Player Matchup

Ra
Ra
Ar0k
Ra
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,237 Elo+
Party 2
Bacchus
Bacchus
CowBpyDandy
Bacchus
Level 24
God Stats
4W - 2L
1,540 SR
Queue Stats
30W - 19L
1,540 Elo+
Party 1
Izanami
Izanami
McStankey
Izanami
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 27L
1,539 Elo+
Party 1
Hercules
Hercules
PorchDonut
Hercules
Level 27
God Stats
5W - 1L
1,822 SR
Queue Stats
68W - 50L
1,540 Elo+
Party 2
Fenrir
Fenrir
Schwifty95
Fenrir
Level 23
God Stats
1W - 2L
1,253 SR
Queue Stats
34W - 41L
1,423 Elo+
Party 2
Team Averages
Level 21
1,523 SR
1,456 Elo+

VS

Team Averages
Level 25
1,531 SR
1,452 Elo+
Tiamat
Tiamat
DungeonDabber420
Tiamat
Level 7
God Stats
6W - 8L
1,735 SR
Queue Stats
117W - 136L
1,509 Elo+
Solo
Sun Wukong
Sun Wukong
EDMalachai
Sun Wukong
Level 33
God Stats
5W - 4L
1,475 SR
Queue Stats
203W - 300L
1,435 Elo+
Party 3
Geb
Geb
Glarble091
Geb
Level 29
God Stats
5W - 7L
1,602 SR
Queue Stats
163W - 222L
1,478 Elo+
Party 3
Jing Wei
Jing Wei
Unknownsax
Jing Wei
Level 26
God Stats
4W - 6L
1,600 SR
Queue Stats
104W - 174L
1,345 Elo+
Party 3
Susano
Susano
Waffleondrugs
Susano
Level 28
God Stats
0W - 2L
1,241 SR
Queue Stats
88W - 80L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
Ar0k
Ra
13
4 / 1 / 2
7,665
548
5,223
6,062
2,382
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
CowBpyDandy
Bacchus
10
2 / 0 / 5
6,597
471
5,277
5,928
3,824
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
McStankey
Izanami
15
7 / 0 / 3
8,692
621
11,545
6,897
2,499
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
PorchDonut
Hercules
14
6 / 2 / 4
8,453
604
8,681
11,316
9,980
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
Schwifty95
Fenrir
15
4 / 0 / 6
8,630
616
6,347
8,746
3,638
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 0
6,346
453
1,512
7,349
3,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
EDMalachai
Sun Wukong
11
2 / 5 / 0
6,771
484
8,067
13,308
6,074
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 4 / 0
5,962
426
3,939
13,449
9,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
Unknownsax
Jing Wei
11
0 / 4 / 0
6,046
432
1,983
9,952
3,023
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 5 / 0
6,857
490
3,670
10,353
4,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
3
23
Kills
3
3
Deaths
23
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ra
Ar0k
Ra
4
1
2
5
W
Bacchus
CowBpyDandy
Bacchus
2
0
5
4.5
L
0
5
0
0
L
Sun Wukong
EDMalachai
Sun Wukong
2
5
0
0.4
L
0
4
0
0
W
Izanami
McStankey
Izanami
7
0
3
8.5
W
Hercules
PorchDonut
Hercules
6
2
4
4
W
Fenrir
Schwifty95
Fenrir
4
0
6
7
L
Jing Wei
Unknownsax
Jing Wei
0
4
0
0
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,073
Damage
19,171
38,949
Taken
54,411
22,323
Mitigated
25,881
11,656
Healing
12,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
Ar0k
Ra
5,223
1,036
64
1,651
6,062
2,382
1,801
1,771
4,291
41,600
0
W
Bacchus
CowBpyDandy
Bacchus
5,277
734
0
375
5,928
3,824
836
1,029
4,899
17,391
0
L
1,512
297
0
1,395
7,349
3,417
0
2,675
4,674
32,905
0
L
Sun Wukong
EDMalachai
Sun Wukong
8,067
1,928
0
4,495
13,308
6,074
0
2,298
11,010
0
35,712
L
3,939
587
0
3,066
13,449
9,280
0
3,998
9,451
17,595
0
W
Izanami
McStankey
Izanami
11,545
7,780
0
2,136
6,897
2,499
3,308
691
6,206
0
62,574
W
Hercules
PorchDonut
Hercules
8,681
2,880
0
5,202
11,316
9,980
395
1,135
10,181
7,901
31,067
W
Fenrir
Schwifty95
Fenrir
6,347
1,435
0
2,228
8,746
3,638
248
825
7,921
0
55,290
L
Jing Wei
Unknownsax
Jing Wei
1,983
1,415
0
1,767
9,952
3,023
0
1,731
8,221
0
36,181
L
3,670
1,043
0
2,230
10,353
4,087
0
1,650
8,703
0
45,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,037
Gold Earned
31,982
404
Minions Killed
291
0
Camps Cleared
0
1,365,594
Distance Traveled
1,311,585
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,665
548
78
6
0
257,570
0
W
Bacchus
6,597
471
24
2
0
297,404
5
L
Tiamat
6,346
453
60
4
0
211,067
0
L
Sun Wukong
6,771
484
63
5
0
284,334
5
L
Geb
5,962
426
10
1
0
270,030
6
W
Izanami
8,692
621
121
9
0
247,032
0
W
Hercules
8,453
604
87
6
0
264,752
3
W
Fenrir
8,630
616
94
7
0
298,836
0
L
Jing Wei
6,046
432
72
5
0
261,648
3
L
Susano
6,857
490
86
6
0
284,506
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role