Player Matchup

Loki
Loki
DaisukeSatoru
Loki
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 76L
1,342 Elo+
Solo
Artio
Artio
Dionixio9
Artio
Level 100
God Stats
7W - 17L
1,433 SR
Queue Stats
639W - 658L
1,442 Elo+
Party 1
Cerberus
Cerberus
ElCulebra24
Cerberus
Level 57
God Stats
15W - 14L
1,531 SR
Queue Stats
412W - 459L
1,418 Elo+
Party 1
Ra
Ra
Thalisson5197
Ra
Level 105
God Stats
3W - 3L
1,412 SR
Queue Stats
436W - 509L
1,391 Elo+
Solo
Cupid
Cupid
yV3ct0r
Cupid
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 37L
1,356 Elo+
Solo
Team Averages
Level 86
1,475 SR
1,390 Elo+

VS

Team Averages
Level 63
1,490 SR
1,405 Elo+
Kukulkan
Kukulkan
BystanderRJ
Kukulkan
Level 107
God Stats
117W - 120L
1,472 SR
Queue Stats
278W - 290L
1,423 Elo+
Solo
Chaac
Chaac
JackOldDaniels
Chaac
Level 47
God Stats
12W - 9L
1,565 SR
Queue Stats
465W - 424L
1,414 Elo+
Solo
Artio
Artio
Mathi_py
Artio
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
256W - 288L
1,389 Elo+
Solo
Ao Kuang
Ao Kuang
etosagrado
Ao Kuang
Level 63
God Stats
30W - 27L
1,461 SR
Queue Stats
273W - 303L
1,356 Elo+
Solo
Neith
Neith
kitsunepeachy
Neith
Level 49
God Stats
5W - 2L
1,453 SR
Queue Stats
97W - 99L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 4
10,476
476
7,295
17,855
7,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artio
Dionixio9
Artio
19
0 / 0 / 1
11,635
529
14,215
19,588
24,880
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cerberus
ElCulebra24
Cerberus
14
2 / 2 / 6
8,991
409
9,351
22,147
20,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
6 / 5 / 3
11,243
511
16,930
16,626
6,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
yV3ct0r
Cupid
16
6 / 4 / 4
10,808
491
14,049
14,728
5,416
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BystanderRJ
Kukulkan
17
2 / 4 / 6
10,618
483
14,380
9,907
4,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
1 / 1 / 5
10,764
489
14,596
20,709
15,429
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artio
Mathi_py
Artio
16
2 / 4 / 9
10,283
467
7,616
22,465
19,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
etosagrado
Ao Kuang
17
6 / 5 / 6
11,070
503
14,070
19,342
8,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
5 / 4 / 4
10,486
477
13,803
13,849
4,692
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
46
18
Kills
16
16
Deaths
18
18
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
BystanderRJ
Kukulkan
2
4
6
1.25
L
4
5
4
1.2
L
Artio
Dionixio9
Artio
0
0
1
0.5
L
Cerberus
ElCulebra24
Cerberus
2
2
6
2.5
W
1
1
5
3.5
W
Artio
Mathi_py
Artio
2
4
9
1.63
L
6
5
3
1.5
W
Ao Kuang
etosagrado
Ao Kuang
6
5
6
1.8
W
5
4
4
1.75
L
Cupid
yV3ct0r
Cupid
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,840
Damage
64,465
90,944
Taken
86,272
65,090
Mitigated
52,324
34,005
Healing
35,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
BystanderRJ
Kukulkan
14,380
589
504
1,844
9,907
4,071
514
6,277
3,143
81,713
0
L
7,295
2,125
0
4,888
17,855
7,435
58
7,384
10,267
0
64,443
L
Artio
Dionixio9
Artio
14,215
2,502
25
11,233
19,588
24,880
1,075
2,997
16,503
82,921
0
L
Cerberus
ElCulebra24
Cerberus
9,351
826
0
6,697
22,147
20,733
0
8,687
13,360
34,305
0
W
14,596
4,152
0
9,377
20,709
15,429
130
13,549
6,996
0
85,481
W
Artio
Mathi_py
Artio
7,616
1,265
1,603
6,791
22,465
19,784
115
8,293
13,563
27,530
0
L
16,930
1,399
841
6,304
16,626
6,626
0
10,406
5,820
88,200
0
W
Ao Kuang
etosagrado
Ao Kuang
14,070
3,445
216
9,074
19,342
8,348
144
5,996
12,922
61,170
15,592
W
13,803
6,289
0
5,802
13,849
4,692
648
4,324
9,152
0
73,662
L
Cupid
yV3ct0r
Cupid
14,049
8,241
327
3,690
14,728
5,416
4,139
4,854
9,782
0
83,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,153
Gold Earned
53,221
594
Minions Killed
554
0
Camps Cleared
0
1,998,079
Distance Traveled
2,087,909
16
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,618
483
149
7
0
459,284
5
L
Loki
10,476
476
105
5
0
397,153
2
L
Artio
11,635
529
165
8
0
364,333
7
L
Cerberus
8,991
409
64
3
0
416,340
3
W
Chaac
10,764
489
160
7
0
407,495
5
W
Artio
10,283
467
41
2
0
405,104
1
L
Ra
11,243
511
136
6
0
428,894
2
W
Ao Kuang
11,070
503
106
5
0
436,071
5
W
Neith
10,486
477
98
4
0
379,955
7
L
Cupid
10,808
491
124
6
0
391,359
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role