Player Matchup

Cthulhu
Cthulhu
OddToSee
Cthulhu
Level 25
God Stats
1W - 1L
1,767 SR
Queue Stats
13W - 10L
1,447 Elo+
Party 1
Aphrodite
Aphrodite
Pringlepop
Aphrodite
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 39L
1,241 Elo+
Party 1
Camazotz
Camazotz
SalemsForest
Camazotz
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,367 Elo+
Party 1
Team Averages
Level 22
1,589 SR
1,352 Elo+

VS

Team Averages
Level 50
1,845 SR
1,256 Elo+
Hou Yi
Hou Yi
BigPurr
Hou Yi
Level 49
God Stats
2W - 1L
1,721 SR
Queue Stats
10W - 6L
1,082 Elo+
Party 2
Nu Wa
Nu Wa
Osahar
Nu Wa
Level 88
God Stats
2W - 1L
1,798 SR
Queue Stats
14W - 18L
1,248 Elo+
Solo
Chaac
Chaac
Shaarcy
Chaac
Level 13
God Stats
8W - 0L
2,016 SR
Queue Stats
18W - 16L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
OddToSee
Cthulhu
15
3 / 7 / 6
11,369
632
16,794
24,940
24,269
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Aphrodite
Pringlepop
Aphrodite
15
1 / 1 / 8
10,621
590
4,920
11,845
12,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
SalemsForest
Camazotz
15
5 / 7 / 3
11,983
666
8,310
20,696
8,101
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
BigPurr
Hou Yi
15
9 / 3 / 5
12,928
718
19,447
15,795
5,401
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nu Wa
Osahar
Nu Wa
15
2 / 3 / 11
11,302
628
15,635
9,677
3,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
Shaarcy
Chaac
15
4 / 3 / 8
11,788
655
12,690
15,370
11,340
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
39
9
Kills
15
15
Deaths
9
17
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
BigPurr
Hou Yi
9
3
5
3.83
L
Cthulhu
OddToSee
Cthulhu
3
7
6
0.86
W
Nu Wa
Osahar
Nu Wa
2
3
11
2.5
L
Aphrodite
Pringlepop
Aphrodite
1
1
8
5
L
Camazotz
SalemsForest
Camazotz
5
7
3
0.93
W
Chaac
Shaarcy
Chaac
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,024
Damage
47,772
57,481
Taken
40,842
45,013
Mitigated
19,886
26,789
Healing
13,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
BigPurr
Hou Yi
19,447
11,363
0
4,576
15,795
5,401
1,597
8,984
6,811
0
52,201
L
Cthulhu
OddToSee
Cthulhu
16,794
297
379
4,144
24,940
24,269
280
6,834
18,106
55,089
0
W
Nu Wa
Osahar
Nu Wa
15,635
3,940
411
1,594
9,677
3,145
1,952
5,550
4,127
43,108
0
L
Aphrodite
Pringlepop
Aphrodite
4,920
1,494
6,170
7,246
11,845
12,643
0
4,102
7,743
30,669
0
L
Camazotz
SalemsForest
Camazotz
8,310
802
0
8,850
20,696
8,101
1,160
5,855
14,841
0
36,165
W
Chaac
Shaarcy
Chaac
12,690
687
0
6,767
15,370
11,340
435
8,865
6,505
3,519
43,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,973
Gold Earned
36,018
181
Minions Killed
184
4
Camps Cleared
6
985,908
Distance Traveled
878,705
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
12,928
718
65
4
0
255,726
0
L
Cthulhu
11,369
632
70
4
1
338,599
2
W
Nu Wa
11,302
628
54
3
2
286,408
0
L
Aphrodite
10,621
590
68
4
2
332,569
1
L
Camazotz
11,983
666
43
2
1
314,740
3
W
Chaac
11,788
655
65
4
4
336,571
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role