Player Matchup

Horus
Horus
 
Horus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
PRADÖS
Nu Wa
Level 124
God Stats
4W - 1L
1,500 SR
Queue Stats
195W - 239L
1,401 Elo+
Party 2
Neith
Neith
lyndalucy05
Neith
Level 67
God Stats
21W - 47L
1,364 SR
Queue Stats
38W - 79L
1,335 Elo+
Party 2
Team Averages
Level 93
1,455 SR
1,412 Elo+

VS

Team Averages
Level 86
1,571 SR
1,554 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
SilverDragons111
Bellona
Level 4
God Stats
2W - 3L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Medusa
Medusa
TerraxRex
Medusa
Level 127
God Stats
25W - 7L
1,714 SR
Queue Stats
680W - 417L
1,663 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
15
6 / 2 / 7
11,271
805
8,062
16,449
16,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nu Wa
PRADÖS
Nu Wa
14
6 / 3 / 8
10,092
721
9,907
11,949
5,416
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 2 / 8
9,069
648
7,079
7,445
2,891
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
4 / 4 / 2
9,185
656
9,802
9,828
3,563
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
1 / 7 / 4
8,399
600
4,140
10,499
5,612
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
TerraxRex
Medusa
12
2 / 3 / 4
8,556
611
18,388
10,235
3,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
17
14
Kills
7
7
Deaths
14
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
6
2
7
4.75
L
Baron Samedi
 
Baron Samedi
4
4
2
1.25
W
Nu Wa
PRADÖS
Nu Wa
6
3
8
3.33
L
1
7
4
0.43
L
Medusa
TerraxRex
Medusa
2
3
4
1.33
W
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,048
Damage
32,330
35,843
Taken
30,562
25,277
Mitigated
13,162
13,056
Healing
4,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
8,062
2,791
874
6,793
16,449
16,970
23
4,366
12,083
1,327
13,104
L
Baron Samedi
 
Baron Samedi
9,802
645
290
2,497
9,828
3,563
0
4,787
5,041
45,431
0
W
Nu Wa
PRADÖS
Nu Wa
9,907
4,268
0
3,000
11,949
5,416
711
3,753
8,196
34,653
0
L
4,140
1,377
0
245
10,499
5,612
0
3,692
6,807
0
14,705
L
Medusa
TerraxRex
Medusa
18,388
6,890
0
1,600
10,235
3,987
0
2,950
7,285
0
43,679
W
7,079
2,687
0
2,389
7,445
2,891
624
1,835
5,610
0
32,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,432
Gold Earned
26,140
145
Minions Killed
163
4
Camps Cleared
7
696,724
Distance Traveled
708,217
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,271
805
14
1
2
233,139
9
L
Baron Samedi
9,185
656
82
6
4
214,107
4
W
Nu Wa
10,092
721
52
4
1
232,132
3
L
Bellona
8,399
600
23
2
0
240,448
0
L
Medusa
8,556
611
58
4
3
253,662
3
W
Neith
9,069
648
79
6
1
231,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role