Player Matchup

Raijin
Raijin
Cräze
Raijin
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
134W - 35L
1,847 Elo+
Party 1
Fenrir
Fenrir
HiddenPuddle
Fenrir
Level 26
God Stats
8W - 1L
1,949 SR
Queue Stats
74W - 70L
1,622 Elo+
Party 1
Sol
Sol
RaizorksGG
Sol
Level 6
God Stats
3W - 0L
1,708 SR
Queue Stats
6W - 3L
1,576 Elo+
Solo
Serqet
Serqet
ShieldRat
Serqet
Level 17
God Stats
51W - 9L
1,915 SR
Queue Stats
216W - 37L
1,932 Elo+
Party 1
Bellona
Bellona
VyscoI
Bellona
Level 79
God Stats
18W - 5L
1,845 SR
Queue Stats
420W - 200L
1,848 Elo+
Party 1
Team Averages
Level 31
1,783 SR
1,765 Elo+

VS

Team Averages
Level 21
1,573 SR
1,569 Elo+
Yemoja
Yemoja
Aarmstrong20
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,727 Elo+
Party 2
Nemesis
Nemesis
IEvoloN
Nemesis
Level 43
God Stats
8W - 7L
1,559 SR
Queue Stats
121W - 112L
1,389 Elo+
Party 2
Izanami
Izanami
Mitixz1008
Izanami
Level 23
God Stats
11W - 19L
1,588 SR
Queue Stats
119W - 113L
1,583 Elo+
Solo
Sylvanus
Sylvanus
PablosBell
Sylvanus
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
127W - 139L
1,591 Elo+
Solo
Kukulkan
Kukulkan
gmoneydoittoem
Kukulkan
Level 5
God Stats
1W - 1L
1,718 SR
Queue Stats
4W - 3L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Cräze
Raijin
15
8 / 0 / 5
9,232
615
8,939
8,021
2,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
16
6 / 0 / 3
9,523
635
5,976
10,373
4,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

3
0 / 0 / 0
5,014
334
0
0
0
Serqet
ShieldRat
Serqet
14
7 / 1 / 9
8,397
560
7,683
6,095
2,797
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bellona
VyscoI
Bellona
15
2 / 0 / 8
9,126
608
8,757
10,707
8,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
9
1 / 5 / 0
6,471
431
1,531
9,126
5,883
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
IEvoloN
Nemesis
7
0 / 8 / 0
5,304
354
1,870
9,627
2,749
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Izanami
Mitixz1008
Izanami
12
0 / 1 / 0
7,394
493
3,392
5,840
1,519
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
PablosBell
Sylvanus
14
0 / 3 / 0
7,894
526
6,292
11,201
10,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kukulkan
9
0 / 6 / 0
5,871
391
1,635
5,875
1,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
1
23
Kills
1
1
Deaths
23
25
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Yemoja
1
5
0
0.2
W
Raijin
Cräze
Raijin
8
0
5
10.5
W
Fenrir
6
0
3
7.5
L
Nemesis
IEvoloN
Nemesis
0
8
0
0
L
Izanami
Mitixz1008
Izanami
0
1
0
0
L
Sylvanus
PablosBell
Sylvanus
0
3
0
0
W
0
0
0
0
W
Serqet
ShieldRat
Serqet
7
1
9
11.5
W
Bellona
VyscoI
Bellona
2
0
8
6
L
Kukulkan
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,355
Damage
14,720
35,196
Taken
41,669
18,083
Mitigated
22,072
15,491
Healing
7,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
1,531
615
176
250
9,126
5,883
540
1,641
7,323
14,756
0
W
Raijin
Cräze
Raijin
8,939
827
0
1,643
8,021
2,619
1,096
1,402
6,519
65,508
0
W
Fenrir
5,976
2,094
0
6,468
10,373
4,060
3,207
1,441
8,860
0
71,840
L
Nemesis
IEvoloN
Nemesis
1,870
492
0
385
9,627
2,749
0
2,373
7,150
0
13,494
L
Izanami
Mitixz1008
Izanami
3,392
1,547
212
2,921
5,840
1,519
631
2,136
3,704
0
56,813
L
Sylvanus
PablosBell
Sylvanus
6,292
1,481
0
3,060
11,201
10,150
234
1,134
9,866
40,862
10,775
W
0
0
0
0
0
0
0
0
0
0
0
W
Serqet
ShieldRat
Serqet
7,683
2,198
30
2,386
6,095
2,797
915
1,461
4,594
0
21,916
W
Bellona
VyscoI
Bellona
8,757
3,536
0
4,964
10,707
8,607
1,229
4,279
6,386
0
57,273
L
Kukulkan
1,635
133
0
214
5,875
1,771
293
1,655
3,775
17,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,292
Gold Earned
32,934
392
Minions Killed
330
0
Camps Cleared
0
1,286,517
Distance Traveled
1,191,344
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,471
431
25
2
0
244,437
3
W
Raijin
9,232
615
108
7
0
302,887
3
W
Fenrir
9,523
635
126
8
0
292,527
5
L
Nemesis
5,304
354
27
2
0
258,105
1
L
Izanami
7,394
493
122
8
0
207,149
4
L
Sylvanus
7,894
526
112
7
0
226,991
3
W
Sol
5,014
334
0
0
0
0
0
W
Serqet
8,397
560
43
3
0
351,613
7
W
Bellona
9,126
608
115
8
0
339,490
4
L
Kukulkan
5,871
391
44
3
0
254,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role