Player Matchup

Gilgamesh
Gilgamesh
GingerSnap21_9
Gilgamesh
Level 45
God Stats
2W - 3L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 1
Charybdis
Charybdis
Nerdy_Caveman_
Charybdis
Level 108
God Stats
43W - 39L
1,499 SR
Queue Stats
375W - 339L
1,456 Elo+
Party 1
Olorun
Olorun
PURE_MAYA
Olorun
Level 123
God Stats
18W - 15L
1,610 SR
Queue Stats
788W - 858L
1,496 Elo+
Party 1
Team Averages
Level 92
1,536 SR
1,484 Elo+

VS

Team Averages
Level 58
1,539 SR
1,621 Elo+
Merlin
Merlin
AnakyNLador
Merlin
Level 7
God Stats
3W - 1L
1,716 SR
Queue Stats
16W - 5L
1,789 Elo+
Solo
Hachiman
Hachiman
ChikenChoker
Hachiman
Level 65
God Stats
35W - 37L
1,506 SR
Queue Stats
106W - 132L
1,494 Elo+
Party 2
Chaac
Chaac
ShadowJack721
Chaac
Level 101
God Stats
8W - 7L
1,396 SR
Queue Stats
333W - 391L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GingerSnap21_9
Gilgamesh
11
2 / 5 / 2
8,002
616
5,352
16,332
8,395
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charybdis
Nerdy_Caveman_
Charybdis
10
2 / 6 / 1
7,853
604
4,333
11,093
3,353
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Olorun
PURE_MAYA
Olorun
11
0 / 5 / 4
7,537
580
9,318
12,997
5,903
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
3 / 1 / 10
9,494
730
13,151
8,264
3,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
ChikenChoker
Hachiman
13
4 / 3 / 7
9,487
730
8,335
5,331
2,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

14
9 / 0 / 7
11,063
851
13,876
18,291
21,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
4
Kills
16
16
Deaths
4
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Merlin
3
1
10
8
W
Hachiman
ChikenChoker
Hachiman
4
3
7
2.5
L
Gilgamesh
GingerSnap21_9
Gilgamesh
2
5
2
0.6
L
Charybdis
Nerdy_Caveman_
Charybdis
2
6
1
0.42
L
Olorun
PURE_MAYA
Olorun
0
5
4
0.4
W
9
0
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,003
Damage
35,362
40,422
Taken
31,886
17,651
Mitigated
27,489
8,187
Healing
9,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
13,151
819
0
1,624
8,264
3,822
482
2,316
5,948
52,306
0
W
Hachiman
ChikenChoker
Hachiman
8,335
4,638
0
62
5,331
2,368
1,367
2,166
3,165
0
28,963
L
Gilgamesh
GingerSnap21_9
Gilgamesh
5,352
1,149
326
1,725
16,332
8,395
0
4,791
11,285
0
14,311
L
Charybdis
Nerdy_Caveman_
Charybdis
4,333
2,270
0
575
11,093
3,353
84
3,794
7,055
0
13,605
L
Olorun
PURE_MAYA
Olorun
9,318
5,053
1,018
4,543
12,997
5,903
51
3,708
8,931
29,194
0
W
13,876
2,541
0
8,135
18,291
21,299
0
5,900
12,391
0
31,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,392
Gold Earned
30,044
96
Minions Killed
168
0
Camps Cleared
12
603,381
Distance Traveled
707,120
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,494
730
76
6
10
230,700
2
W
Hachiman
9,487
730
51
4
1
223,586
0
L
Gilgamesh
8,002
616
26
2
0
213,569
2
L
Charybdis
7,853
604
21
2
0
170,563
0
L
Olorun
7,537
580
49
4
0
219,249
4
W
Chaac
11,063
851
41
3
1
252,834
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role