Player Matchup

Anubis
Anubis
Daddy Sniff
Anubis
Level 124
God Stats
1W - 1L
1,181 SR
Queue Stats
56W - 44L
1,518 Elo+
Party 1
Bacchus
Bacchus
Kadeason
Bacchus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 24L
1,591 Elo+
Party 1
Achilles
Achilles
MummyLick
Achilles
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 69L
1,478 Elo+
Party 1
Chaac
Chaac
OnlyHamsz
Chaac
Level 88
God Stats
6W - 3L
1,760 SR
Queue Stats
93W - 90L
1,466 Elo+
Party 1
Tsukuyomi
Tsukuyomi
capcarbon06
Tsukuyomi
Level 123
God Stats
16W - 8L
1,624 SR
Queue Stats
605W - 675L
1,272 Elo+
Solo
Team Averages
Level 97
1,513 SR
1,465 Elo+

VS

Team Averages
Level 113
1,504 SR
1,498 Elo+
Jing Wei
Jing Wei
GrandMasterNath
Jing Wei
Level 107
God Stats
11W - 4L
1,871 SR
Queue Stats
426W - 420L
1,511 Elo+
Solo
Discordia
Discordia
Pirsich
Discordia
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 131L
1,401 Elo+
Party 2
Amaterasu
Amaterasu
jazanga
Amaterasu
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 18L
1,663 Elo+
Solo
Neith
Neith
tsukuyomee11
Neith
Level 84
God Stats
3W - 7L
1,123 SR
Queue Stats
854W - 915L
1,457 Elo+
Solo
Janus
Janus
zZeuss42
Janus
Level 156
God Stats
1W - 2L
1,526 SR
Queue Stats
32W - 48L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
11 / 3 / 7
12,714
978
18,443
16,756
10,927
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Kadeason
Bacchus
18
4 / 4 / 17
10,791
830
10,804
22,280
32,793
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Achilles
MummyLick
Achilles
16
3 / 6 / 14
10,447
804
9,590
20,519
19,249
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chaac
OnlyHamsz
Chaac
18
7 / 3 / 11
10,905
839
14,718
31,251
26,833
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tsukuyomi
capcarbon06
Tsukuyomi
17
3 / 5 / 10
10,412
801
10,497
15,958
7,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
19
5 / 4 / 9
10,503
808
18,201
12,753
4,989
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
Pirsich
Discordia
17
4 / 5 / 7
9,486
730
17,106
9,270
3,117
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
jazanga
Amaterasu
15
4 / 7 / 6
9,011
693
5,860
19,664
14,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
5 / 6 / 9
9,556
735
13,324
13,837
5,402
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Janus
zZeuss42
Janus
16
3 / 6 / 11
9,308
716
21,203
11,608
3,776
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
63
28
Kills
21
21
Deaths
28
59
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Anubis
11
3
7
4.83
L
Jing Wei
5
4
9
2.38
W
Bacchus
Kadeason
Bacchus
4
4
17
3.13
W
Achilles
MummyLick
Achilles
3
6
14
1.67
W
Chaac
OnlyHamsz
Chaac
7
3
11
4.17
L
Discordia
Pirsich
Discordia
4
5
7
1.5
W
Tsukuyomi
capcarbon06
Tsukuyomi
3
5
10
1.6
L
Amaterasu
jazanga
Amaterasu
4
7
6
1
L
5
6
9
1.58
L
Janus
zZeuss42
Janus
3
6
11
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,052
Damage
75,694
106,764
Taken
67,132
97,639
Mitigated
31,863
42,209
Healing
20,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
18,443
359
1,747
6,692
16,756
10,927
2,001
6,140
10,352
39,145
0
L
Jing Wei
18,201
16,069
835
4,447
12,753
4,989
0
6,925
5,584
0
33,734
W
Bacchus
Kadeason
Bacchus
10,804
1,324
2,140
5,630
22,280
32,793
446
9,210
12,863
19,128
0
W
Achilles
MummyLick
Achilles
9,590
1,791
369
4,114
20,519
19,249
1,546
6,746
13,594
303
16,483
W
Chaac
OnlyHamsz
Chaac
14,718
756
1,507
14,976
31,251
26,833
281
10,170
20,894
4,302
30,254
L
Discordia
Pirsich
Discordia
17,106
1,503
1,636
693
9,270
3,117
0
3,647
5,336
34,702
0
W
Tsukuyomi
capcarbon06
Tsukuyomi
10,497
2,277
763
4,271
15,958
7,837
201
6,317
9,507
0
22,232
L
Amaterasu
jazanga
Amaterasu
5,860
1,697
407
4,993
19,664
14,579
0
7,303
11,830
274
6,960
L
13,324
6,703
577
3,279
13,837
5,402
0
7,357
6,184
0
19,952
L
Janus
zZeuss42
Janus
21,203
1,254
1,270
2,046
11,608
3,776
0
5,410
6,105
34,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,269
Gold Earned
47,864
133
Minions Killed
127
0
Camps Cleared
0
1,266,695
Distance Traveled
1,155,109
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,714
978
51
4
0
236,267
2
L
Jing Wei
10,503
808
38
3
0
223,127
1
W
Bacchus
10,791
830
13
1
0
251,822
0
W
Achilles
10,447
804
22
2
0
244,732
1
W
Chaac
10,905
839
23
2
0
291,092
4
L
Discordia
9,486
730
24
2
0
225,830
0
W
Tsukuyomi
10,412
801
24
2
0
242,782
0
L
Amaterasu
9,011
693
8
1
0
253,126
2
L
Neith
9,556
735
17
1
0
224,145
0
L
Janus
9,308
716
40
3
0
228,881
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role