Player Matchup

Anubis
Anubis
AbnerFodao
Anubis
Level 28
God Stats
29W - 26L
1,540 SR
Queue Stats
81W - 95L
1,420 Elo+
Solo
Serqet
Serqet
Foxyuy
Serqet
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 25L
1,273 Elo+
Party 3
Tyr
Tyr
Persefal0
Tyr
Level 26
God Stats
11W - 13L
1,282 SR
Queue Stats
76W - 84L
1,360 Elo+
Party 1
Olorun
Olorun
RickHeavyMetal
Olorun
Level 21
God Stats
13W - 15L
1,343 SR
Queue Stats
76W - 96L
1,361 Elo+
Party 1
Hades
Hades
hakoXD
Hades
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,329 Elo+
Party 3
Team Averages
Level 25
1,433 SR
1,348 Elo+

VS

Team Averages
Level 18
1,538 SR
1,330 Elo+
Achilles
Achilles
DuDuZin55
Achilles
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 38L
1,359 Elo+
Party 2
Tsukuyomi
Tsukuyomi
LeonBrisado
Tsukuyomi
Level 4
God Stats
10W - 8L
1,500 SR
Queue Stats
39W - 50L
1,087 Elo+
Solo
Izanami
Izanami
Lucastheking00
Izanami
Level 28
God Stats
13W - 18L
1,479 SR
Queue Stats
49W - 54L
1,398 Elo+
Solo
Odin
Odin
MeiaNoite08
Odin
Level 18
God Stats
8W - 8L
1,536 SR
Queue Stats
41W - 41L
1,389 Elo+
Solo
Thoth
Thoth
k1llerG4mer
Thoth
Level 21
God Stats
2W - 3L
1,676 SR
Queue Stats
87W - 88L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AbnerFodao
Anubis
20
6 / 1 / 8
12,513
521
12,469
11,955
7,229
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
Foxyuy
Serqet
20
11 / 1 / 4
13,366
557
17,893
20,401
9,753
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

14
1 / 2 / 6
9,593
400
5,890
18,633
16,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
7 / 6 / 4
12,216
509
14,634
19,388
9,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hades
hakoXD
Hades
3
0 / 0 / 0
6,555
273
0
0
0
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DuDuZin55
Achilles
19
7 / 1 / 3
12,438
518
21,217
17,446
13,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
LeonBrisado
Tsukuyomi
11
0 / 8 / 1
8,267
344
1,621
13,072
2,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
1 / 6 / 2
10,396
433
12,068
15,814
4,118
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
0 / 5 / 5
9,803
408
8,421
18,625
11,076
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

18
2 / 7 / 4
11,520
480
5,100
13,667
2,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
25
25
Kills
10
10
Deaths
27
22
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Anubis
AbnerFodao
Anubis
6
1
8
10
L
Achilles
DuDuZin55
Achilles
7
1
3
8.5
W
Serqet
Foxyuy
Serqet
11
1
4
13
L
Tsukuyomi
LeonBrisado
Tsukuyomi
0
8
1
0.06
L
1
6
2
0.33
L
0
5
5
0.5
W
1
2
6
2
W
7
6
4
1.5
W
Hades
hakoXD
Hades
0
0
0
0
L
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,886
Damage
48,427
70,377
Taken
78,624
42,649
Mitigated
33,780
22,060
Healing
17,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
AbnerFodao
Anubis
12,469
897
0
6,777
11,955
7,229
93
2,477
9,478
100,902
0
L
Achilles
DuDuZin55
Achilles
21,217
8,176
0
8,329
17,446
13,235
82
3,899
13,247
44
97,293
W
Serqet
Foxyuy
Serqet
17,893
4,380
0
500
20,401
9,753
137
1,442
18,959
0
110,478
L
Tsukuyomi
LeonBrisado
Tsukuyomi
1,621
416
0
1,886
13,072
2,803
0
4,475
8,489
0
24,713
L
12,068
5,887
0
3,551
15,814
4,118
47
7,930
7,584
0
70,833
L
8,421
2,191
0
1,873
18,625
11,076
922
5,675
12,095
7,763
38,083
W
5,890
1,151
0
5,442
18,633
16,612
99
2,561
16,072
0
20,552
W
14,634
9,939
453
8,888
19,388
9,055
2,925
693
18,695
92,884
12,879
W
Hades
hakoXD
Hades
0
0
0
0
0
0
0
0
0
0
0
L
5,100
575
0
2,353
13,667
2,548
0
3,217
8,992
81,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,243
Gold Earned
52,424
524
Minions Killed
528
0
Camps Cleared
0
1,822,350
Distance Traveled
2,105,675
28
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,513
521
176
7
0
416,941
8
L
Achilles
12,438
518
128
5
0
509,185
6
W
Serqet
13,366
557
159
7
0
547,093
5
L
Tsukuyomi
8,267
344
28
1
0
333,029
0
L
Izanami
10,396
433
127
5
0
400,045
3
L
Odin
9,803
408
96
4
0
416,594
5
W
Tyr
9,593
400
24
1
0
479,326
11
W
Olorun
12,216
509
165
7
0
361,855
4
W
Hades
6,555
273
0
0
0
17,135
0
L
Thoth
11,520
480
149
6
0
446,822
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role