Player Matchup

Hel
Hel
Aarbojohnson
Hel
Level 67
God Stats
2W - 3L
1,139 SR
Queue Stats
425W - 431L
1,407 Elo+
Solo
Olorun
Olorun
FRING480
Olorun
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 20L
1,275 Elo+
Solo
Fenrir
Fenrir
His Jigginess
Fenrir
Level 106
God Stats
3W - 0L
1,694 SR
Queue Stats
370W - 394L
1,370 Elo+
Solo
Chaac
Chaac
NGMsnowman0507x
Chaac
Level 80
God Stats
12W - 4L
1,693 SR
Queue Stats
606W - 642L
1,407 Elo+
Solo
Tsukuyomi
Tsukuyomi
Olokun_03
Tsukuyomi
Level 114
God Stats
16W - 10L
1,410 SR
Queue Stats
709W - 767L
1,382 Elo+
Solo
Team Averages
Level 87
1,487 SR
1,368 Elo+

VS

Team Averages
Level 88
1,388 SR
1,375 Elo+
Da Ji
Da Ji
Hexingale
Da Ji
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,301 Elo+
Solo
Sol
Sol
Mokarudonuts
Sol
Level 108
God Stats
0W - 1L
1,213 SR
Queue Stats
27W - 36L
1,382 Elo+
Solo
Scylla
Scylla
OGJeebusPrice
Scylla
Level 48
God Stats
2W - 7L
1,229 SR
Queue Stats
248W - 272L
1,438 Elo+
Solo
Hercules
Hercules
UGotGodsmack5d
Hercules
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 56L
1,291 Elo+
Solo
Raijin
Raijin
XxDreadBwoii35xX
Raijin
Level 148
God Stats
0W - 3L
1,500 SR
Queue Stats
250W - 263L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 19
10,121
1,012
9,876
9,756
4,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Olorun
FRING480
Olorun
16
10 / 4 / 15
10,012
1,001
11,763
10,852
5,347
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
10 / 4 / 14
10,044
1,004
9,257
11,893
8,632
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
1 / 2 / 18
8,813
881
4,946
11,226
11,861
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
Olokun_03
Tsukuyomi
15
3 / 5 / 19
9,092
909
10,145
9,972
3,834
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Hexingale
Da Ji
13
3 / 8 / 7
7,736
774
6,366
9,932
5,719
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mace

Mace

+10
Physical Power

15
6 / 4 / 4
8,733
873
7,915
8,036
2,913
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
3 / 6 / 9
9,206
921
9,050
8,886
3,069
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
13
1 / 6 / 6
7,517
752
2,695
13,069
10,088
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 6 / 7
7,769
777
10,036
9,051
3,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
48
30
Kills
15
16
Deaths
30
85
Assists
33
Player
Kills
Deaths
Assists
KDA
W
6
1
19
15.5
W
Olorun
FRING480
Olorun
10
4
15
4.38
L
Da Ji
Hexingale
Da Ji
3
8
7
0.81
W
10
4
14
4.25
L
6
4
4
2
W
1
2
18
5
L
3
6
9
1.25
W
Tsukuyomi
Olokun_03
Tsukuyomi
3
5
19
2.5
L
Hercules
1
6
6
0.67
L
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,987
Damage
36,062
53,699
Taken
48,974
34,659
Mitigated
24,952
26,798
Healing
8,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,876
1,083
4,568
5,324
9,756
4,985
965
5,274
4,482
21,242
0
W
Olorun
FRING480
Olorun
11,763
4,991
2,367
3,404
10,852
5,347
2,802
5,362
5,490
24,230
0
L
Da Ji
Hexingale
Da Ji
6,366
1,077
0
614
9,932
5,719
0
5,172
4,760
0
7,378
W
9,257
2,123
873
2,480
11,893
8,632
1,322
4,679
7,214
0
13,278
L
7,915
1,382
294
2,707
8,036
2,913
0
4,320
3,716
19,659
0
W
4,946
268
1,290
5,317
11,226
11,861
651
5,474
5,752
0
9,716
L
9,050
523
401
1,326
8,886
3,069
55
2,066
6,820
17,317
0
W
Tsukuyomi
Olokun_03
Tsukuyomi
10,145
2,133
0
1,175
9,972
3,834
459
6,212
3,760
0
22,263
L
Hercules
2,695
841
0
2,820
13,069
10,088
72
6,244
6,825
0
7,672
L
10,036
1,120
212
499
9,051
3,163
177
3,837
5,214
19,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,082
Gold Earned
40,961
95
Minions Killed
75
0
Camps Cleared
0
1,015,017
Distance Traveled
863,555
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,121
1,012
27
3
0
190,606
0
W
Olorun
10,012
1,001
28
3
0
175,546
0
L
Da Ji
7,736
774
4
0
0
161,466
0
W
Fenrir
10,044
1,004
12
1
0
198,144
3
L
Sol
8,733
873
19
2
0
167,904
1
W
Chaac
8,813
881
8
1
0
250,081
1
L
Scylla
9,206
921
26
3
0
177,378
1
W
Tsukuyomi
9,092
909
20
2
0
200,640
0
L
Hercules
7,517
752
8
1
0
182,693
4
L
Raijin
7,769
777
18
2
0
174,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role