Player Matchup

Cupid
Cupid
 
Cupid
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Chardmanduu
Cabrakan
Level 27
God Stats
2W - 4L
1,260 SR
Queue Stats
138W - 136L
1,548 Elo+
Solo
Set
Set
Komodo0rca
Set
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 47L
1,505 Elo+
Solo
Guan Yu
Guan Yu
Laaaaaaazy
Guan Yu
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 71L
1,560 Elo+
Solo
Anubis
Anubis
TheIMostIWanted
Anubis
Level 26
God Stats
8W - 3L
1,628 SR
Queue Stats
275W - 251L
1,573 Elo+
Solo
Team Averages
Level 21
1,478 SR
1,537 Elo+

VS

Team Averages
Level 26
1,530 SR
1,540 Elo+
Charybdis
Charybdis
AKAEsteban
Charybdis
Level 24
God Stats
5W - 4L
1,486 SR
Queue Stats
107W - 113L
1,569 Elo+
Solo
Arachne
Arachne
HeyJustBack
Arachne
Level 29
God Stats
26W - 16L
1,647 SR
Queue Stats
79W - 82L
1,494 Elo+
Party 1
Khepri
Khepri
Khoai19
Khepri
Level 29
God Stats
1W - 1L
1,715 SR
Queue Stats
88W - 98L
1,489 Elo+
Party 1
Geb
Geb
MacAttack-_-10
Geb
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,577 Elo+
Solo
Scylla
Scylla
thearstho
Scylla
Level 29
God Stats
1W - 4L
1,301 SR
Queue Stats
98W - 87L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
19
9 / 1 / 0
12,384
728
13,580
16,134
6,949
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
Chardmanduu
Cabrakan
4
0 / 0 / 0
5,760
339
0
261
77
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
4 / 2 / 2
10,806
636
9,365
15,334
11,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Guan Yu
Laaaaaaazy
Guan Yu
16
5 / 0 / 5
9,743
573
4,968
10,123
4,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
6 / 3 / 3
10,709
630
11,002
11,692
6,579
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AKAEsteban
Charybdis
15
3 / 5 / 1
9,167
539
4,732
10,410
3,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arachne
HeyJustBack
Arachne
13
2 / 4 / 2
8,809
518
3,783
10,005
3,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Khepri
Khoai19
Khepri
12
0 / 7 / 1
7,348
432
1,581
11,790
9,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

15
1 / 5 / 0
9,044
532
12,181
14,727
13,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Scylla
thearstho
Scylla
14
0 / 3 / 3
8,203
483
7,401
6,834
1,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
24
Kills
6
6
Deaths
24
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
9
1
0
9
L
Charybdis
AKAEsteban
Charybdis
3
5
1
0.7
W
Cabrakan
Chardmanduu
Cabrakan
0
0
0
0
L
Arachne
HeyJustBack
Arachne
2
4
2
0.75
L
Khepri
Khoai19
Khepri
0
7
1
0.07
W
4
2
2
2.5
W
Guan Yu
Laaaaaaazy
Guan Yu
5
0
5
7.5
L
1
5
0
0.2
W
6
3
3
2.5
L
Scylla
thearstho
Scylla
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,915
Damage
29,678
53,544
Taken
53,766
30,019
Mitigated
31,423
29,653
Healing
10,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
13,580
9,373
0
11,748
16,134
6,949
2,457
1,925
14,162
0
124,561
L
Charybdis
AKAEsteban
Charybdis
4,732
2,330
0
2,149
10,410
3,244
0
1,599
8,811
0
46,674
W
Cabrakan
Chardmanduu
Cabrakan
0
0
0
220
261
77
0
43
218
1,167
0
L
Arachne
HeyJustBack
Arachne
3,783
2,220
0
2,662
10,005
3,731
220
935
9,070
0
46,294
L
Khepri
Khoai19
Khepri
1,581
274
0
608
11,790
9,628
0
1,610
10,180
21,893
0
W
9,365
5,058
0
6,937
15,334
11,669
426
7,256
7,104
0
74,234
W
Guan Yu
Laaaaaaazy
Guan Yu
4,968
1,400
656
4,928
10,123
4,745
0
4,531
5,286
0
42,188
L
12,181
1,355
0
3,940
14,727
13,465
0
1,863
12,744
65,625
0
W
11,002
519
0
5,164
11,692
6,579
74
6,111
5,245
76,662
0
L
Scylla
thearstho
Scylla
7,401
991
0
940
6,834
1,355
216
4,995
1,839
49,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,402
Gold Earned
42,571
550
Minions Killed
423
0
Camps Cleared
0
1,306,993
Distance Traveled
1,589,700
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
12,384
728
191
11
0
333,107
6
L
Charybdis
9,167
539
85
5
0
314,679
1
W
Cabrakan
5,760
339
3
0
0
16,430
0
L
Arachne
8,809
518
79
5
0
386,491
1
L
Khepri
7,348
432
36
2
0
272,136
3
W
Set
10,806
636
149
9
0
339,335
3
W
Guan Yu
9,743
573
72
4
0
333,147
6
L
Geb
9,044
532
118
7
0
316,532
1
W
Anubis
10,709
630
135
8
0
284,974
3
L
Scylla
8,203
483
105
6
0
299,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role