Player Matchup

Izanami
Izanami
Dynamo JD
Izanami
Level 29
God Stats
10W - 6L
1,638 SR
Queue Stats
31W - 27L
1,352 Elo+
Party 1
Kukulkan
Kukulkan
GodKingJD
Kukulkan
Level 40
God Stats
4W - 2L
1,587 SR
Queue Stats
64W - 69L
1,359 Elo+
Party 1
Cerberus
Cerberus
ImperiumZeus
Cerberus
Level 27
God Stats
3W - 4L
1,585 SR
Queue Stats
21W - 20L
1,325 Elo+
Party 1
Team Averages
Level 32
1,604 SR
1,345 Elo+

VS

Team Averages
Level 92
1,566 SR
1,302 Elo+
Anhur
Anhur
Ditziwtwicked23
Anhur
Level 82
God Stats
12W - 15L
1,403 SR
Queue Stats
101W - 136L
1,299 Elo+
Solo
Sol
Sol
o0WhiskeyTango0o
Sol
Level 87
God Stats
10W - 11L
1,606 SR
Queue Stats
45W - 56L
1,374 Elo+
Solo
Freya
Freya
puffthemagicd594
Freya
Level 108
God Stats
2W - 4L
1,690 SR
Queue Stats
292W - 442L
1,233 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dynamo JD
Izanami
13
8 / 5 / 18
11,162
797
11,014
14,778
4,692
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
GodKingJD
Kukulkan
14
10 / 0 / 14
11,533
824
16,477
9,174
3,538
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
ImperiumZeus
Cerberus
15
12 / 2 / 16
11,591
828
10,426
14,202
6,913
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 10 / 5
9,667
691
6,130
14,161
3,130
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
3 / 9 / 4
9,908
708
7,747
13,791
2,935
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
2 / 11 / 3
8,843
632
8,179
16,802
7,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
19
30
Kills
7
7
Deaths
30
48
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
10
5
0.45
W
Izanami
Dynamo JD
Izanami
8
5
18
3.4
W
Kukulkan
GodKingJD
Kukulkan
10
0
14
17
W
Cerberus
ImperiumZeus
Cerberus
12
2
16
10
L
3
9
4
0.56
L
2
11
3
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,917
Damage
22,056
38,154
Taken
44,754
15,143
Mitigated
13,375
7,804
Healing
4,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,130
2,667
0
614
14,161
3,130
1,334
8,690
5,471
0
19,712
W
Izanami
Dynamo JD
Izanami
11,014
7,608
0
2,786
14,778
4,692
605
6,606
8,172
0
34,337
W
Kukulkan
GodKingJD
Kukulkan
16,477
3,194
0
1,704
9,174
3,538
1,454
4,489
4,685
44,646
0
W
Cerberus
ImperiumZeus
Cerberus
10,426
194
52
3,262
14,202
6,913
517
4,831
9,371
22,316
0
L
7,747
2,805
116
1,781
13,791
2,935
0
7,327
6,464
23,327
0
L
8,179
3,128
0
2,228
16,802
7,310
340
11,307
5,495
28,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,286
Gold Earned
28,418
141
Minions Killed
89
3
Camps Cleared
2
721,730
Distance Traveled
520,614
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,667
691
29
2
1
188,179
5
W
Izanami
11,162
797
41
3
0
232,010
0
W
Kukulkan
11,533
824
64
5
3
238,794
0
W
Cerberus
11,591
828
36
3
0
250,926
0
L
Sol
9,908
708
21
2
0
166,748
2
L
Freya
8,843
632
39
3
1
165,687
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role