Player Matchup

Hercules
Hercules
BlackGryphon
Hercules
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 31L
1,476 Elo+
Party 2
Anhur
Anhur
Budtrain
Anhur
Level 124
God Stats
4W - 7L
1,188 SR
Queue Stats
336W - 355L
1,498 Elo+
Party 2
Tiamat
Tiamat
Jackisdasian
Tiamat
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,552 Elo+
Solo
Nemesis
Nemesis
KALIFAKUSHHH
Nemesis
Level 15
God Stats
3W - 2L
1,500 SR
Queue Stats
130W - 107L
1,463 Elo+
Solo
Artio
Artio
Quesadillo69
Artio
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,466 Elo+
Party 2
Team Averages
Level 39
1,438 SR
1,491 Elo+

VS

Team Averages
Level 20
1,556 SR
1,458 Elo+
Jormungandr
Jormungandr
F3N6
Jormungandr
Level 15
God Stats
3W - 2L
1,784 SR
Queue Stats
4W - 3L
1,584 Elo+
Party 1
Amaterasu
Amaterasu
OneShotDark
Amaterasu
Level 28
God Stats
1W - 4L
1,352 SR
Queue Stats
88W - 78L
1,574 Elo+
Solo
Anubis
Anubis
Poliporri
Anubis
Level 16
God Stats
2W - 2L
1,324 SR
Queue Stats
2W - 3L
1,438 Elo+
Party 1
Skadi
Skadi
TiredTim
Skadi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,261 Elo+
Party 1
Thanatos
Thanatos
fluffybunnyez
Thanatos
Level 16
God Stats
2W - 2L
1,820 SR
Queue Stats
6W - 8L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BlackGryphon
Hercules
18
2 / 2 / 12
13,267
491
19,502
35,017
45,579
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anhur
Budtrain
Anhur
20
18 / 4 / 6
15,729
583
37,028
26,291
11,188
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
20
5 / 3 / 5
15,322
567
15,735
13,612
9,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
KALIFAKUSHHH
Nemesis
20
1 / 4 / 4
13,800
511
12,734
24,239
12,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
4 / 4 / 13
13,527
501
5,435
24,929
28,185
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
F3N6
Jormungandr
18
2 / 2 / 6
11,989
444
15,444
19,745
24,173
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Amaterasu
OneShotDark
Amaterasu
20
4 / 3 / 3
12,700
470
24,107
45,858
57,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
Poliporri
Anubis
1
0 / 0 / 0
6,574
243
0
0
0
Skadi
TiredTim
Skadi
17
3 / 12 / 6
11,266
417
17,107
22,927
6,964
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
fluffybunnyez
Thanatos
16
8 / 13 / 2
11,166
414
14,084
23,134
8,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
34
30
Kills
17
17
Deaths
30
40
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hercules
BlackGryphon
Hercules
2
2
12
4
W
Anhur
Budtrain
Anhur
18
4
6
5.25
L
Jormungandr
F3N6
Jormungandr
2
2
6
2.5
W
Tiamat
5
3
5
2.5
W
Nemesis
KALIFAKUSHHH
Nemesis
1
4
4
0.75
L
Amaterasu
OneShotDark
Amaterasu
4
3
3
1.83
L
Anubis
Poliporri
Anubis
0
0
0
0
W
4
4
13
2.63
L
Skadi
TiredTim
Skadi
3
12
6
0.5
L
Thanatos
fluffybunnyez
Thanatos
8
13
2
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,434
Damage
70,742
124,088
Taken
111,664
106,537
Mitigated
97,620
44,733
Healing
36,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
BlackGryphon
Hercules
19,502
5,570
0
15,157
35,017
45,579
330
4,963
28,920
15,070
55,394
W
Anhur
Budtrain
Anhur
37,028
21,126
0
9,190
26,291
11,188
3,118
3,873
21,899
0
139,611
L
Jormungandr
F3N6
Jormungandr
15,444
4,636
0
0
19,745
24,173
224
4,183
15,213
72,234
0
W
Tiamat
15,735
2,449
369
4,610
13,612
9,457
5,683
1,122
12,350
93,732
0
W
Nemesis
KALIFAKUSHHH
Nemesis
12,734
5,733
0
10,190
24,239
12,128
575
2,450
21,579
0
119,940
L
Amaterasu
OneShotDark
Amaterasu
24,107
10,021
0
23,381
45,858
57,645
629
7,873
37,766
115
70,198
L
Anubis
Poliporri
Anubis
0
0
0
0
0
0
0
0
0
0
0
W
5,435
317
1,834
3,383
24,929
28,185
2,007
3,546
21,180
26,869
0
L
Skadi
TiredTim
Skadi
17,107
10,071
0
4,101
22,927
6,964
712
5,906
16,861
0
65,136
L
Thanatos
fluffybunnyez
Thanatos
14,084
2,318
0
8,730
23,134
8,838
0
6,791
15,882
0
45,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,645
Gold Earned
53,695
627
Minions Killed
398
0
Camps Cleared
0
2,483,108
Distance Traveled
1,772,969
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
13,267
491
97
4
0
444,962
3
W
Anhur
15,729
583
137
5
0
469,469
0
L
Jormungandr
11,989
444
128
5
0
453,128
1
W
Tiamat
15,322
567
197
7
0
496,602
1
W
Nemesis
13,800
511
164
6
0
544,928
0
L
Amaterasu
12,700
470
101
4
0
448,563
5
L
Anubis
6,574
243
0
0
0
0
0
W
Artio
13,527
501
32
1
0
527,147
0
L
Skadi
11,266
417
103
4
0
430,239
1
L
Thanatos
11,166
414
66
2
0
441,039
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role