Player Matchup

Osiris
Osiris
N-U-M-I-N-E-X
Osiris
Level 121
God Stats
9W - 6L
1,606 SR
Queue Stats
21W - 14L
1,556 Elo+
Party 1
Mercury
Mercury
NUMlNEX
Mercury
Level 17
God Stats
6W - 2L
1,790 SR
Queue Stats
8W - 2L
1,692 Elo+
Party 1
Chang'e
Chang'e
iuramet
Chang'e
Level 109
God Stats
2W - 0L
1,622 SR
Queue Stats
54W - 57L
1,461 Elo+
Party 1
Team Averages
Level 82
1,673 SR
1,569 Elo+

VS

Team Averages
Level 31
1,412 SR
1,425 Elo+
Hun Batz
Hun Batz
EmoTaliRocks
Hun Batz
Level 84
God Stats
10W - 10L
1,566 SR
Queue Stats
487W - 529L
1,564 Elo+
Party 2
Izanami
Izanami
UtopiaJiu86
Izanami
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,211 Elo+
Party 2
Anubis
Anubis
Yosho_Anubis
Anubis
Level 3
God Stats
1W - 6L
1,170 SR
Queue Stats
21W - 35L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 0 / 12
8,266
827
7,356
9,002
7,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mercury
NUMlNEX
Mercury
12
8 / 0 / 12
8,468
847
4,135
5,622
2,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
iuramet
Chang'e
12
6 / 0 / 15
8,325
833
10,041
8,802
2,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
EmoTaliRocks
Hun Batz
9
0 / 3 / 0
5,774
577
5,734
8,790
2,428
Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
UtopiaJiu86
Izanami
8
0 / 8 / 0
5,657
566
2,698
8,456
2,282
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
8
0 / 11 / 0
5,600
560
2,228
8,468
2,902
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
0
22
Kills
0
0
Deaths
22
39
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
EmoTaliRocks
Hun Batz
0
3
0
0
W
8
0
12
14
W
Mercury
NUMlNEX
Mercury
8
0
12
14
L
Izanami
UtopiaJiu86
Izanami
0
8
0
0
L
Anubis
0
11
0
0
W
Chang'e
iuramet
Chang'e
6
0
15
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,532
Damage
10,660
23,426
Taken
25,714
12,211
Mitigated
7,612
10,790
Healing
460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
EmoTaliRocks
Hun Batz
5,734
313
0
0
8,790
2,428
0
4,408
4,382
0
22,442
W
7,356
1,638
0
2,639
9,002
7,855
189
682
8,320
4,075
19,092
W
Mercury
NUMlNEX
Mercury
4,135
1,384
0
1,023
5,622
2,173
596
399
5,223
0
15,449
L
Izanami
UtopiaJiu86
Izanami
2,698
2,122
0
256
8,456
2,282
0
3,484
4,972
0
14,019
L
Anubis
2,228
422
0
204
8,468
2,902
0
3,615
4,853
7,166
0
W
Chang'e
iuramet
Chang'e
10,041
873
3,129
3,999
8,802
2,183
1,390
1,617
7,185
38,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,059
Gold Earned
17,031
123
Minions Killed
71
7
Camps Cleared
2
633,680
Distance Traveled
482,544
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,774
577
26
3
1
204,643
0
W
Osiris
8,266
827
37
4
3
210,933
0
W
Mercury
8,468
847
29
3
1
225,773
1
L
Izanami
5,657
566
30
3
1
138,851
0
L
Anubis
5,600
560
15
2
0
139,050
0
W
Chang'e
8,325
833
57
6
3
196,974
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role