Player Matchup

Fenrir
Fenrir
Ker3
Fenrir
Level 116
God Stats
5W - 1L
1,778 SR
Queue Stats
224W - 225L
1,570 Elo+
Party 1
Ah Puch
Ah Puch
ROBO Robbie Jay
Ah Puch
Level 88
God Stats
27W - 16L
1,679 SR
Queue Stats
119W - 102L
1,534 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Tramp Stamp115
Cu Chulainn
Level 88
God Stats
170W - 150L
1,576 SR
Queue Stats
238W - 224L
1,540 Elo+
Party 1
Team Averages
Level 97
1,678 SR
1,548 Elo+

VS

Team Averages
Level 82
1,649 SR
1,594 Elo+
Cerberus
Cerberus
Majinkid
Cerberus
Level 89
God Stats
32W - 22L
1,621 SR
Queue Stats
569W - 551L
1,525 Elo+
Party 2
Chang'e
Chang'e
ennvee
Chang'e
Level 107
God Stats
22W - 19L
1,646 SR
Queue Stats
595W - 585L
1,544 Elo+
Party 2
Loki
Loki
xFallenOne95
Loki
Level 49
God Stats
1W - 5L
1,680 SR
Queue Stats
3W - 7L
1,712 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ker3
Fenrir
11
5 / 2 / 8
8,652
865
5,504
11,460
8,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
8 / 4 / 7
8,730
873
11,648
7,448
1,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Tramp Stamp115
Cu Chulainn
11
3 / 3 / 12
7,814
781
8,032
10,624
5,947
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Majinkid
Cerberus
12
6 / 3 / 1
8,224
822
7,446
11,100
6,675
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Chang'e
ennvee
Chang'e
10
2 / 4 / 6
7,124
712
9,257
9,511
2,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 9 / 6
7,027
703
3,702
9,050
2,593
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
22
16
Kills
9
9
Deaths
16
27
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Ker3
Fenrir
5
2
8
4.5
L
Cerberus
Majinkid
Cerberus
6
3
1
2.17
W
8
4
7
2.88
W
Cu Chulainn
Tramp Stamp115
Cu Chulainn
3
3
12
3
L
Chang'e
ennvee
Chang'e
2
4
6
1.25
L
1
9
6
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,184
Damage
20,405
29,532
Taken
29,661
16,055
Mitigated
12,160
6,720
Healing
5,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Ker3
Fenrir
5,504
1,529
0
2,337
11,460
8,153
0
6,209
5,251
0
13,585
L
Cerberus
Majinkid
Cerberus
7,446
329
99
1,395
11,100
6,675
0
4,760
6,340
12,200
0
W
11,648
569
0
1,349
7,448
1,955
372
5,471
1,977
33,235
0
W
Cu Chulainn
Tramp Stamp115
Cu Chulainn
8,032
738
498
2,536
10,624
5,947
0
5,220
5,404
535
25,087
L
Chang'e
ennvee
Chang'e
9,257
435
1,198
3,033
9,511
2,892
0
3,221
6,290
23,026
0
L
3,702
184
0
0
9,050
2,593
0
4,534
4,516
0
12,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,196
Gold Earned
22,375
110
Minions Killed
76
6
Camps Cleared
2
591,562
Distance Traveled
531,166
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,652
865
16
2
1
213,459
1
L
Cerberus
8,224
822
16
2
0
185,946
0
W
Ah Puch
8,730
873
56
6
4
175,231
2
W
Cu Chulainn
7,814
781
38
4
1
202,872
0
L
Chang'e
7,124
712
41
4
2
181,450
1
L
Loki
7,027
703
19
2
0
163,770
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role