Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Jesucristo_AxS
Terra
Level 106
God Stats
1W - 4L
1,248 SR
Queue Stats
270W - 284L
1,480 Elo+
Solo
Hades
Hades
Kicoo0
Hades
Level 126
God Stats
4W - 0L
1,954 SR
Queue Stats
135W - 126L
1,527 Elo+
Solo
Tyr
Tyr
Nauturalis
Tyr
Level 143
God Stats
1W - 5L
1,142 SR
Queue Stats
384W - 399L
1,454 Elo+
Solo
Sol
Sol
T4KiNg_S0uLs_666
Sol
Level 147
God Stats
7W - 3L
1,843 SR
Queue Stats
266W - 233L
1,548 Elo+
Solo
Team Averages
Level 132
1,537 SR
1,502 Elo+

VS

Team Averages
Level 116
1,355 SR
1,551 Elo+
Hel
Hel
F4kY0U11
Hel
Level 142
God Stats
0W - 4L
1,413 SR
Queue Stats
130W - 139L
1,563 Elo+
Solo
Xbalanque
Xbalanque
LFCRZ
Xbalanque
Level 122
God Stats
2W - 5L
1,190 SR
Queue Stats
301W - 293L
1,559 Elo+
Solo
Thor
Thor
Migs6924
Thor
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nu Wa
Nu Wa
SilentJay93
Nu Wa
Level 127
God Stats
2W - 3L
1,236 SR
Queue Stats
374W - 390L
1,550 Elo+
Solo
Hercules
Hercules
Stea1thTech
Hercules
Level 122
God Stats
1W - 4L
1,434 SR
Queue Stats
416W - 425L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
14
0 / 2 / 16
7,771
777
8,086
13,094
13,663
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
2 / 1 / 14
8,313
831
3,912
10,857
14,372
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hades
Kicoo0
Hades
16
10 / 2 / 8
9,789
979
15,005
17,096
12,768
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 3 / 12
8,623
862
8,899
19,031
12,123
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
6 / 1 / 13
9,409
941
15,800
11,845
6,364
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 7
6,848
685
11,111
10,440
5,318
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Xbalanque
LFCRZ
Xbalanque
13
3 / 4 / 5
7,446
745
12,969
10,714
4,820
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thor
13
3 / 5 / 5
7,529
753
7,382
11,653
5,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Bow

Short Bow

+15%
Attack Speed

14
1 / 3 / 7
7,421
742
15,707
8,657
3,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
Stea1thTech
Hercules
13
1 / 4 / 7
7,053
705
7,862
17,598
22,467
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
40
21
Kills
9
9
Deaths
21
63
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
2
16
4
L
1
5
7
0.9
W
2
1
14
9
W
Hades
Kicoo0
Hades
10
2
8
7
L
Xbalanque
LFCRZ
Xbalanque
3
4
5
1.38
L
Thor
3
5
5
1.1
W
3
3
12
3
L
1
3
7
1.5
L
Hercules
Stea1thTech
Hercules
1
4
7
1.13
W
6
1
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,702
Damage
55,031
71,923
Taken
59,062
59,290
Mitigated
41,063
34,845
Healing
26,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
8,086
603
3,497
2,051
13,094
13,663
285
4,778
7,958
16,059
0
L
11,111
408
11,682
3,979
10,440
5,318
52
8,000
2,440
16,778
0
W
3,912
545
4,278
1,396
10,857
14,372
353
3,265
7,216
7,773
0
W
Hades
Kicoo0
Hades
15,005
602
2,352
7,742
17,096
12,768
552
5,718
11,106
31,898
0
L
Xbalanque
LFCRZ
Xbalanque
12,969
4,600
1,138
1,119
10,714
4,820
606
8,072
2,642
0
23,089
L
Thor
7,382
2,613
462
1,706
11,653
5,242
44
8,588
3,065
0
10,329
W
8,899
787
31
5,366
19,031
12,123
198
6,720
11,939
0
20,049
L
15,707
3,984
573
324
8,657
3,216
380
6,706
1,951
27,546
0
L
Hercules
Stea1thTech
Hercules
7,862
2,910
0
5,140
17,598
22,467
0
11,437
6,161
0
12,044
W
15,800
3,471
3,108
5,024
11,845
6,364
3,966
4,767
6,886
37,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,905
Gold Earned
36,297
111
Minions Killed
71
0
Camps Cleared
0
1,055,656
Distance Traveled
888,185
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,771
777
0
0
0
214,990
0
L
Hel
6,848
685
14
1
0
194,210
0
W
Terra
8,313
831
10
1
0
230,509
0
W
Hades
9,789
979
51
5
0
197,656
1
L
Xbalanque
7,446
745
22
2
0
158,321
0
L
Thor
7,529
753
9
1
0
176,683
3
W
Tyr
8,623
862
14
1
0
214,662
0
L
Nu Wa
7,421
742
22
2
0
171,467
0
L
Hercules
7,053
705
4
0
0
187,504
0
W
Sol
9,409
941
36
4
0
197,839
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role