
1,692 SR
Queue Stats
22W - 14L
1,658 Elo+
Party 1
Sylvanus
Sylvanus
x0prah_did911x
Sylvanus
Level 41
God Stats
2W - 6L
1,384 SR
Queue Stats
173W - 97L
1,559 Elo+
Party 3
Chaac
Chaac
xWhitejesusx
Chaac
Level 29
God Stats
3W - 6L
1,429 SR
Queue Stats
131W - 86L
1,542 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Corndog133
Baron Samedi
18
2 / 1 / 15
10,546
959
13,912
5,430
2,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Coulderoi
Gilgamesh
18
2 / 1 / 17
11,346
1,031
17,226
14,013
13,400
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Charybdis
SerperiorPyroar
Charybdis
18
3 / 0 / 16
11,263
1,024
13,829
7,307
2,718
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
8 / 2 / 13
12,287
1,117
13,672
16,077
21,533
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heimdallr
Troutster
Heimdallr
18
8 / 6 / 9
12,174
1,107
15,808
13,558
5,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

228

VS

Team 2 Tickets

137

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
16
5 / 5 / 5
10,843
986
13,535
17,289
9,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 4 / 3
10,675
970
14,019
11,505
4,525
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
0 / 6 / 2
9,435
858
5,639
10,835
4,734
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sylvanus
16
1 / 3 / 7
10,711
974
8,030
18,662
24,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
1 / 5 / 7
10,147
922
9,685
19,682
20,086
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
34
23
Kills
10
10
Deaths
23
70
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
5
5
5
1.5
W
Baron Samedi
Corndog133
Baron Samedi
2
1
15
9.5
W
Gilgamesh
Coulderoi
Gilgamesh
2
1
17
10.5
L
3
4
3
1.13
L
0
6
2
0.17
W
Charybdis
SerperiorPyroar
Charybdis
3
0
16
11
W
8
2
13
7.25
W
Heimdallr
Troutster
Heimdallr
8
6
9
2.08
L
Sylvanus
1
3
7
1.5
L
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,447
Damage
50,908
56,385
Taken
77,973
45,819
Mitigated
63,602
15,088
Healing
14,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
13,535
5,147
0
1,294
17,289
9,352
0
5,845
11,332
0
19,616
W
Baron Samedi
Corndog133
Baron Samedi
13,912
751
6,556
2,230
5,430
2,405
0
1,371
3,976
28,879
0
W
Gilgamesh
Coulderoi
Gilgamesh
17,226
2,506
0
158
14,013
13,400
0
6,888
6,856
10,646
26,713
L
14,019
3,684
75
1,021
11,505
4,525
0
4,972
6,349
47,828
0
L
5,639
1,584
0
1,302
10,835
4,734
0
3,828
6,803
0
24,416
W
Charybdis
SerperiorPyroar
Charybdis
13,829
11,406
0
2,342
7,307
2,718
0
2,177
4,959
0
47,072
W
13,672
2,605
0
2,400
16,077
21,533
0
6,449
9,362
23,164
0
W
Heimdallr
Troutster
Heimdallr
15,808
6,843
0
1,402
13,558
5,763
0
5,164
7,982
0
42,951
L
Sylvanus
8,030
888
2,610
5,236
18,662
24,905
0
8,532
9,793
12,123
0
L
9,685
2,038
0
2,979
19,682
20,086
0
7,497
11,957
0
34,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,616
Gold Earned
51,811
230
Minions Killed
206
10
Camps Cleared
7
1,046,290
Distance Traveled
1,109,398
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
10,843
986
17
2
2
262,069
0
W
Baron Samedi
10,546
959
42
4
1
217,882
3
W
Gilgamesh
11,346
1,031
28
3
1
233,867
1
L
Hera
10,675
970
88
8
2
214,533
2
L
Neith
9,435
858
32
3
2
169,364
0
W
Charybdis
11,263
1,024
86
8
1
202,782
2
W
Ymir
12,287
1,117
22
2
3
202,073
0
W
Heimdallr
12,174
1,107
52
5
4
189,686
3
L
Sylvanus
10,711
974
2
0
0
218,930
0
L
Chaac
10,147
922
67
6
1
244,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role