Player Matchup

Zhong Kui
Zhong Kui
Buzzy096
Zhong Kui
Level 94
God Stats
1W - 3L
1,132 SR
Queue Stats
63W - 69L
1,252 Elo+
Party 1
Ymir
Ymir
GoldenAtomic
Ymir
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 59L
1,179 Elo+
Party 1
Hachiman
Hachiman
KingRyanAD
Hachiman
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 73L
1,252 Elo+
Party 1
Achilles
Achilles
jakesabeast21
Achilles
Level 84
God Stats
7W - 4L
1,736 SR
Queue Stats
58W - 64L
1,164 Elo+
Party 1
Team Averages
Level 71
1,467 SR
1,212 Elo+

VS

Team Averages
Level 92
1,563 SR
1,221 Elo+
Chernobog
Chernobog
GabrielCSTH
Chernobog
Level 123
God Stats
1W - 0L
1,349 SR
Queue Stats
11W - 12L
1,231 Elo+
Party 2
Cernunnos
Cernunnos
QuietPup2009759
Cernunnos
Level 74
God Stats
5W - 3L
1,597 SR
Queue Stats
11W - 11L
1,231 Elo+
Party 2
Ra
Ra
RenanFCT
Ra
Level 29
God Stats
2W - 0L
1,761 SR
Queue Stats
8W - 11L
1,191 Elo+
Party 2
Tiamat
Tiamat
antonio0neto0
Tiamat
Level 142
God Stats
2W - 0L
1,547 SR
Queue Stats
11W - 12L
1,231 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Buzzy096
Zhong Kui
16
0 / 2 / 1
9,950
622
15,261
20,420
14,355
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
1 / 5 / 0
9,802
613
3,157
22,469
13,856
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Hachiman
KingRyanAD
Hachiman
15
1 / 7 / 1
9,694
606
11,217
19,714
6,732
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
jakesabeast21
Achilles
15
1 / 3 / 0
9,514
595
9,146
24,818
28,205
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
GabrielCSTH
Chernobog
17
4 / 2 / 10
11,920
745
22,107
15,047
6,092
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cernunnos
QuietPup2009759
Cernunnos
17
2 / 1 / 4
11,659
729
11,118
13,294
5,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

19
6 / 0 / 6
13,124
820
13,713
9,373
4,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

19
5 / 0 / 6
12,748
797
26,948
13,558
11,514
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
43
3
Kills
17
17
Deaths
3
2
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Buzzy096
Zhong Kui
0
2
1
0.25
W
Chernobog
GabrielCSTH
Chernobog
4
2
10
4.5
L
1
5
0
0.2
L
Hachiman
KingRyanAD
Hachiman
1
7
1
0.21
W
Cernunnos
QuietPup2009759
Cernunnos
2
1
4
4
W
6
0
6
9
W
5
0
6
8
L
Achilles
jakesabeast21
Achilles
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,781
Damage
73,886
87,421
Taken
51,272
63,148
Mitigated
27,698
20,722
Healing
19,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Buzzy096
Zhong Kui
15,261
270
151
10,482
20,420
14,355
57
11,208
9,212
54,448
0
W
Chernobog
GabrielCSTH
Chernobog
22,107
13,120
0
2,496
15,047
6,092
1,381
5,491
9,556
0
36,379
L
3,157
842
0
416
22,469
13,856
0
12,750
9,719
28,150
0
L
Hachiman
KingRyanAD
Hachiman
11,217
5,621
0
2,454
19,714
6,732
630
7,902
11,812
0
42,417
W
Cernunnos
QuietPup2009759
Cernunnos
11,118
4,445
0
3,011
13,294
5,668
1,319
5,790
7,504
0
51,736
W
13,713
829
1,660
5,252
9,373
4,424
1,063
1,877
7,496
55,967
0
W
26,948
1,641
234
6,631
13,558
11,514
1,479
5,584
7,974
66,971
0
L
Achilles
jakesabeast21
Achilles
9,146
911
0
7,219
24,818
28,205
152
9,687
15,131
0
23,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,960
Gold Earned
49,451
219
Minions Killed
313
7
Camps Cleared
9
1,035,634
Distance Traveled
1,278,674
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,950
622
102
6
3
269,444
0
W
Chernobog
11,920
745
39
2
2
352,603
1
L
Ymir
9,802
613
34
2
1
236,080
1
L
Hachiman
9,694
606
68
4
2
223,778
1
W
Cernunnos
11,659
729
64
4
2
265,734
1
W
Ra
13,124
820
108
7
1
313,598
0
W
Tiamat
12,748
797
102
6
4
346,739
2
L
Achilles
9,514
595
15
1
1
306,332
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role